Friedrich battle in the courtyard. Difference between hard and normal
#1
Posté 09 mars 2011 - 01:01
#2
Posté 09 mars 2011 - 01:55
#3
Posté 09 mars 2011 - 03:36
#4
Posté 09 mars 2011 - 04:19
Dragging the whole fight over there sounds like a pretty workable idea.
#5
Posté 09 mars 2011 - 05:05
#6
Posté 09 mars 2011 - 05:18
#7
Posté 09 mars 2011 - 05:22
soteria wrote...
Hello.Can you comment on that fight specifically? For the most part, I'm enjoying the new combat and the hectic pace and added difficulty from getting knocked around and having to worry about melee FF and stuff. In this particular case, though, I don't understand why you would make the enemies fire-immune. I mean, that very nearly eliminates Bethany from the fight (and I believe a PC mage also starts with a fire staff). I enjoy using my entire party to win fights, and the circumstances in this one work against that. Just curious.
I could comment but am currently holding my tongue for at least a week from launch, sorry. I've played through the game many times so my opinion will be very jaded and ruin the enjoyment of figuring it out for yourself.
What I can tell you, though, is that every enemy on Nightmare is immune to at least one type of element (your trusty Dog is immune to fire!) so you'll need to be very conscious of this, especially for Mage auto-attack.
Modifié par Luke Barrett, 09 mars 2011 - 05:23 .
#8
Posté 09 mars 2011 - 05:44
I'm planning to do videos for DA2, but now I'm wondering if I'm going to have to change the way I do them. Always in Origins my #1 rule was "no cheese." Nightmare almost seems like a different game from normal what with the difficulty and friendly fire, so it seems like if I demonstrate a fight on Nightmare I might be showing people a way to win that's actually much more difficult than what they need to see.
Wow, that went off-topic...
#9
Posté 09 mars 2011 - 06:02
#10
Posté 09 mars 2011 - 06:35
#11
Posté 09 mars 2011 - 06:44
soteria wrote...
Maybe a heavier focus on con would have made a difference in preventing staggers.
I'm pretty sure that fortitude is what determines your resistance to staggers and such. You would want to raise your streangth in order to increase your fortitude (1str = +1fort iirc). Increasing your constitution just increases your HP
Modifié par Dr0x, 09 mars 2011 - 06:44 .
#12
Posté 09 mars 2011 - 06:44
As for what attributes are best for this battle....we only level up, what, 3 times before this specific encounter? Surley you can't have "gimped" yourself only after 3 levels?
Modifié par KenRed, 09 mars 2011 - 06:46 .
#13
Posté 09 mars 2011 - 06:47
However... then I get to the city and get to this fight in question... I could not for the life of me figure out how to pull it off... So I left a save right before the fight and then just took the coin and only ended up fighting the guards, killing them with out killing the main guy is TONS easier, that however is not the method I wanted to complete... I am very interested on technique for taking out these guys. (Dont make me switch to Hard... a piece of me will die inside if I have to do that...)
#14
Posté 09 mars 2011 - 08:08
Didn't figure there would be an enemy that tough in a section like that so early on you're like lvl 3 or 4 at the time...
#15
Posté 09 mars 2011 - 08:49
Luke Barrett wrote...
There are quite a few fights in the game that are significantly more challenging if you're playing on Hard/Nightmare. If you're set on playing on high difficulty you may need to adopt a 'new' playstyle - I can assure you that if you're on nightmare you'll have to be 'cheesy' quite frequently if you want to avoid ye olde dirtnap.
And you see nothing wrong with this? Exploiting AI limitations does not a tactically challenging make.
#16
Posté 09 mars 2011 - 08:57
That said, the encounter is certainly possibly to do without this strategy, I would just recommend it if you're having trouble.
#17
Posté 09 mars 2011 - 09:20
#18
Posté 09 mars 2011 - 11:00
#19
Posté 09 mars 2011 - 11:23
Cheese
#20
Posté 10 mars 2011 - 11:31
#21
Posté 10 mars 2011 - 11:39
Recycled Human wrote...
Nightmare recommendation, enlist the guards.
#22
Posté 10 mars 2011 - 11:43
#23
Posté 11 mars 2011 - 12:39
1.) Make sure you use the damn dog!
2.) Modify Aveline's tactics to use Shield Defence if she's facing Elite or Higher ranked enemy
3.) Spec Greater Heal for Bethany
4.) Use your character and Bethany to go after the mooks first. When the reinforcements come, always go after them first. Only attack Friedriech when he's alone
5.) I had to use a health pot, and kite for a little bit while waiting for Bethany's Greater Heal to recharge, but that's about it.
Modifié par jhneoh81, 11 mars 2011 - 12:42 .
#24
Posté 11 mars 2011 - 03:16
#25
Posté 11 mars 2011 - 04:42





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