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Stategy against Ancient Rock Wraith (Nightmare Difficulty)


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#126
PrinceAmir

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The reason this boss is very easy on Nightmare is because there's no random element to the fight at all. Even the positions he teleport to are fixed. Just use Taunt to transfer threat and you're fine. The only issue I had with this fight is that it takes so long, but that has nothing to do with difficulty.

#127
carrawayz

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I beat this boss on Nightmare difficulty originally with a full party of Hawke (DW rogue), Aveline, Anders, and Merrill, pausing often to control movement.

On my second playthrough, with Hawke (2H warrior), Varric, Anders, and Merrill, I wiped a few times due to various positioning mistakes and got frustrated. So, on the third or fourth try, when Varric shot Anders in the back of the head with his first Archer's Lance, and Varric and Merrill got trapped in a corner and stunlocked to death at about 90%, I decided to see how long I could survive with a solo Hawke. Well, mostly solo -- I relied heavily upon Dog.

The longest and most excruciating phase of the fight was phase 2, when the Rock Wraith uses rolypoly->wide sweep nearly exclusively. Through judicious use of jousting, pillar-humping, and positioning Hawke opposite Dog after summoning, I was able to ride my Devour and Second Wind cooldowns through the phase. The two huge AoE moves, the explosion and vacuum, allowed me to hide behind a pillar and spam Bolster to full stamina, as well as giving valuable cooldown restoration time.

#128
Pix

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I have Merill, Anders and Verric. I'm a rogue. We're all on level 11. I've gone all the way down to casual level and can't beat this. I'm reading comments and can't understand yet how to apply them to my game.. It's a long, long battle to keep losing over and over :(

#129
EzFlyer

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carrawayz wrote...

I beat this boss on Nightmare difficulty originally with a full party of Hawke (DW rogue), Aveline, Anders, and Merrill, pausing often to control movement..



um. what?

no varric = uhhh...?

#130
EzFlyer

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Pix wrote...

I have Merill, Anders and Verric. I'm a rogue. We're all on level 11. I've gone all the way down to casual level and can't beat this. I'm reading comments and can't understand yet how to apply them to my game.. It's a long, long battle to keep losing over and over :(


everytime you pause it, move all 4 chars, don't just let chars be stupid and run into stuff

and yes, it is long, my killshot on nightmare was 45 mins real time

#131
Graunt

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I had originally stopped my first Mage playthrough once I hit this boss simply because I was actually low on potions and didn't have a good spec at all on any of my characters for it.  The sad thing is that my group was pretty much decimating everything up until that point, and it's like Bioware said "Haha, Jokes on you loser!".

Anyway, I simply had Hawke take the 80% heal, grab Valiant Aura and the Improved Haste along with Death Hex and that's pretty much it.  Anders had his group heal, the 80% heal and the 100% shield.  I redid Aveline to grant her a lot more health and mitigation and gave her the Improved Stonewall so she could literally stand in place through anything.  It was relatively "easy" but it took around 25 minutes.  I would use Haste at the start after his first teleport and then during the adds phase.  It didn't even seem like the hexes actually worked either, but I kept them up anyway.

Here's a tip for those who never really thought about it: store all but one of each kind of potion you get in your chest as you're playing up until that point before you reach the 4/4 cap.  This way, the game will still keep dropping them because it doesn't count what is at your house.  I ended up bringing 16 health, 16 mana and 12 stamina potions.  Didn't need to use nearly that much, but it was good to have.

Modifié par Graunt, 17 mars 2011 - 04:47 .


#132
Pyrilia

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 Impression after finishing it twice on Nightmare with different parties -- Having the Haste spell the second time around sped this fight up by a huge factor (used 1/5 the amount of potions, didn't measure exactly but it felt like from 20 minutes to 5 or 6 minutes). On my first playthrough without Haste it took a long time to kill the adds and by the time they were all dead the boss was already active again. With Haste they all died rapidly, giving the party plenty of time to burn down its health pool while it's in the vulnerable phase.

Modifié par ecelyft, 17 mars 2011 - 04:54 .


#133
BroBear Berbil

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Phase 2 is driving me crazy. The rolling, then chasing somebody down to swipe them...ugh. Was fighting this thing on nightmare for about 15mins when I slipped up on positioning for Anders and Varric and the two of them got rolled + pounded. 2 manned it after that for a bit but it fell apart when the 3rd wave of adds came out. I should have put more lightning resist on my gear ><

#134
EzFlyer

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Here's a tip for those who never really thought about it: store all but one of each kind of potion you get in your chest as you're playing up until that point before you reach the 4/4 cap.  This way, the game will still keep dropping them because it doesn't count what is at your house.  I ended up bringing 16 health, 16 mana and 12 stamina potions.  Didn't need to use nearly that much, but it was good to have.


is that confirmed?  the game actually drops them based on what you have on you..? you got any source for that?

#135
Jodou

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EzFlyer wrote...


Here's a tip for those who never really thought about it: store all but one of each kind of potion you get in your chest as you're playing up until that point before you reach the 4/4 cap.  This way, the game will still keep dropping them because it doesn't count what is at your house.  I ended up bringing 16 health, 16 mana and 12 stamina potions.  Didn't need to use nearly that much, but it was good to have.


is that confirmed?  the game actually drops them based on what you have on you..? you got any source for that?

It really wouldn't surprise me as I've suspected this for a long time.  During my playthrough, I never seem to get above 5-6 pots for any given item and I had a feeling this was to balance out having a huge surplus like many games end up doing.  Consequently, I barely use them and don't set tactics for party members due to the perception that they were rare and should be saved for bosses.  I really hate designers that do this because the deception is counterproductive.

