Modifié par IRMcGhee, 09 mars 2011 - 08:31 .
Lets hope bioware listens to all the reviews and fans
#26
Posté 09 mars 2011 - 08:28
#27
Posté 09 mars 2011 - 08:31
Melness wrote...
Interestingly, every review I see makes no mention of the Nightmare mode - where tactics are supposed to matter.
Most people won't play it on Nightmare so it would make no sense to review a mode that most won't play while ignoring the mode most will play.
Sure they could have made mention of Nightmare mode but I'll bet even the reviewers didn't play on Nightmare. Most people just don't like to punish themselves.
#28
Posté 09 mars 2011 - 08:36
Main story lacks focus and drive
I'm guessing this undoubtedly is a result of the games narrative premise where the gaming experience is framed as a story being told after the fact. Writing like this is (IMHO) a lot easier because it leaves you with a lot of wiggle room and makes it so that you don't have to write difficult passages if you don't want to. You can just skip over it as long as you make sure the characters referrence those events to sum up what has actually happened (I've noticed a lot of authors do this when they switch between chapters).
Personally though, I find that kind of thing frikkin' annoying. I have no objection to the basic premise per se, but I disslike when events gets skipped over and this was actually one of my main concerns when they fiirst announced the story structure.
Multiple elements have been inexplicably simplified over the original
Combat is much less tactical. Nothing like series started out to be
Thos two sound sort of similar to me, but the answer is kind of simple. The more accessible your game is, the more copies you're likely to sell. The last games combat structure was to complex for the hacky slashy crowd so you scale it back and let people spam an attack button and presto, your sales figures go up another notch.
Modifié par Vmode, 09 mars 2011 - 08:37 .
#29
Posté 09 mars 2011 - 08:41
Garak2 wrote...
Melness wrote...
Interestingly, every review I see makes no mention of the Nightmare mode - where tactics are supposed to matter.
Most people won't play it on Nightmare so it would make no sense to review a mode that most won't play while ignoring the mode most will play.
Sure they could have made mention of Nightmare mode but I'll bet even the reviewers didn't play on Nightmare. Most people just don't like to punish themselves.
You know what that means?
They played on Casual.
Actually they played on Normal. But the Devs already said that DA2's normal is meant to be DA:O's casual and DA2's Nightmare meant to be harder than DA:O's Nightmare.
Now, tell me. How much tactical value could you find on DA:O's Casual?
#30
Posté 09 mars 2011 - 08:43
Melness wrote...
Garak2 wrote...
Melness wrote...
Interestingly, every review I see makes no mention of the Nightmare mode - where tactics are supposed to matter.
Most people won't play it on Nightmare so it would make no sense to review a mode that most won't play while ignoring the mode most will play.
Sure they could have made mention of Nightmare mode but I'll bet even the reviewers didn't play on Nightmare. Most people just don't like to punish themselves.
You know what that means?
They played on Casual.
Actually they played on Normal. But the Devs already said that DA2's normal is meant to be DA:O's casual and DA2's Nightmare meant to be harder than DA:O's Nightmare.
Now, tell me. How much tactical value could you find on DA:O's Casual?
http://www.jeuxvideo...pc-00003898.htm
Think this is what you asked eariler ? Not sure I got the name right, must stop looking at peoples avatars instead of names.
#31
Posté 09 mars 2011 - 08:46
CavScout wrote...
[*]Can't comment on the main story, not far enough into it. Probably won't be as "epic" as Origins, but I am not sure how one tops the Warden who saved the world.
Gotta nitpick that one a bit. That's not actually what we did in DA:O. The world wasn't in particularly grave danger. Not even the continent of Thedas in general. Fereldan was, and that was largely due to the politics going on which were keeping reinforcments away and the other Wardens and also dividing up, tying up, and wasting the nation's forces, not the sheer massiveness and unstoppability of that particular Blight. Hence, "Hero of Fereldan"
Not that it wasn't an epic tale, mind you. It was. Just not that epic.
Modifié par didymos1120, 09 mars 2011 - 08:49 .
#32
Posté 09 mars 2011 - 08:48
BobSmith101 wrote...
http://www.jeuxvideo...pc-00003898.htm
Think this is what you asked eariler ? Not sure I got the name right, must stop looking at peoples avatars instead of names.
Assuming its a trailer review on combat gameplay that mentions Nightmare mode, then yes, thanks.
The assuming part is because i'm not fluent on french. So much for that.
But thanks anyway.
#33
Posté 09 mars 2011 - 08:55
#34
Posté 09 mars 2011 - 09:35
Melness wrote...
Assuming its a trailer review on combat gameplay that mentions Nightmare mode, then yes, thanks.
The assuming part is because i'm not fluent on french. So much for that.
But thanks anyway.
