The ingame explinations is that you ony thought they died. They did't really die. Even if Lelianna was exploded as Walking Bomb in front of Andraste's ashes it is deus ex machina-ed for her to be in DA2.AbsolutGrndZer0 wrote...
OH and question... if "Anders is dead" and/or Leliana is dead is checked... it still doesn't matter?
Gibbed's Dragon Age Save Generator
#101
Posté 18 mars 2011 - 03:10
#102
Posté 18 mars 2011 - 03:36
Today, I generated a DAO-Only save to see if the Leliana romance would be recognized in DA2. It didn't. But when I imported a post-conoration save, DA2 DID recognize the romance.
So I think there might be an error somewhere in the generator regarding Leliana's romance... Not that the bug is in the game itself, too.
#103
Posté 18 mars 2011 - 03:49
#104
Posté 19 mars 2011 - 12:39
JamesX wrote...
The ingame explinations is that you ony thought they died. They did't really die. Even if Lelianna was exploded as Walking Bomb in front of Andraste's ashes it is deus ex machina-ed for her to be in DA2.AbsolutGrndZer0 wrote...
OH and question... if "Anders is dead" and/or Leliana is dead is checked... it still doesn't matter?
Yeah, i know. At least they didn't force back Wynne. My mage playthrough Alistair decapitated her.
#105
Posté 19 mars 2011 - 03:25
#106
Posté 20 mars 2011 - 04:53
MachineMaiden wrote...
Hmm, I think in the readme it should include that it automatically goes to your save folder and also I'm a bit curious about conflicting options. For instance in Nature of The Beast if I chose Sided with the Werewolfs then can the Zath sacrific still be checked? Also where is the option for Shale remembering who she was? Does that auto go if Caridin dies?
If you sided with th ewerewolves, Zathrian died. That would override i think a sacrifice since it's not possible, however it COULD cause conflicts.
As for Shale, AFAIK the only place Shale has in DA2 is a comment from the Hanged Man's barkeep about a diminishing pigeon population and who would be such a heinous person to kill such regal creatures?
#107
Posté 20 mars 2011 - 08:29
If you select "none" in the dark ritual option of the editor, the two lines about the ritual and who killed the Archdemon do not show up in the plot summary while importing. It's supposed to say the warden refused the ritual, but there is no option for that in the editor.
Modifié par Super_Cat, 21 mars 2011 - 01:05 .
#108
Posté 20 mars 2011 - 11:41
#109
Posté 22 mars 2011 - 12:14
Thanx.
#110
Posté 22 mars 2011 - 12:29
Has anyone else come across this problem?
Modifié par iShreav, 22 mars 2011 - 12:45 .
#111
Posté 22 mars 2011 - 09:46
iShreav wrote...
Hey, just noticed that there's no option to kill Loghain as a player.
Has anyone else come across this problem?
Because it doesn't matter. Loghain is dead, that's the only thing the game cares.
#112
Posté 22 mars 2011 - 02:16
AbsolutGrndZer0 wrote...
iShreav wrote...
Hey, just noticed that there's no option to kill Loghain as a player.
Has anyone else come across this problem?
Because it doesn't matter. Loghain is dead, that's the only thing the game cares.
Fair enough. It's just that, when I think back, I remember that Anora refused to marry Alistair if he was the one to kill Loghain.
#113
Posté 22 mars 2011 - 02:20
Kayhlie wrote...
oh this is just what I needed since I lost all of ym Da:O saves when my hdd crashed!
OMG this is exactly what I needed too. Thanks for the tool OP.
Now, if only I could get one for ME2 too so I dont have to replay ME1 AGAIN. I resently lost all my saves.
Modifié par MaaZeus, 22 mars 2011 - 02:20 .
#114
Posté 22 mars 2011 - 04:00
#115
Posté 23 mars 2011 - 09:17
Modifié par Inquisitive3, 23 mars 2011 - 10:51 .
#116
Posté 24 mars 2011 - 10:46
iShreav wrote...
AbsolutGrndZer0 wrote...
iShreav wrote...
Hey, just noticed that there's no option to kill Loghain as a player.
Has anyone else come across this problem?
Because it doesn't matter. Loghain is dead, that's the only thing the game cares.
Fair enough. It's just that, when I think back, I remember that Anora refused to marry Alistair if he was the one to kill Loghain.
Yeah, it mattered to DAO itself, but DA2 flags are just "Loghain Alive" "Loghain executed" "Loghain Dark Ritual" "Loghain Final Sacrifice"
#117
Posté 24 mars 2011 - 11:52
#118
Posté 24 mars 2011 - 12:47
#119
Posté 24 mars 2011 - 05:23
#120
Posté 24 mars 2011 - 06:08
#121
Posté 26 mars 2011 - 05:40
#122
Posté 29 mars 2011 - 04:47
#123
Posté 30 mars 2011 - 05:48
does this work for 360?? And if so, does it work for the witch hunt dlc.
Got DA1 awakenings, but I wanted witch hunt so it can be mentioned in DA2. Didn't like how allistair suddenly said I was back in denerim while everything I choose in DA1 was so i could go after morrigan...
#124
Posté 30 mars 2011 - 06:12
Spartas Husky wrote...
....read all 5 pages twice. ...finished my astronomy test so forgive if my brain is near dead and so maybe thats why I missed it.
does this work for 360?? And if so, does it work for the witch hunt dlc.
Got DA1 awakenings, but I wanted witch hunt so it can be mentioned in DA2. Didn't like how allistair suddenly said I was back in denerim while everything I choose in DA1 was so i could go after morrigan...
Nope, DAO saves are too different so not possible to convert from PC to 360 or vice-versa.
#125
Posté 30 mars 2011 - 06:28
is there a way to modify the flags for the 360? or nothing liek that is out yet





Retour en haut