#136
Jodou

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Fix your laggy forums or give us a delete button FFS!

Modifié par Jodou, 17 mars 2011 - 08:22 .


#137
FrozenDawn

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man is this lame. i didnt bring anders and I have no healer. me rogue, varric aveline and merril on nightmare, seems quite impossible to me. phase one is easy but phase two - evading the ball and the following aoe strikes is impossible to do without getting hit for any greater length of time.
And his health barely goes down at all. I mean are you supposed to evade him for 60 minutes or what?
At what health does phase 2 end?

#138
carrawayz

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EzFlyer wrote...

carrawayz wrote...

I beat this boss on Nightmare difficulty originally with a full party of Hawke (DW rogue), Aveline, Anders, and Merrill, pausing often to control movement..



um. what?

no varric = uhhh...?


Oops, I was thinking of my final party composition.  I actually used Hawke, Aveline, Bethany, and Varric.

#139
tanerb123

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darn thing pain in the neck. i have just 7 potions awith no healer, brought him down to 10% but he got me. my party not listening hold command not helping as well

#140
Pix

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I'm starting to wonder if I should just do the whole deep roads trip over again with another set of companions. I have no warrior, just 2 rogues (and Varric is ranged) and 2 mages. I'm stopping every sec to give them each commands..

Have started using Anders ONLY for healing because otherwise he loses too much mana to resurrect the fallen and then we're screwed. Still, Anders seems to lose too much mana and I don't get why. Is my problem that I'm not really paying attention to their positioning, but only their actions?

I like paralyzing the thing with a cold spell and then hacking it apart, but when it is at its most vulnerable the mfer teleports. I spent 3 hours on this today, just this battle.. and last night it was over an over that I worked on it. I'm using only ice and spirit spells now. What else should I be trying?

#141
tanerb123

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are you using the dog? it buys some time for your party to escape

#142
Pix

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Yeah, I'm using the dog *sigh* I'm going to read back through some of these pages for some more ideas.

#143
EzFlyer

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FrozenDawn wrote...

man is this lame. i didnt bring anders and I have no healer. me rogue, varric aveline and merril on nightmare, seems quite impossible to me. phase one is easy but phase two - evading the ball and the following aoe strikes is impossible to do without getting hit for any greater length of time.
And his health barely goes down at all. I mean are you supposed to evade him for 60 minutes or what?
At what health does phase 2 end?


why would you try playing nightmare w/no healer?

btw, it kinda sucks if you're not a mage that anders is only one w/a healspell (since bethany's gone after act .1)

#144
EzFlyer

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double post (sry, it lagged i guess)

Modifié par EzFlyer, 18 mars 2011 - 07:11 .


#145
Naitaka

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EzFlyer wrote...


Here's a tip for those who never really thought about it: store all but one of each kind of potion you get in your chest as you're playing up until that point before you reach the 4/4 cap.  This way, the game will still keep dropping them because it doesn't count what is at your house.  I ended up bringing 16 health, 16 mana and 12 stamina potions.  Didn't need to use nearly that much, but it was good to have.


is that confirmed?  the game actually drops them based on what you have on you..? you got any source for that?


This is confirmed, I have about 50 pots of each kind sitting in my storage chest.

#146
Pix

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OK.... done! I did it, after working on it ALL DAY. (I must be a little slower than most!) The trick for me was Mind Blast.. did more damage than anything else.. and since I had two mages, I let only Anders have the Lyrium. My other mage had to wait for Anders to refill it. Those two things seemed to make victory possible :)

#147
Pix

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I don't think this posted (I don't see it) but I finally beat this after trying ALL DAY (I guess I am slow) The best thing I discovered is Mind Blast.. more damaged showed up with that than anything else :)

#148
Naitaka

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Pix wrote...

I don't think this posted (I don't see it) but I finally beat this after trying ALL DAY (I guess I am slow) The best thing I discovered is Mind Blast.. more damaged showed up with that than anything else :)


grats! :)

Modifié par Naitaka, 18 mars 2011 - 11:43 .


#149
shoggoth1890

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Part that I hate is when he does a threat wipe immediately after a taunt. Varric had himself placed in such a way that when the wraith attacked him, it shoved him into a corner and he was completely unable to get away. The tooltip for stealth is inaccurate in stating that enemies immediately stop attacking when someone stealths, so at that point there was literally nothing I could do to get him away from him. Overall though, I would agree that it's not necessarily hard, just long. And I just now noticed that sounded a little dirty, but who cares, I'll leave it as is.

#150
FrozenDawn

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HA! I did beat him too;) on nightmare...
after a long night - lol. What I had to do was reload a game before the deep roads and take anders :-/
I also bought lightning resist runes for every one and gave Anders a spirit staff.
Anders got a little sigh from the maker and ended up with full heal capabilities plus haste, heroic aura and spirit bolt.
Party was melee rogue( using a bow ;), aveline anders, varric.
aveline was skilled and equipped for maximum defense and resistence.
played in puppet mode and like someone advised here, I placed my ranged guys between two pillars when he starts rolling around, and then just keep switching positions to the opposite side. Aveline just kept hitting him with an occasional heal / potion.
when he's vulnerable just kill a few of the spawns then focus on him, use haste, spirit bolt, pinning shot archers lance and everything u got, and he goes down surprisingly fast.
took me 2 tries lol.
Don't do this battle without anders as full healer. and spirit staffs kick ass!

oh and btw when i respecced hawke, the game gave me 5 skills again which I didn't choose, now I've got like 20 skill points at lvl 13... stupid... so beware.