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No bonus items for rogues??


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#1
cheesewhiz

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So, relentless materialist that I am, I bought the Signature Edition and have the majority of bonus items.

And much to my dismay, the extra items are all pretty much worthless for a rogue. The only weapon I seem to be able to equip is the bow, and I am dual-wielding. Not to mention there doesn't seem to be a secondary weapon slot for bows, or any way to change from bow quickly. Besides, with the dwarf and a mage, wtf is the point of playing another ranged character?

Every other class seems to be taken care of. Couple of 2-handed swords, heavy armor, couple of staffs, shield, large blades. But a whole lot of nothing for rogues. 

Seriously, what was Bioware thinking when they came up with these bonus items? No one thought to make a dagger? A light-armor chestpiece? Gloves? A funny looking hat? Something?

So, since I'm a playing a rogue, I have a large pile of cool stuff sitting in my backpack. And, as far as I can tell, other than the staffs, I can't even equip them on party members. :unsure:

#2
Zero_00

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Rogues get Ser Isaac's armor but only if you got Dead Space 2...

#3
Morpheen1974

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I noticed this too and was pretty bummed that I had to store away all those goodies in the chest at your house because you (or your teammates) cant even use them. I think the only promo item I could wear were the Boots of the Frozen Wastes. Pretty lame

#4
Luke Barrett

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If you go to the black emporium there is a dagger in the chest of thrown away items. Requires level 5.

#5
Pablo_at_CA

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I also play a rogue. I also can't use the bonus items.
After you complete a quest that re-adds a female warrior to your party, she can use the sword and shield....that is, if you groom her for it. She needs to raise her stats a lot to do it.

#6
adamwan

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yeah, check the black emporium also a chest piece.

#7
cheesewhiz

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Luke Barrett wrote...

If you go to the black emporium there is a dagger in the chest of thrown away items. Requires level 5.


True enough, just leveled up enough to equip it. But it doesn't seem all that special. 

Hopefully, Bioware will throw a decent dagger into the Emporium. 

#8
darkelf007

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Since when are rogues all about shiny equipment? We kill things because we're awesome not so much because our stuff is awesome...although that does help. Who knows? Maybe Bioware wanted to make it slightly more difficult for us by giving all the cool extra stuff to the warriors and mages. Or maybe they just think rogues are powerful on their own and don't need the stuff...idk, but really I'm not heartbroken over it. My rogue's doing fine for...you know...regular in-game equipment stuff.

#9
xDxRxAxKxAxNx

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One of the reasons I Pre-Ordered the game way back when was to insure I would have access to the bonus items...and so I made my character...and Ive been meticulous in his build and Bioware did not make one Bonus item for a Rogue...so I said to myself..."Self"...thats what I called myself at the time..."Self", I said to myself...this is just utter BullCrap"...well, I might have not said "utter" and I definatelly started off with the "Bull" but I may have ended it with a completely different word.
Bioware OWES US some ROGUE Bonus Gear~~~!!! And ditto on the comment about not being able to switch between Melee weapons and Ranged weapons quickly...that just sucks. DAO and Awakening both allowed you to make the quick switch between the two at will...Whomever decided to disallow us that option is an IDIOT~and or a player who has no clue as to how to play a Rogue effectively. A Fix-It Patch is Needed here...first off to give us Rogue players Bonus gear that will enhance our characters and a Fix-It so we can switch from Melee to Ranged easily.
See...Ive done figured it all out...just hope Bioware does as well.
Darn...I done wrote a Novel...I just hope Bioware reads it all the way through and then makes the proper fixes for our benefit.

#10
marz311

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I used the blood dragon armor for my rogue :( sure it meant spending points in str and constitution and gimping my character. But it paid dividends on his survival while playing nightmare difficulty.

#11
masterkajo

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Zero_00 wrote...

Rogues get Ser Isaac's armor but only if you got Dead Space 2...

Ser Isaac's armor and the bow from the SE are helping me very much on nightmare so far. Havn't found anything that comes close.

