I thought I could share her with you perhaps for comments on functionality. Others may wish to add their own npc concepts to build a pool of base ideas.
So with that in mind let me tell you about Alice.
Alice is 12 years old, Alice is a favoured soul and Alice is dead ….
Several years ago Alice lived at Dragon Scar near Lakeside with her mother, her two brothers and her, minor noble, father. They lived the life of the lucky few with access to money and she was happy.
That changed when her father went on a trip to Balders Gate to meet with some merchants. While there he caught a plague. A nasty and fatal disease with a long gestation period. He brought that home to Lakeside. When he started to show symptoms they tried to cure him but it was no use. When others in the town started to show symptoms along with the nobles family the towns folk panicked and took matters in their own hands.
A mob formed and marched on Dragon Scar, they murdered the nobleman with arrows in front of his house while his family watched and then nailed the doors and windows up and burned down dragon scar with Alice and her family inside. The family tried to get away from the flames by going into the cellars but the mob set smoke fires in a lower entrance and the family were overcome by flames and flumes. The last Alice saw of her mother was when she attempted to get back up into the burning mansion to find a way to get her children out.
The story of the family became a scar on the conscience of the town of lakeside. Another thing that is not talked about. Once the disease had run it's course the town tried to forget about Dragon Scar.
None of the family left Dragon Scar, the terror of the last moments on the prime material holding them there in undeath. The mothers and brother bitterness turned them into terrible abominations killing any who came close. Alices innocence and lack of understanding of her circumstances did something different. She still believes she is alive and waits in an eternal tableau of horror in the smoke and flames of the basement waiting to be rescued.
Alice may be rescued and may join the party.
And here starts the real tragedy …. In rescuing her you will finally consign her family to the gods and they will find peace. Alice had peace of sorts in that she thinks she is alive, when it is pointed out to her that this is not true she starts to break up a bit.
At the end of the day she is a 12 year old girl and while she tries to be mature she thinks and acts like a 12 year old. Having her around will be funny, infuriating peaceful and chaotic. She will give love in spades but will need special care if she is not to leave the party.
Functionally she will operate like a normal npc. Though she will have regeneration so keeping her down will be impossible.
She will start out LN but each time the player treats her badly she will shift towards Chaoes by 10 points, When she reaches CN she will leave the party and wander the forgotten realms for ever lost and lonely waiting for someone to finally put her to rest.
She will not level up through exp. If the PC is good to her she will level up in stages. So the PC's reward for treating her well and helping her to come to terms with her death and that of her family will be additional levels.
The downside to this is that, as she comes to understand her situation she will start to want to leave. As time goes by she will fade until toward the end of the mod she will have one final cut scene in which she will fade from the prime and join her parents. In the last instance the spirit of her father will come to meet her and gift the party with a saints blood pearl effectively replacing her in the party since she will be no great warrior only a healing.
Having Alice in the party will be bright and uplifting I want he player to be torn by the need to nurture her knowing that in doing so they are pushing her away. When she leaves I want snot and tears not from the avatar in games but from the player sitting at their PC.
Functionally Alice will be hard to write and balance. I am not sure I have the skill to write her dialogue but I am going to give it a go. I don't know if she will be used but I welcome your comments and your ideas for npc's
PJ
Modifié par PJ156, 09 mars 2011 - 07:33 .





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