I've read the jeuvideo.com and test and watched the videos. They make a series of complaints regarding the game and end up with a 12/20 . The video number number 2 highlights a bug the tester encountered. Fed up with the easy-cheesy normal mode, he tried in difficult. What happened was, the game is harder but barely playable due a a targeting bug: the characters are not following orders and switch targets uncontrollably. I haven't played the game yet, so I have no opinion on the matter, but the video clearly shows the bug (on PC).
Their complaints are as follows:
- normal mode boringly easy
- average graphics
- inadequate tactical view
- lack of customization for the companions equipment
- bland, disjointed story
- overabundance of (pointless) fights, lack of non-violent quest resolution
- content recycling (within the game, not from DA:O)
- graphical bugs in DX11
- IA bugs in combat
- dumbing down of the skill system and crafting
- disappearance of the camp site and random encounters
- poor French localization (middling voice acting, general problems with translations)
They're only good side is the talent trees and the companions development. Given all that, 12/20 seems pretty generous.
Modifié par Mooh Bear, 09 mars 2011 - 09:38 .
#35
Posté 09 mars 2011 - 09:37
#36
Posté 09 mars 2011 - 09:37
xnoxiousx wrote...
actually fans have been even harsher look at the user reviews
http://www.metacriti...ii/user-reviews
Thats exactly what she was refering to. Those people are not fans, they are mostly 4chan trolls trying to bring Bioware down.
#37
Posté 09 mars 2011 - 09:38
Mooh Bear wrote...
Melness wrote...
Assuming its a trailer review on combat gameplay that mentions Nightmare mode, then yes, thanks.
The assuming part is because i'm not fluent on french. So much for that.
But thanks anyway.
I've read the jeuvideo.com and test and watched the videos. They make a series of complaints regarding the game and end up with a 12/20 . The video number number 2 highlights a bug they tester encountered. Fed up with the easy-cheesy normal mode, he tried in difficult. What happened was, the game is harder but barely playable due a a targeting bug: the characters are not following orders and switch targets uncontrollably. I haven't played the game yet, so I have no opinion on the matter, but the video clearly shows the bug (on PC).
Their complaints are as follows:
- normal mode boringly easy
- average graphics
- inadequate tactical view
- lack of customization for the companions equipment
- bland, disjointed story
- overabundance of (pointless) fights, lack of non-violent quest resolution
- content recycling (within the game, not from DA:O)
- graphical bugs in DX11
- IA bugs in combat
- dumbing down of the skill system and crafting
- disappearance of the camp site and random encounters
- poor French localization (middling voice acting, general problems with translations)
They're only good side is the talent trees and the companions development. Given all that, 12/20 seems pretty generous.
this game doesn't need a campsite the city is the camp!
the original had average graphics
the skill system is fine
the originial had an over abundance of pointless fights
if it's to easy on normal mode for you then play on a harder setting
Modifié par Faust1979, 09 mars 2011 - 09:40 .
#38
Guest_simfamUP_*
Posté 09 mars 2011 - 09:39
Guest_simfamUP_*
xnoxiousx wrote...
solstickan wrote...
Combat is much less tactical.
Did you copy-paste that from the troll reviews on Metacritic? Did you even try Nightmare mode?
http://www.gamespot....topslot;thumb;1
and i played 3 hours on hard did not die once.
and now you've played 4 hours!
#39
Posté 09 mars 2011 - 09:47
Matbe DA2 hard mode is easier than DA:O, but nightmare mode is definetly harder.xnoxiousx wrote...
solstickan wrote...
Combat is much less tactical.
Did you copy-paste that from the troll reviews on Metacritic? Did you even try Nightmare mode?
http://www.gamespot....topslot;thumb;1
and i played 3 hours on hard did not die once.
#40
Posté 09 mars 2011 - 09:49
I disagree with you. Who should they listen to, me or you?xnoxiousx wrote...
And adds what they took out of da2 in da3.Game spots review sums it up in negtive side giving it 8.0
- Main story lacks focus and drive
Multiple elements have been inexplicably simplified over the original
Combat is much less tactical. Nothing like series started out to be
#41
Posté 09 mars 2011 - 09:51
Faust1979 wrote...
Mooh Bear wrote...
Melness wrote...
Assuming its a trailer review on combat gameplay that mentions Nightmare mode, then yes, thanks.
The assuming part is because i'm not fluent on french. So much for that.
But thanks anyway.
I've read the jeuvideo.com and test and watched the videos. They make a series of complaints regarding the game and end up with a 12/20 . The video number number 2 highlights a bug they tester encountered. Fed up with the easy-cheesy normal mode, he tried in difficult. What happened was, the game is harder but barely playable due a a targeting bug: the characters are not following orders and switch targets uncontrollably. I haven't played the game yet, so I have no opinion on the matter, but the video clearly shows the bug (on PC).