#12
Edge2177

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Rogues didn't get a lot of love, I got Finesse from Zevran in the third act but I can't even find the second one that goes with it. Sniffles. (Champion rogue dagger)

#13
kane442

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didnt read post ....but

dead space armor
the adder or antiva (bow)
boots of frozen wastes
song of sorrows (dagger)

are all rogue bonus items

#14
cheesewhiz

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kane442 wrote...

didnt read post ....but

dead space armor
the adder or antiva (bow)
boots of frozen wastes
song of sorrows (dagger)

are all rogue bonus items


Dead Space Armor - I committed $60 3 months ago to get a Signature Edition w/goodies, allowing Bioware to have a nice pre-sale on their books. I do not feel like I should have to spend another $60 to get armor. Yes, you get another game, but I'm not all that interested in Dead Space 2. Not my kind of game. So, $60 for a set of armor? I think not. 

As many have said, if you do not play exclusively as a ranged bow-wielding rogue, the bow is useless. Actually, any bow is useless. There is no second weapon slot for bows and no way to switch easily to a bow. 

I can and did equip the boots. But they appear to be heavy boots. But I have no idea since armor (and all item) descriptions are terrible. Either way, they don't seem to be rogue-specific. But who knows?

Yes, the song of sorrows is a rogue specific dagger. But it is not a bonus item per se. It is not something you get in your special delivery box. 

Rogue bonus equipment seemed to be well represented in DA:O. Edge blade, Cheese knife, Provocateur armor, lots of bows. 

Modifié par cheesewhiz, 10 mars 2011 - 07:29 .


#15
Feranel

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Deadspace 2 armor for rogues...

#16
Feranel

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My bad didn't read whole thread

#17
Cyocide

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I was a bit frustrated as well, only cuz I would've at least had that Ring of Whispers if it didn't exclude a single console =P

But I mean, Fadeshear, Hayden's Razor, the Staff, the Bow... hmm, what are we missing here?... Something small... something sharp. It was a tad disappointing is all, agreed.

#18
Edge2177

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Fadeshear was by far the most useful weapon I found, as it leveled as you did.

I'd kill for a dagger like that O.O

#19
Sushigrade

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It really ticks me off that longswords are now restricted to Warriors; by the end of Origins, I was dual-wielding Starfang and Duncan's Sword, and tearing the crap out of everything in my path. I'm also annoyed that they got rid of the secondary equipment slot. I found that to be a useful feature in Origins, and it would have given me something to do with my Adder of Antiva.

Also, why the hell can't I throw the Blood Dragon armor on Aveline? It was really useful to be able to equip Alistair or Sten with the DA:O version.

No love for dual-wielding rogues. Oh well, we can live without love as long as we can stab you in the back.

Modifié par Sushigrade, 14 mars 2011 - 04:27 .


#20
StingingVelvet

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Sushigrade wrote...

It really ticks me off that longswords are now restricted to Warriors; by the end of Origins, I was dual-wielding Starfang and Duncan's Sword, and tearing the crap out of everything in my path. I'm also annoyed that they got rid of the secondary equipment slot. I found that to be a useful feature in Origins, and it would have given me something to do with my Adder of Antiva.

Also, why the hell can't I throw the Blood Dragon armor on Aveline? It was really useful to be able to equip Alistair or Sten with the DA:O version.

No love for dual-wielding rogues. Oh well, we can live without love as long as we can stab you in the back.


An ability which allows the rogue to equip one-handed swords would certainly have been nice.  Make it a super-high level at the end of the dual-wield tree or something.

#21
KitsuneEclipse

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StingingVelvet wrote...

Sushigrade wrote...

It really ticks me off that longswords are now restricted to Warriors; by the end of Origins, I was dual-wielding Starfang and Duncan's Sword, and tearing the crap out of everything in my path. I'm also annoyed that they got rid of the secondary equipment slot. I found that to be a useful feature in Origins, and it would have given me something to do with my Adder of Antiva.

Also, why the hell can't I throw the Blood Dragon armor on Aveline? It was really useful to be able to equip Alistair or Sten with the DA:O version.

No love for dual-wielding rogues. Oh well, we can live without love as long as we can stab you in the back.


An ability which allows the rogue to equip one-handed swords would certainly have been nice.  Make it a super-high level at the end of the dual-wield tree or something.


I agree with you both. I'm watching 2H wield huge mauls, axes, swords.. or sword-and-shield wielding similars but only one hand.. Mages wielding their normal staffs, I was expecting at least a variety of hand-axes and daggers instead of just daggers, slightly dissapointed. Though there are dozens of different looking daggers, so that takes the edge off the pain a little.

Although, honestly, I did end up finding some really really awesome looking (and awesome stats wise) daggers for the endgame of my Rogue, so I suppose it worked out.

