Sword and Shield build
#1
Posté 09 mars 2011 - 07:15
I need a build that can be a great tank, but also not afraid to dish out some damage.
#2
Posté 09 mars 2011 - 07:17
I'm not sure if I should get other stats like dex or willpower.
#3
Posté 09 mars 2011 - 07:29
You may want to put some points into Cunning since it gives you Defence.Coldest wrote...
I'm playing Nightmare and right now I'm allocating 2 str 1 con per level up, until I get to around 42 str then I start dumping all into con.
I'm not sure if I should get other stats like dex or willpower.
Basically chance to dodge an attack. By putting your first 5(or so) points there, youre getting 20% change to dodge normal mob attack. After that, effect diminishes and the more you have, the more you need to get 1% dodge.
But even 20% less damage all the time? Looks like a no brainer to me.
Modifié par xDSx, 09 mars 2011 - 07:31 .
#4
Posté 09 mars 2011 - 12:42
xDSx wrote...
You may want to put some points into Cunning since it gives you Defence.Coldest wrote...
I'm playing Nightmare and right now I'm allocating 2 str 1 con per level up, until I get to around 42 str then I start dumping all into con.
I'm not sure if I should get other stats like dex or willpower.
Basically chance to dodge an attack. By putting your first 5(or so) points there, youre getting 20% change to dodge normal mob attack. After that, effect diminishes and the more you have, the more you need to get 1% dodge.
But even 20% less damage all the time? Looks like a no brainer to me.
So 5 points into cunning right from the starts? 20% chance to dodge is nothing to laugh at.
Got any advice on what ablities to take? I guess I'll roll with the 2 str and 1 con every level option.
#5
Guest_vilnii_*
Posté 09 mars 2011 - 12:49
Guest_vilnii_*
xDSx wrote...
You may want to put some points into Cunning since it gives you Defence.Coldest wrote...
I'm playing Nightmare and right now I'm allocating 2 str 1 con per level up, until I get to around 42 str then I start dumping all into con.
I'm not sure if I should get other stats like dex or willpower.
Basically chance to dodge an attack. By putting your first 5(or so) points there, youre getting 20% change to dodge normal mob attack. After that, effect diminishes and the more you have, the more you need to get 1% dodge.
But even 20% less damage all the time? Looks like a no brainer to me.
Very good response...this is the kind of stuff we are looking for!
#6
Posté 09 mars 2011 - 01:26
#7
Posté 09 mars 2011 - 02:14
#8
Posté 09 mars 2011 - 02:26
#9
Posté 09 mars 2011 - 05:00
1. Str.
2. Cunning
3. Constitution (just enough to keep up with armor maybe not at all for Aveline)
4. magic if you can spare it.
If you like big damage parties and want a nuker instead of a healer as a mage you might be able to build an offensive tank since you will drop enemies fast. Then I would say
1. Str
2. Dex
3. constitution (enough for armor)
4. Cunning (CH damage).
I am not sure how much you can get your CH chance up but a tank getting a lot of CH would pull some aggro. Although in this situation a 2H warrior is much better as a tank since they have AOE attacks that can quickly build aggro on a larger number of mobs.
I prefer S&B tanks with a dedicated healer but a 2H tank with a blitzkrieg party could be interesting.
Modifié par jweath, 09 mars 2011 - 05:02 .
#10
Posté 09 mars 2011 - 06:16
#11
Posté 09 mars 2011 - 06:37
#12
Posté 09 mars 2011 - 06:46
Misaell wrote...
DEX help to incress your chance to avoid attacks or not?
No this is called Defense and is now only provided by cunning. There are no more "secret stats" to be aware of everything is displayed neatly in the attributes panel and that's why there's no reason to elaborate just read it.
On a side note has anyone tested the Shield Defense- Shield Wall talents? it says quite awkwardly:
- 25% dmg resist vs frontal attacks
- 50% dmg resist vs rear attacks
I guess it's just a confusing arrangment of both the talent's bonuses as the Shield Wall description says that Shield Defense no longer reduces only frontal damage. Or do I need to adapt to a "shake my rear end to the big ogre" strategy. Now that would give a new dimension to a fight's strategy.
#13
Posté 09 mars 2011 - 06:51
#14
Posté 09 mars 2011 - 07:01
But doesn't Perception eliminate that?MJF JD wrote...
you take more damage from rear attacks, so the bonus brings that to a more manageable damage. You still want to fight enemies head on
#15
Posté 09 mars 2011 - 07:23
#16
Posté 09 mars 2011 - 08:37
#17
Posté 09 mars 2011 - 08:47
Coldest wrote...
What's the required str and con for the best equipment in the game? So I can figure out how much str and con I need for my Hawke tank.
- Highest armor req is 31 Strength/ 31 Constitution
- Highest 2H req is 41 Strength
- Highest 1H Sword req is 41 Strength
- Highest Shielf req is 32 Strength/ 32 Constitution *





Retour en haut






