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Ancient Rock Wraith


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#26
termokanden

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The main source of difficulty for me in this fight came from making my party STAND STILL. I used HOLD and my party would still move away from the pillars at the worst possible moments. Possible I did something wrong. I double-checked and yes they were all on HOLD. Still moved away.

I also don't see the point in having any special attacks against the boss itself. Mark of Death - couldn't tell the difference. Assassinate... Hardly any damage. Just one long fight running around and telling party members three hundred times to stand behind the bloody pillars.

All in all it felt exactly like playing WoW again. You tell people to stand behind a pillar and they go "oh well, what's the worst that can happen". SPLAT.

Could be an epic boss fight if I didn't have micromanagement issues and if autoattack wasn't 95% of my damage. Maybe I'll figure it out the next time around.

#27
SlamminHams

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I didn't have any real difficulty on Hard. The boss fights in DA:O+A and DA2 feel like quadboxing WoW raid bosses w/ a pause function.

My general guidelines for the the boss:

- Get behind pillars when he charges up and hold (use Bolster here if you have it or clump up on a Panacea/Healer mage). You see energy lines pulsating towards his center and he's clumped in a ball.
- Focus down the Profanes he spawns after then DPS the boss before he comes back together.
- Once he's back together, he'll transform in a Shield + Flail form. I just had my Warrior Hawke running in and out doing the dash attack to avoid unnecessary damage. Aveline tanked through it while Varric and Anders DPS'd.
- When he turns into a ball, figure out who he's targetting and move anyone out of it's path. You only have to move just out of it to dodge it, so you can keep DPSing as he passes.
- You can outrange the gravity pull ability. If you can't, just clump everyone up on your Mage/Ander while in Healer mode.

That's pretty much it. It's a long fight, but hardly hard. Just avoid the damage and DPS when it's safe.

I will say having Bolster for Aveline REALLY helped here in retrospect. I was able to get her to max Stamina basically every LoS AoE, so she could Stonewall and/or Taunt freely.

#28
Melduran

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I typed in Up up down down left right left right B A B A select start and nuked him.

#29
blahq34653

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Wow... some of these tips are the kind of things I would read during a load screen. "If you're low on life, try using a potion!" as to "Hide behind the pillar during the laser show!" Seriously?

I beat it on hard. It took me a few tries, but 45 minutes total from beginning to end of the successful attempt. That's not easy even if you did it on your first try. Here are 3 things I did that I didn't read in this thread:

- Laser show phase - Hide your entire party behind the same pillar. Clear left and right post-laser as the spawns are... spawning... aggro rest and dedicate ranged dps to boss. If they attack anyone else you're wasting the opportunity.
- Rolling boulder phase. The goal is to get the wraith to roll into a wall or pillar that's closest to him so he rolls in place. If you can't get him into a wall, stand your tank in front of him to slow him down so your melee dps can go to town and your ranged isn't interrupted running out of the way.
- Panacea bug I mentioned in an earlier post. The mage will still cast group heal even though panacea is not on so long as group aid or whatever the damn thing is called it is set in your tactics.

#30
freeman2008

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I played warrior with the two handed sword. Merrill and sis did most of the damage to it. I played tank while they hammered it. Best thing to do is keep it staggered, frozen or disoriented as many times as possible. Beat it in about 20 minutes. That technique worked on all the bosses. I played tank, took two mages and the other was either a rogue or another tank. Worked great on a lot of them. Just have to keep everyone off your mages, especially Merrill, but her magic is strong.

#31
Sabresandiego

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Here is a video of me killing the rock wraith on nightmare.

The Ultimate Vanguard: Rock Wraith

Modifié par Sabresandiego, 11 mars 2011 - 11:12 .


#32
f3rth

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The main reason your tank probably loses hate after the laser show is that when the wraith is prone on the floor his damage resistances are nil, and if your mage and ranged dps are pummeling him the entire time while the tank is off killing the profane, then they get ridiculous amounts of enmity.

My solution there was to have them prioritize weaker enemies, then they will finish off the profane while you're tank can whack away at the wraith to maintain enmity.

Also in my experience the stand your ground command only works so long as hawke stays within a certain radius, a radius that happens to be smaller than "ranged attack skill" radius. meaning that if your team is 20m away on one side, and hawke is 20m away on the other side, your team will move to be closer to hawke...

which if you are trying to park them behind a pillar will mean they move out of safety. it's much safer to just have them free to move, I have yet to see my group not run behind the pillar if I don't as well. Of course if you have aveline sporting her immovable toggle, you may need to click it off for her to get to safety in time.

My biggest obstacle throughout this fight though was that the wraith seems totally immune to all attacks from the flank, If he wasn't being attacked head on when in humanoid form my attacks wouldn't land, even the attacks that aren't supposed to miss. playing through the fight with no tank, meant I had to keep close tabs on everyone, and keep them moving so no one ever got cornered. yet needed everyone close to the front of the mob to keep whittling him down.

