Aller au contenu

Photo

Friedrich battle in the courtyard. Difference between hard and normal


28 réponses à ce sujet

#1
KenRed

KenRed
  • Members
  • 97 messages
Seriously what the...?  Did anyone fight Friedrich in the courtyard at Kirkwall on hard or higher difficulty?  Is it really a viable tactic to just run around in circles waiting for cooldowns?  Friedrich has more hitpoints than the Ogre it seems! (And he uses potions.)  I've been able to kill all of his buddies, but he just wearns my whole party down. (We only have 2 potions at this point in the game.) I can't get one shot in as he keeps staggering me. Sure, I can kite him to the Knight commander and make it an easy fight, but that just feels cheesy. I switched to normal mode and tore through this encounter like butter.  I want a little challenge but the jump up to Hard is is crazy.  Friedrich turns into a million hitpoint stunlocking potion chugging juggernaught.

#2
soteria

soteria
  • Members
  • 3 307 messages
I had the same experience on nightmare. My warriors simply could not attack much of the time and he was immune to Bethany's fire-based atacks. It's possible that with different stats it would have been easier (WTB respec mod to test these things). For example, I focused on raising str early on my 2h warrior and 1/1/1 str/cun/con for Aveline. Maybe a heavier focus on con would have made a difference in preventing staggers. Even with Bethany running heroic aura and Aveline running turn the blade and shield defense, I was just taking too much damage and getting knocked around too much to win that fight on nightmare.

#3
KenRed

KenRed
  • Members
  • 97 messages
Ok, so it is conformed that this battle is pretty tough then? I'm assuming you know your way around the battlefield if you've recorded instructional videos for DA:O nightmare. I will do what I need to do to get through this encounter even if it means running in circles like a fool or kiting them to the Knight Commander. Thanks.

#4
soteria

soteria
  • Members
  • 3 307 messages
Between the two of us, it's confirmed. ;)

Dragging the whole fight over there sounds like a pretty workable idea.

#5
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
There are quite a few fights in the game that are significantly more challenging if you're playing on Hard/Nightmare. If you're set on playing on high difficulty you may need to adopt a 'new' playstyle - I can assure you that if you're on nightmare you'll have to be 'cheesy' quite frequently if you want to avoid ye olde dirtnap.

#6
soteria

soteria
  • Members
  • 3 307 messages
Hello. :) Can you comment on that fight specifically? For the most part, I'm enjoying the new combat and the hectic pace and added difficulty from getting knocked around and having to worry about melee FF and stuff. In this particular case, though, I don't understand why you would make the enemies fire-immune. I mean, that very nearly eliminates Bethany from the fight (and I believe a PC mage also starts with a fire staff). I enjoy using my entire party to win fights, and the circumstances in this one work against that. Just curious.

#7
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages

soteria wrote...

Hello. :) Can you comment on that fight specifically? For the most part, I'm enjoying the new combat and the hectic pace and added difficulty from getting knocked around and having to worry about melee FF and stuff. In this particular case, though, I don't understand why you would make the enemies fire-immune. I mean, that very nearly eliminates Bethany from the fight (and I believe a PC mage also starts with a fire staff). I enjoy using my entire party to win fights, and the circumstances in this one work against that. Just curious.


I could comment but am currently holding my tongue for at least a week from launch, sorry. I've played through the game many times so my opinion will be very jaded and ruin the enjoyment of figuring it out for yourself.

What I can tell you, though, is that every enemy on Nightmare is immune to at least one type of element (your trusty Dog is immune to fire!) so you'll need to be very conscious of this, especially for Mage auto-attack.

Modifié par Luke Barrett, 09 mars 2011 - 05:23 .


#8
soteria

soteria
  • Members
  • 3 307 messages
Yeah, I'm keeping my best two staves so I have a choice of element for every fight--learned that in Origins. Lightning is my favorite staff element so far, because of the animations. My complaint, such as it is, for that fight is just that switching staffs is impossible because you only have the one at that point in the game. ...May I PM you in a week, then?

I'm planning to do videos for DA2, but now I'm wondering if I'm going to have to change the way I do them. Always in Origins my #1 rule was "no cheese." Nightmare almost seems like a different game from normal what with the difficulty and friendly fire, so it seems like if I demonstrate a fight on Nightmare I might be showing people a way to win that's actually much more difficult than what they need to see.

Wow, that went off-topic...

#9
KenRed

KenRed
  • Members
  • 97 messages
From what it sounds like, your videos will contain a lot of kiting waiting for cool downs and potion timers to reset! Lol I shouldn't talk that way until I play more than 2 hours I suppose.

#10
soteria

soteria
  • Members
  • 3 307 messages
I'll send you a link when I do my first one and you can judge for yourself. :) I don't want to derail this thread further, though; I'm still very curious to hear of others success (or failure) on ol' Friedrichstein. I can see it being doable sans cheese with a PC mage, maybe.

#11
Dr0x

Dr0x
  • Members
  • 24 messages

soteria wrote...

Maybe a heavier focus on con would have made a difference in preventing staggers.


