nightcobra8928 wrote...
cloudwalker wrote...
nightcobra8928 wrote...
cloudwalker wrote...
jweath wrote...
I don't think Awakenings has a check flag if you killed the architect and you went for saving Vigils keep. My plot flags on one save are saved Amaranthine and architect lived. On the way where I killed the arch and went back to the keep there are no flags. I am not 100% sure but my theory is the Nate bug is related to saving Amaranthine. I am playing the version where I saved the keep and left arch alive to see if Finding Nate unlocks this time.
My import (DA:O->Awakenings->Golems->Witch Hunt) worked fine, I saved Amaranthine and let Architect live, and I got Finding Nathaniel quest in DA2.
did you do the "fool's gold" quest in DA2? did it even appear?
check your quest log in the journal on the completed quests section (secondary quests to be more precise)
No. Apparently Fool's Gold is only available if one borrows money from the dwarf (forget his name) in Act 1 to go on Deep Roads Expedition, which I didn't.
fool's gold was available to me and i didn't borrow money from that dwarf.
here is the fool's gold quest to make sure we're talking about the same quest.
http://dragonage.wikia.com/wiki/Fool's_Gold
No, Fool's Gold quest was not available to me.





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