Their complaints are as follows:
- normal mode boringly easy
- average graphics
- inadequate tactical view
- lack of customization for the companions equipment
- bland, disjointed story
- overabundance of (pointless) fights, lack of non-violent quest resolution
- content recycling (within the game, not from DA:O)
- graphical bugs in DX11
- IA bugs in combat
- dumbing down of the skill system and crafting
- disappearance of the camp site and random encounters
- poor French localization (middling voice acting, general problems with translations)
They're only good side is the talent trees and the companions development. Given all that, 12/20 seems pretty generous.
this game doesn't need a campsite the city is the camp!
the original had average graphics
the skill system is fine
the originial had an over abundance of pointless fights
if it's to easy on normal mode for you then play on a harder setting
Why so touchy, you've got EA shares? I'm just reporting what's in the test and videos, as not many peeps around here speak French and it's the first "big" poor review (that I know of). I haven't played the game yet, but Bioware/EA (and Valve) got my money: I bought it. I'm just still on Civ 5, another "troublesome" game.
#42
Posté 09 mars 2011 - 09:56
Mooh Bear wrote...
Melness wrote...
Assuming its a trailer review on combat gameplay that mentions Nightmare mode, then yes, thanks.
The assuming part is because i'm not fluent on french. So much for that.
But thanks anyway.
Their complaints are as follows:
- normal mode boringly easy
- average graphics
- inadequate tactical view
- lack of customization for the companions equipment
- bland, disjointed story
- overabundance of (pointless) fights, lack of non-violent quest resolution
- content recycling (within the game, not from DA:O)
- graphical bugs in DX11
- IA bugs in combat
- dumbing down of the skill system and crafting
- disappearance of the camp site and random encounters
- poor French localization (middling voice acting, general problems with translations)
Thank you for this, you get a magical cookie
By the way, some of their complaints are somewhat controversial, aren't they? A fan of random encounters shouldn't complain about the overabundance of pointless fights, because that's exactly what those (and the RPG genre at large) are about, no? The skill system was greatly improved, the old crafting system was nothing inovative or convenient and the city became the camp site. The worst offender is how they missed that the difficulty system was overhauled.
But, apparently, Bob was wrong about the french review talking about the Nightmare. It only went as far as Hard (the new Normal, I think), right?
Modifié par Melness, 09 mars 2011 - 09:58 .
#43
Posté 09 mars 2011 - 09:56
#44
Posté 09 mars 2011 - 09:58
What happened to the big game reviewers were just in love with Bioware and subsequently untrustworthy? I thought that was the naysayers motto for a while. Funny how things change when they suit your arguments, eh?xnoxiousx wrote...
[*] Game spots review sums it up in negtive side giving it 8.0
#45
Posté 09 mars 2011 - 10:00
tardis_type_40 wrote...
Which reviews and which fans ought they be listening to? The positive reviews and fans, the negative reviews and fans, or the lukewarm reviews and fans?
Personally, I don't think they should listen to any of us. They should do what they want, create the artistic image they have in their mind's eye, release it to the world, and see who's onboard for the ride. That's always the best policy when it comes to creativity, because if you get too many thumbs in the pie, it turns into anarchy.
I have to agree with that
#46
Posté 09 mars 2011 - 10:00
By realising that epic scope does not make the story good? I was unimpressed with Origins' story, it was cliched and unoriginal. I did, however, love the game, because the character interaction was so good.CavScout wrote...
[*]Can't comment on the main story, not far enough into it. Probably won't be as "epic" as Origins, but I am not sure how one tops the Warden who saved the world.
Modifié par Jzadek72, 09 mars 2011 - 10:01 .
#47
Posté 09 mars 2011 - 10:02
Melness wrote...
But, apparently, Bob was wrong about the french review talking about the Nightmare. It only went as far as Hard (the new Normal, I think), right?
They do mention the nightmare mode: they say it's unplayable because of the targeting glitch.
Again the disclaimer: I do not endorse the review, I'm just a translator.
#48
Posté 09 mars 2011 - 10:03
Modifié par PhrosniteAgainROFL, 09 mars 2011 - 10:03 .
#49
Posté 09 mars 2011 - 10:03
Skilled Seeker wrote...
xnoxiousx wrote...
actually fans have been even harsher look at the user reviews
http://www.metacriti...ii/user-reviews
Thats exactly what she was refering to. Those people are not fans, they are mostly 4chan trolls trying to bring Bioware down.
Yea! And the Illuminati also. And all the others who hate bioware for no reason!
#50
Posté 09 mars 2011 - 10:05
Mantaal wrote...
Skilled Seeker wrote...
xnoxiousx wrote...
actually fans have been even harsher look at the user reviews
http://www.metacriti...ii/user-reviews
Thats exactly what she was refering to. Those people are not fans, they are mostly 4chan trolls trying to bring Bioware down.
Yea! And the Illuminati also. And all the others who hate bioware for no reason!
Dude, user's score on metacritic means nothing. Go and see the user score for MW2 and other popular games. People just like to hate. Also on that site you can give a game 0/10. WOW! WHAT?!




Ce sujet est fermé
Retour en haut