I'm pretty sure that fortitude is what determines your resistance to staggers and such. You would want to raise your streangth in order to increase your fortitude (1str = +1fort iirc). Increasing your constitution just increases your HP

Modifié par Dr0x, 09 mars 2011 - 06:44 .


#12
KenRed

KenRed
  • Members
  • 97 messages
Yes, what are everyone else's thoughts on the Friedrich battle on Hard / Nightmare?  

As for what attributes are best for this battle....we only level up, what, 3 times before this specific encounter?  Surley you can't have "gimped" yourself only after 3 levels?

Modifié par KenRed, 09 mars 2011 - 06:46 .


#13
brandan1006

brandan1006
  • Members
  • 13 messages
I am playing on nightmare as well; and having played through the first DA on nightmare with almost 0 effort I was hoping this DA2 would turn it up a notch... But they cranked the freaking wheel an entire 360 degrees from my experience last night. I must have played the ogre fight like 10 times before I finally figured to focus all my chars on the darkspawn and just kite/dodge the ogre while we picked them off then take out the Ogre when he is solo...

However... then I get to the city and get to this fight in question... I could not for the life of me figure out how to pull it off... So I left a save right before the fight and then just took the coin and only ended up fighting the guards, killing them with out killing the main guy is TONS easier, that however is not the method I wanted to complete... I am very interested on technique for taking out these guys. (Dont make me switch to Hard... a piece of me will die inside if I have to do that...)

#14
Zero_00

Zero_00
  • Members
  • 27 messages
Ya, I did that fight last night and was very surprised on hard mode. I killed all the cronies and noticed the main guy was still up and took out Aveline then proceeded to potion up and nearly killed my warrior Hawke and Bethany. I had to keep switching off threat and kite him around as the other would wear away at him while waiting for heal to come back up.

Didn't figure there would be an enemy that tough in a section like that so early on you're like lvl 3 or 4 at the time...

#15
Rylor Tormtor

Rylor Tormtor
  • Members
  • 631 messages

Luke Barrett wrote...

There are quite a few fights in the game that are significantly more challenging if you're playing on Hard/Nightmare. If you're set on playing on high difficulty you may need to adopt a 'new' playstyle - I can assure you that if you're on nightmare you'll have to be 'cheesy' quite frequently if you want to avoid ye olde dirtnap.


And you see nothing wrong with this? Exploiting AI limitations does not a tactically challenging make. 

#16
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
I was merely implying that simply fighting enemies head on will not work in all situations. Sometimes you need to fall back a bit and regroup as you'll frequently get ambushed. The cheesy was in quotes as I was purposely echoing the users word choice for the strategy. Personally, I find tank and spank to be 'cheesy'.

That said, the encounter is certainly possibly to do without this strategy, I would just recommend it if you're having trouble.

#17
Recycled Human

Recycled Human
  • Members
  • 197 messages
Nightmare recommendation, enlist the guards.

#18
DiLune

DiLune
  • Members
  • 47 messages
Playing on Hard with a Mage and made friends with the city guard against him. I also had to use a little cheese on Fenris' first quest "boss." (If you call moving the fight into the room instead of fighting on the stairs cheese.) Had to limit the number of Shades that could attack me at once, let alone the massive damage from the bosses AE ability.

#19
KenRed

KenRed
  • Members
  • 97 messages
Mmmm, I don't know why, but I have a sudden craving for some Cheez-its. Oh wait, I know, its from all this cheese that we need to do in order to beat these encounters.



Cheese

#20
Sledghammer

Sledghammer
  • Members
  • 1 messages
I managed to do the fight (on Hard) without the help of the guards but only with an archer character. Seems like archers aren't so broken anymore :P

#21
Feranel

Feranel
  • Members
  • 932 messages

Recycled Human wrote...

Nightmare recommendation, enlist the guards.



#22
Andronic0s

Andronic0s
  • Members
  • 616 messages
Archers where never broken, they where just late bloomers on DA:O, but on DA2 they own everything right from the beginning I scraped my Sword and Shield character for an Archer for playing on Nightmare when I saw how much more damage they do, and since I spent most of my time with my warrior kiting anyways....

#23
jhneoh81

jhneoh81
  • Members
  • 12 messages
Friedrech was tough for me on Hard, but doable. Never enlisted the guards.

1.) Make sure you use the damn dog!
2.) Modify Aveline's tactics to use Shield Defence if she's facing Elite or Higher ranked enemy
3.) Spec Greater Heal for Bethany
4.) Use your character and Bethany to go after the mooks first. When the reinforcements come, always go after them first. Only attack Friedriech when he's alone
5.) I had to use a health pot, and kite for a little bit while waiting for Bethany's Greater Heal to recharge, but that's about it.

Modifié par jhneoh81, 11 mars 2011 - 12:42 .


#24
cyph

cyph
  • Members
  • 76 messages
I beat him on nightmare with Mage hawke, Carver and Aveline. This battle requires benny hill style chase with Carver or Aveline while Hawke attack with the cold staff. If you want, PM me and I'll upload a video to Youtube.

#25
cyph

cyph
  • Members
  • 76 messages
OK, I uploaded to Youtube. Search for "Dragon Age 2 Frederick Nightmare Difficulty"