blaidfiste wrote...
Anyone playing on Nightmare run into these guys yet?
-They are either elites or lieutenants
- They combat stealth and when they reappear, it's an ambush taking about 75% of a party menbers' health. Even Aveline wih perception, shield defence and blade turning., loses a big chunk of her health.
- They aren't visible long enough for me and my team to burst them down.
- They normally show up in "ANOTHER WAVE" of mobs.
- They use potions
I am lvl 7 dw rogue, shadow spec. I recruited Merrill and Varric. I'm doing Anders' quest in the Chantry Nighttime and the Templar Hunter there is just plain annoying. The nightmare difficulty has been a challenge so far (more so than DAO) but doable. It's just these guys giving me problems.
I'm at about the same level as you, playing a rogue with Merril, Bethany and Avelline.
Here is typically how I deal with large groups where there are one or two assassins on Nightmare mode (pausing and micromanaging each action):
STEP 1: Avelline runs ahead of the rest of the party in hold mode, drawing out the first wave of enemies including any Assassin.
STEP 2: Avelline performs Taunt, Merril casts Petrify on Assassin, Hawke performs Mark for Death on Assassin, Bethany casts fireball (without hitting Avelline).
STEP 3: Avelline uses Assault to damage Assassin and nearby enemies. Hawke intercepts any enemies heading for mages or takes out archers. Merril casts Hex of Torment on Assassin. Bethany casts Winter Blast or Spirit Bolt to take out archers or distant enemies.
STEP 4: Avelline uses Stonewall if Assassin is no longer petrified. Merril casts Chain Lightning. Merril and Bethany attack approaching enemies with staff or magic. Hawke performs Backstab on Assassin.
STEP 5: Bethany casts Heal on Avelline. Hawke performs Unforgiving Chain on Assassin. Avelline drinks Stamina potion. Merril and Bethany attack approaching enemies with staves or cast Stonefist, Spirit Bolt, Winter Grasp etc.
STEP 6: Merril and Bethany cast AoE on cluster near Avelline. Hawke uses Rush or Miasma Flask to interrupt enemies approaching mages. Avelline performs Taunt again or Assault.
REPEAT STEPS 3 TO 6.
Modifié par naughty99, 11 mars 2011 - 07:50 .