Aller au contenu

Photo

This game does not deserve to be called an RPG!


  • Veuillez vous connecter pour répondre
84 réponses à ce sujet

#76
Yevgenii

Yevgenii
  • Members
  • 105 messages

WildstarGoethe wrote...

Yevgenii wrote...

Wow.. if you think Dragon Age is hard, try Risen. Ive played both Gothic 1 and 2 (its predecessors) and i still died over a hundred times in my first play through. a single mob can kill you in 3 hits on "normal".

Trust me, there are MUCH MUCH harder games out there. if that's your reason for not liking DA:O go back to Oblivion, i believe the difficulty in that game will suit you much better.


Did you think Risen was hard? I thought it was much easier than DA:O. At the beginning, you can die very quickly, but from  chapter 3 onward, my character was nearly invincible (except when I stepped on a trap).


thats my point. Pyrhana Bytes games dont have an easy beginning, especially Risen. instead of holding your hand through the first 1/3 of the game, you get tossed onto a shore and promptly screwed from the rear. thats why its harder IMO. in DA, you get a good progression from relatively easy in the beginning to hard in the end, you have time to develop your group and tactics to the ramp-up in difficulty. once you get the hang of lizardmen though, risen becomes much more reasonably balanced.

also, compare Risen's traps to DA:O's traps. In DA:O, you might get stuck in place or singed by some fire, but in Risen its either get mashed into a pancake by a giant cinderblock, cut into little pieces by spikes, or dropped in the middle of a giant mob group. all three are instagib :D

Modifié par Yevgenii, 16 novembre 2009 - 12:50 .


#77
micheal001

micheal001
  • Members
  • 47 messages
Alot of ppl have a different idea what is considered too be an rpg or a high fantasy rpg and a dark fantsy rpg. DAO is a tough call there are aspects of the game that is rpg such as story line and the use of magic and dragons plus setting. But a better question too ask is DAO a dark fantasy for me the answer is no. Dark fantasy for me is a cross with Dante's inferno and NWN.

But what happens is that Bioware starts off with 30 people working for them all with different back grounds and most with no gaming experience. As the produce uber games the company grows too 500 ppl working for them. From that point the focus for rpg's and most games become automated and liner. The personal touch and creative juice becomes lost and expenses begin too rise and games have too pumped out. These type of games tend too be linear with more cut-scenes and limited re-play.

In DAO we see this you can pick any race you wish but the game play will be the same the begining and ending will be different too make up for the repetitive linear game play.

The example of a good rpg is a game called The Witcher. Its a small gaming company that has put a personal touch on the game as Bioware had done with there earlyer games.

#78
MacAttack001

MacAttack001
  • Members
  • 24 messages
Michael001,



You probably enjoyed Oblivion: The Elder Scrolls...I know that I did. Plenty of non-linear play there. 8-)

#79
newcomplex

newcomplex
  • Members
  • 1 145 messages
wait...



what?



"This game is not an rpg because I have to use tactics to defeat bosses"



o.o



k.




#80
yodasmith00

yodasmith00
  • Members
  • 43 messages
On a real battlefield you would make a fantastic leader wouldn't you? Maybe that's why there are real leaders and lots of grunts like you.

#81
CastorKrieg

CastorKrieg
  • Members
  • 106 messages
Last time I checked RPG meant "ROLE-PLAYING GAME" as in you are the leader of a group of adventurers with diverse backgrounds and skills trying to save the world. Oh wait...



Honestly, L2P (yes, MMO slang!), my brother killed of the Healer and ditched Morrigan somewhere. He went through the game as a Panzer division = him, Sten and Alistair + Leliana. 3 ppl with heavy plate armors = easy mode.



You don't need to have a healer, that's why healing salves are on different cooldowns.

#82
Guillerms

Guillerms
  • Members
  • 21 messages
The game is most definitely an rpg, from my experience the combat is pretty much like BG2 but more fun, specially the magic, seeing as you can actually use your spells often without having to rest for 8 hours before each encounter. And as far as party member choice, I've gone all along with only the characters that I wanted to have with me because I liked them. And as far as choice goes, there is A LOT more choice involved in this game, I mean Baldur's gate was pretty much linear as far as the story went, with DAO the story changes quite a lot depending on your choices.



What is required for a Game t be an rpg is that you feel like the character you are playing, and DAO succeeds at this like few other rpgs do. For me combat is the least important aspect of an rpg, When I play pen and paper rpgs I not playing because of the seriously balanced combat rules, in fact I tend to largely ignore these for the purposes of role playing and story.



