XX55XX wrote...
I am six hours into the game so far.
Most of my criticisms are not about the voiced protagonist, the dialogue wheel, or even the "streamlined" gameplay. I actually liked all of those changes (though being unable to change your characters' clothing is a definite minus).
I am focusing on the narrative here. It feels weak. The characters feel so hollow - especially your sister, Bethany! These characters pale in comparison with Alistair, Morrigan, Oghren, hell, even Wynne was more three-dimensional than any of these characters I've met and seen so far.
Why does Hawke want to go to the Deep Roads so badly? I am having difficulty gauging he and his sister's motivation for wanting to do that. Apparently, it had something to do with money - but why can't they continue working for the Red Irons, then?
Additionally, what really kills the narrative so far is the lack of a strong antagonist. In DAO, it was the darkspawn, and it worked surprisingly well. Here... who is the antagonist? All of the missions I've done far feel like generic "go here and kill x number of enemies" type of quests. They don't integrate into the main storyline (if there is one) very well and I am having difficulty seeing how killing a bunch bandits advances the story besides giving Hawke enough money for an expedition to the Deep Roads with Varric.
Unfortunately, Dragon Age 2 is what Mafia 2 did to the original Mafia. Mafia 2 was a good game, but it just wasn't great compared to the original - and the unfocused narrative and lack of a strong antagonist really kills Dragon Age 2.
But, I am only six hours in, so my impressions may change. But, given that I care more about the story more than the actual gameplay for games like these, Dragon Age 2 doesn't bode well in my books.
Color me disappointed so far, BioWare. Gameplay changes I can accept - but at least give the game a decent story and some decent characters worth talking to.
The narrative is indeed weak, but only because it is far more subtle than Origins. In Origins, you were saving the world, and you had to deal with each individual race and their politics. In DA2, you are playing politics. That's basically the difference. There's no real "bad" guy, you're just thrown into politics, which isn't all that fun to play. Although it does pick up after the deep roads, then more after the Qunari thing.
Modifié par StowyMcStowstow, 13 mars 2011 - 09:18 .