Modifié par f3rth, 11 mars 2011 - 06:18 .


#33
RKahn

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Many years of MMO experience caused me to 1-shot this fight on hard. It was painfully obvious what the pillars were for. And ranging him. It was a VERY long fight. Add to the fact that you basically have to position him to face your party every time he moves so their attacks actually hit and you have one odd fight for this game.

#34
Araghol

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This is a really, and I mean.. Really stupid fight.

It isn't difficult, it is annoying. Huge difference. You have to constantly micromanage your party via pausing and positioning them like children. I haven't beaten this yet, and I'm playing on hard. I have Hawke as a warrior, tank spec'd, with taunt etc. Yet taunts seemingly do nothing against the random roll attack stuns.

I can only do so much with positioning my party, they simply can't be out of the way 100% of the time. They get rolled over, stunned, then the golem gets up and 1-shots my healer and mage.

What a stupid fight, seriously.

There has been nothing, absolutely NOTHING even remotely similar prior to this boss. They just throw you into this mess of a battle, and boy is it an irritating chore. As if I have to even consider moving difficulty down for this.

Honestly, I don't want to do this. I do not want to micromanage my party's exceptionally poor-AI for up to an Entire Hour. 

Modifié par Araghol, 12 mars 2011 - 08:20 .


#35
Barefoot Warrior

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I have been at this now for over 6 hours and I cannot get this thing down. If the 'Casual' setting is easy, you sure could have fooled me. Being totally disappointed with this game so far doesn't help.I have tried going behind pillars, started over a few times (the entire start of the expedition) and brought in two mages one time, then two warriors, and now one warrior, a mage (Anders), you get the idea. I am a Rogue and I have tried using my bow along with Varric, once with all of us at each corner of the floor, The one pillar you can't get behind. So for you folks who brought this thing down on the 'hard' setting, my hats off to ya. Right now the Rock Wraiths HP just stays in the middle and does not go down any further. I have 20 health potions, 15 lyrium, and 20 stamina which should be ample to get through this. I don't mind a good challenge, but this is just crazy. I'm just going to let this sit for a day or two and come back to it. I don't like micromanaging my team members to this degree, but I have to give credit to my Elf warrior though, he is tough..in this last times he is the only one left standing. Is there a possible bug in this segment?

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#36
Lord_Saulot

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I fought this thing on Hard today. Great fight. I had S/S Warrior Hawke, Varric, Bethany, and Anders.

Basically, I used Hawke to hold aggro and soak up damage, while summoning the Dog every time I had the chance - it would fight til it died, and then when the timer was back, I would resummon it. I kept my party on hold position - my mages and archer were positioned out of the way, but where they could still shoot the wraith. Every time the wraith would move around, I would reposition anyone who needed to get out of the way. Heal spells and potions to keep everyone alive. Long and exhausting, but it was good.

#37
Syonica

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Hmm this one is giving me trouble. Could be the fact that im using anders/beth/varric and myself as a rogue. Any tips? One hit from anything seems to do alot of damage < <

#38
Jarlan23

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He wouldn't really be that bad at all if all the extra mobs didn't spawn when he goes to that vulnerable state.

#39
Graunt

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Naitaka wrote...

How to take Ancient Rock Wraith down on Nightmare:

Hawke: 2-handed, must have Taunt and upgraded Stonewall
Bethany: must have Firestorm or Tempest
Varric: must have Hail of Arrow and upgraded Fatiquing Fog
Ander: must have upgraded Heal, upgraded Haste, upgraded Heroic Aura, Pancrea, and Aid Group.
Consumable: 4~6 Health pot, 4~6 Stamina pot, 2~4 Lyrium pot


Nice, so in other words they had no idea what they were doing when they made this boss, and have no concept of balance.  Needing a very specific setup is horrible.  The difficulty of this creature is about thirty times that of anything up before it, including any of the dragons.

#40
iNixiRir

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I just defeated him on hard with Aveline, Varric and Merrill (I was also Blood Mage).
Around 60% Aveline and Varric died so Merrill and I had to kite him to oblivion. Took me like 30/45 minutes and every health/mana potion I had (around 9), but we made it in the end.

Made me love Merrill even more. <3

#41
inclemency

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Did you notice that the Rock Wraith had the face of Dan from MediEvil? I pretty much lol'd seeing that!

#42
Quarz666

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okay so im new to dragon age game series and first time playing it (Dragon age 2) and i play on casual but i cant beat this boss, i know i will get a million people saying im a noob but i actually am, and i made the mistake of having 3 rogues and 1 warrior in the party, no mage dps, no heals -.- besides that the boss is impossible for me to beat, now i hate cheating in games but i simply cant kill this boss, its too hard, also its the first time i actually play a game where u have to be slightly strategic which i aint. I dont wanna cheat cuz i have to alter game files or download some sort of trainer which is prolly full of virus, so can anyone help me :P
ps: i dont wanna start from before deep roads and make a new party'! -.-

#43
Roberek

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This is a boss, its not meant to be affected by CC.