#22
lokiju

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Luke Barrett wrote...

If you go to the black emporium there is a dagger in the chest of thrown away items. Requires level 5.


Yeah...um, that's 1 item. I got like 7 for warriors. I guess I'll just reroll a warrior since all my bonus gear seems to be for them. Any armor goes to waste since you can't equip your NPC tanks. Rogues can't switch dagger and bows in combat, so we are left with even less choices...do I take the 1 bow, or a dagger? Warriors however, get many choices.

Modifié par lokiju, 14 mars 2011 - 03:33 .


#23
KlaelDemon

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I don't really think a fair comparison can be drawn between Dragon Age: Origins/Awakening and Dragon Age II; seeing as DA2 was only released 6 days ago. Battledress of the Provocateur was an item awarded through completing extras in the Leliana's Song DLC, not as a bonus item. Sure, it would be nice to be like, "Hey! Look! I've got this bad-ass dagger now that looks amazing at level 1! But wait! It completely doesn't match my other dagger at all! BIOWARE SHOULD NOW GIVE US TWO DAGGERS *RAGE* NOT FAIR! THIS IS BULL-CRAP."
Now, I don't mean to pick on anyone in particular with that. It's an exaggerated example. I'm just showing it to say, yes, it would be cool to have some bonus rogue gear, but no, it isn't the end of the world. And as to comments about the Black Emporium, it depends on how you recieved it. If you bought the DLC, then sure, no, anything you get isn't really bonus gear, because you purchased the DLC; it's just in-game gear. However, if, like alot of people, you recieved it for pre-ordering the game early, then yes, it's bonus gear, as you didn't pay a jot extra to recieve it.
Also, my final two cents; I don't know about anyone else, but I'm sure not a big fan of getting badass weapons and armor at levels 1-5 that I'm then stuck using for 5-10 more levels, just because there's nothing else that compares. I like some variety when I'm playing the game, and finding and equipping new gear is a pleasure. I personally don't need a Hayden's Razor/Staff of Parlathan equivalent to stomp through half the game with. Cheers!

#24
cheesewhiz

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KlaelDemon wrote...

I don't really think a fair comparison can be drawn between Dragon Age: Origins/Awakening and Dragon Age II; seeing as DA2 was only released 6 days ago. Battledress of the Provocateur was an item awarded through completing extras in the Leliana's Song DLC, not as a bonus item. Sure, it would be nice to be like, "Hey! Look! I've got this bad-ass dagger now that looks amazing at level 1! But wait! It completely doesn't match my other dagger at all! BIOWARE SHOULD NOW GIVE US TWO DAGGERS *RAGE* NOT FAIR! THIS IS BULL-CRAP."
Now, I don't mean to pick on anyone in particular with that. It's an exaggerated example. I'm just showing it to say, yes, it would be cool to have some bonus rogue gear, but no, it isn't the end of the world. And as to comments about the Black Emporium, it depends on how you recieved it. If you bought the DLC, then sure, no, anything you get isn't really bonus gear, because you purchased the DLC; it's just in-game gear. However, if, like alot of people, you recieved it for pre-ordering the game early, then yes, it's bonus gear, as you didn't pay a jot extra to recieve it.
Also, my final two cents; I don't know about anyone else, but I'm sure not a big fan of getting badass weapons and armor at levels 1-5 that I'm then stuck using for 5-10 more levels, just because there's nothing else that compares. I like some variety when I'm playing the game, and finding and equipping new gear is a pleasure. I personally don't need a Hayden's Razor/Staff of Parlathan equivalent to stomp through half the game with. Cheers!


I agree with what you are saying, but that wasn't really the original point. 

You are right that it doesn't really affect the game itself. One can just as easily play it without any special items.

Thing is, Bioware themselves make a big deal about bonus items from pre-ordering and signing up for marketing lists. All bonus items come with a price, either committing to a purchase early, giving up personal information, or agreeing to go on some sort of marketing list. The bonus items can be considered payment for doing such things. 

And for me, I was unaware that most of the items can not be equipped across classes or on companions. Which, as a design change, can be argued elsewhere. But Bioware knew about it, and should have compensated for it by providing equal weight to bonus items for the various classes. 

Still, it was more just me noticing something and venting a bit in the forums rather than any major issue. 

#25
Derrick1011

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The bonus gear isn't even that good. Just play what's fun. You'll find better gear anyway.