Sharing Character Designs
#1
Posté 28 octobre 2009 - 02:06
I understand that we can share character designs with one another by sending a File right? I wonder if it will be possible in the future to have such a feature directly linked in the website.
Id love feature like they did with Spore where you only had to dump a PNG of anothers creation into the game and it was loaded there. Basically you could "release" your character and other players could simply load them into their game as either a player character, or even better, NPC. After all we propably do not need hundreds of player characters but I wager good looking or interesting NPCs might be in more demand for Module building later on.
Any Thoughts or opinions?
#2
Posté 28 octobre 2009 - 09:06
Teron wrote...
Hi all,
I understand that we can share character designs with one another by sending a File right? I wonder if it will be possible in the future to have such a feature directly linked in the website.
Id love feature like they did with Spore where you only had to dump a PNG of anothers creation into the game and it was loaded there. Basically you could "release" your character and other players could simply load them into their game as either a player character, or even better, NPC. After all we propably do not need hundreds of player characters but I wager good looking or interesting NPCs might be in more demand for Module building later on.
Any Thoughts or opinions?
I would like this as well. Maybe you could even get an achievement if a hundred people try your design or something.
#3
Posté 28 octobre 2009 - 10:02
I think NPC sharing will be fairly common. People posted quite a bit on NwNVault. Character Packs and such.
#4
Posté 28 octobre 2009 - 10:55
That wouldn't really be fair on us completionists. Achievements should never be dependable on the actions of others. Especially in a singleplayer game.CJohnJones wrote...
I would like this as well. Maybe you could even get an achievement if a hundred people try your design or something.
#5
Posté 29 octobre 2009 - 12:59
Varenus Luckmann wrote...
That wouldn't really be fair on us completionists. Achievements should never be dependable on the actions of others. Especially in a singleplayer game.CJohnJones wrote...
I would like this as well. Maybe you could even get an achievement if a hundred people try your design or something.
Thank you for saying that.. I too am a completionist and it really, bizarrely bothers me when I can't complete an acheivement because it's based on multiplayer.. I'm just not a multiplayer person.. I'm especially not a- pay extra money for going gold on the xbox- type person.. so even if I wanted to play some multiplayer I don't even have that option.
Modifié par vyvexthorne, 29 octobre 2009 - 01:00 .
#6
Posté 29 octobre 2009 - 01:19
vyvexthorne wrote...
Varenus Luckmann wrote...
That wouldn't really be fair on us completionists. Achievements should never be dependable on the actions of others. Especially in a singleplayer game.CJohnJones wrote...
I would like this as well. Maybe you could even get an achievement if a hundred people try your design or something.
Thank you for saying that.. I too am a completionist and it really, bizarrely bothers me when I can't complete an acheivement because it's based on multiplayer.. I'm just not a multiplayer person.. I'm especially not a- pay extra money for going gold on the xbox- type person.. so even if I wanted to play some multiplayer I don't even have that option.
I am a completionist when it comes to Bioware Games, and I agree with both of you. Allow me to complete this game in full without depending on others. Downloading other peoples character builds should be fluff.
On a side note... I wonder if the creators of a player made module can place achievements in the game. That would be sweet. Perhaps an achievement for playing through a player made module in general. This would most likely be a PC only achievement, but it would be pretty BA.





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