People are used to "tank and spank" encounters, and personally I'm happy that these require some sort of strategy.

Anyway, some tips:

Keep any DPS and healers away from the front, he has a cleave.
Try to keep him facing the middle, so none gets cornered, especially when the roll move comes around.
When he becomes invincible and goes to the middle, get behind the pillars to avoid damage. Then take advantage of that extra time to do some free DPS (once you kill the adds).
Other than that, be smart and don't get cornered and manage DPS.

#44
Feirefiz1972

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Did it on the first try on hard, having 2 healers in my party made all the diference, lots of potions, 2 healings, 2 group healings and the ability to resurect my party twice made this fight almost easy eventhough it still took forever to take him down.
I disabled movement, placed the mages and the dwarf ranged attacker with some distance in between them so the wraith could only attack one party member at once and repositioned when the wraith started his rolling attack, i used carver to take out the little guys that spawn when you temperairy take him down.

#45
Quarz666

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yah but if u have 2 melee rogues, 1 ranged rogue and a tank warrior, and never played this sorta game before, its kinda unbeatable even on casual.

#46
f3rth

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It's all well and good for people to talk about strategy when they already have the optimal set up for this fight. But there really is no effective strategy if you don't. I went into this fight with bethany, anders and varric, with myself as a range specced rogue. I spent more time fight with the literally retarded ally AI than with the wraith himself.

#47
Quarz666

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okay i killed the **** outta it hours ago, heres what u gotta do: set ure tactics on all characters to use health pot when below 50% health, then (atleast at me) he only does lazers thrice then he will stop doing it, and u can just tank and spank generally but only after 3 times, when hes done lazoring, u quickly kill ALL adds and nuke the **** then use ure tank to pull him away from group and repeat. i never played this sorta game before and even i with no patience and stupidly high temper could do it. But DO PAUSE THE GAME ALOT ELSE URE SCREWED (i did it with hawke as melee rogue, isabella, varrick and arviana or whatever her name is, the guard girl)

#48
r2dr

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f3rth wrote...

It's all well and good for people to talk about strategy when they already have the optimal set up for this fight. But there really is no effective strategy if you don't. I went into this fight with bethany, anders and varric, with myself as a range specced rogue. I spent more time fight with the literally retarded ally AI than with the wraith himself.


Indeed. I went in with rogue hawke, isabella, varric (who is for most intents and purposes a mage) and aveline. I -barely- survived on casual.

#49
DA Trap Star

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lol glad i read this thread, because facing him on nightmare is impossible. His HP is way too high, and give out way too much damage. I'm going to try him on Hard.


EDIT:
I tried it on Hard, even did the resureection glitch and I still got my butt handed to me.

Modifié par DA Trap Star, 13 mars 2011 - 12:16 .


#50
Pyrofire430

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I had the hardest time killing him too. I took a lot of fine tuning my tactics and deciding the actions of each of my characters. First off, The Ancient Rock Wraith is weak to cold and spirit damage, so equip your mage with it, and if you have elemental weapons, even better. Sencond, I have a two handed warrior and found that mele DPS is too weak againt the push back abilities of the Rock wraith and you will find your mele DPS always being squashed. It's best to wait for after the Wraith does it's exploding body attack to release all of your abilities then back away. You really want to focus on keeping your healer on your tank because once damage gets done to other characters there will be tooo much healing required for your healer to keep up. When the Rock Wraith summons its minnions, it's in a weakened state and the damage you do is major, try to keep your mele guys doing damage and taking agro from the minions while your ranged guys take out the minions. You don't want the minnions dealing out damage once the wraith reforms itself. It's pretty obvious, but it needs to be mentioned: use the pillars for cover. Especially when the wraith does its AOE beam attack, or the tumbling whirl pool, the pillars will keeps you safe. Also, your ranged characters are sooo squishy that a few hits kill them. Try using the pillars to give them cover from the rolling attacks. Just place the ranged characters on the other side of a pillar and they will automatically position themselves to allow them to shoot while still usnig the pillar to prevent the rolling attack from hitting them. And if you have to choose to let someone die because you don't have enough healing or potions, let the mele DPS die. The mele DPS can't handle the mele attacks like a tank can and they are only good for very short burst of damage before they have to run and hide again.

It took me about 10 tries, but once I started to use my mele DPS sparingly and kept the ranged characters safe, the rock wraith became managable, albiet very tough.

Modifié par Pyrofire430, 13 mars 2011 - 12:18 .