I've gone through most of the tutorials listed on the toolset wiki and need to test if my scripts are working for an encounter. The default character is to weak to fight anything.
Q: How do I level up the tool set character to a point that I can test my new module?
Default Tool Set Character - need help
Débuté par
lowrez01
, nov. 15 2009 07:58
#1
Posté 15 novembre 2009 - 07:58
#2
Posté 15 novembre 2009 - 08:14
exactly what i'm trying ti find.
http://social.biowar...Module_tutorial
Once you've created the initial empty module you'll need to create a module script. We call it "demo_module". The event that we'll want to handle character generation in is EVENT_TYPE_MODULE_START, which is sent to the module script only once when the game is first started up.
http://social.biowar...Module_tutorial
Once you've created the initial empty module you'll need to create a module script. We call it "demo_module". The event that we'll want to handle character generation in is EVENT_TYPE_MODULE_START, which is sent to the module script only once when the game is first started up.
#3
Posté 15 novembre 2009 - 08:44
Mokomii wrote...
exactly what i'm trying ti find.
http://social.biowar...Module_tutorial
Once you've created the initial empty module you'll need to create a module script. We call it "demo_module". The event that we'll want to handle character generation in is EVENT_TYPE_MODULE_START, which is sent to the module script only once when the game is first started up.
Was just reading that. That sucks, I have to create a level 1 character every time I want to test something? Boo...
Modifié par lowrez01, 15 novembre 2009 - 08:45 .





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