Luke Barrett wrote...
I was merely implying that simply fighting enemies head on will not work in all situations. Sometimes you need to fall back a bit and regroup as you'll frequently get ambushed. The cheesy was in quotes as I was purposely echoing the users word choice for the strategy. Personally, I find tank and spank to be 'cheesy'.
That said, the encounter is certainly possibly to do without this strategy, I would just recommend it if you're having trouble.
I'm finding nearly every encoutner to be "cheesy" on nightmare. Not only due to the fact that combat is essentially having someone pull all the agro and run around the room (Even my tank has to kite as they cannot withstand the enemies DPS combined with their massive amount of hitpoints) while ranged DPS kills mobs but also enemies constantly appearing out of nowhere. I feel like I've slain half the cities population.
Some of the fights on nightmare are incredibly gratifying but the majority are just stupid.
In DA:O when I wiped in nightmare I would think about what I did wrong during the fight and how I could initaite better.
When I die in DA2 on nightmare its due to 1 of two things. I didn't kite well enough or I didn't expect THAT many waes of enemies to appear randomly and I'm too stubborn to constantly run in circles until my cooldowns are back up.
Dragon Age 2 is a fun game in its own right but it doesn't deserve its name. It cannot compare to Origins. This makes me sad.





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