I've played through the game without keeping a consistent party and its not been unforgivably hard, I even defeated a dragon without Morrigan who's my main girl when it comes to dishing out punishment. And this is me playing on an xbox, with less responsive controls and all that.



Anyway, claiming that this game should not be called rpg is ludicrous, it's the most rpg game I have played since bg2, and perhaps even more so than bg2 considering the amount of choice you have in shaping the story. It seems to me that there is a bunch of people out there who just don't want to like this game and frankly I don't understand why, I fail to see how one could enjoy baldur's gate and not Dragon Age. But alas these kinda things are subjective, so if you don't dig the game that's just it, I would follow suit and recommend you play on easy.



Sorry If I sound aggressive, I don't mean to offend, I'm just enjoying this game inmensely right now, been waiting for something like this to come forever now.

#83
metatrans

metatrans
  • Members
  • 213 messages
how is this an issue?



if you want to play the game for the story (and there's a very deep and excellent story) then set the game to easy and play with whatever characters you want. the solution to your problem is already built into the game. how can you conceivably complain about a problem thats already been solved for you?




#84
cephasjames

cephasjames
  • Members
  • 296 messages

Pradeep Sanders wrote...

Removing my choice of tactics, companions, skill advancement, or equipment makes this not deserving of being called an RPG.

I'm not complaining about the hard combat. I just think it should be optional if the game is truly an RPG. My memories of Mass Effect, NWN2, Jade Empire, KOTOR, and the rest of Bioware's games are of the characters and the story, NOT of the combat.

My memories of Dragon Age so far are some good dialog and cutscenes, and many hours spent staring at the 'PAUSED' banner trying to figure out how to stay alive. Without resorting to cheap maneuvers that take advantage of weak AI programming or bad pathing or the like.

-Pradeep

Did you think combat in BG1&2 was hard? I did quite often. Does that make BG not and rpg as well?

#85
Archie591

Archie591
  • Members
  • 152 messages

Pradeep Sanders wrote...

Removing my choice of tactics, companions, skill advancement, or equipment makes this not deserving of being called an RPG.

I'm not complaining about the hard combat. I just think it should be optional if the game is truly an RPG. My memories of Mass Effect, NWN2, Jade Empire, KOTOR, and the rest of Bioware's games are of the characters and the story, NOT of the combat.

My memories of Dragon Age so far are some good dialog and cutscenes, and many hours spent staring at the 'PAUSED' banner trying to figure out how to stay alive. Without resorting to cheap maneuvers that take advantage of weak AI programming or bad pathing or the like.

-Pradeep


You have to be kidding. Seriously. I'm playing the game a second time around (first was on Normal diff. this time Hard) with a different class and race and specialization as-well as a completely different party. And I'm yet to encounter any problems.
 I choose my party members out of feeling rather then need. I chose Shale this time around because I like his character, also the dog because the interaction is cool and he makes me feel inside the game, Leliana for a female to impress. At the same time I'm playing a Mage who's an Arcane Warrior. Meaning I will have literally no spells available due to heavy armor stamina penalties.
 Impossible? No. Hard and interesting? Hell yes.

Where do you get these limitations? Tactics are for you to choose - yes some are more effective then others, but that's common bloody sense. To real life Fighters decide not to punch someone in the face when their opponents do the same? I mean hell, I like to have option of not punching him in the face - sure no problem, but be ready to face the reality of getting your ass handed to you.

 Skills? Completely up to you which ones you take. Each has their uses. I might take trap making for my mage in order to make some encounters easier, or poison making to augment my Melee weapon (I'm a Mage, how's that not freedom to do what you want?).

 You are not happy with equipment? What the hell do you mean? Plenty of every type of item in the game. Either something you can find or buy. You are not forced to wear anything you don't like. There are items that boost only a single stat greatly, everything slightly and so on.
 No'one orders you to wear a set of armor. There are individual pieces of armor that are unique and having 4 unique armor pieces won't give you a set bonus - but is just as viable for use, and allows you to create a character just the way you want.

 There are no "cheap" manuevers. It's common sense. Obviously fighting a Dragon with 3 Rogues wielding daggers and a dog isn't logical, nor should it be. I'm sure it's possible though. I'm sure there will be hardcore players trying just that.
 So you are pissed because completely illogical game choices aren't easy?

It's like the real world in a sense. If you make choices that are stupid and illogical be prepared to work that much harder to achieve your goals. No'body is forcing you to make nothing but the "right" choices to make the game as easy as possible - it's beatable in almost any permutation you can come up with. Just remember that you'll have a harder time completing the game Using nothing but a Rogue (which I think is possible. Remember, somebody completed BG2 using something like a solo rogue)