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Stat Bonuses Based on Spellpower (or Magic)


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akachei

akachei
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Anyone know how to give a stat bonus based on spellpower?  I'm looking at tweaking the Shapeshifter specialization to make it more useful, and this is one of the things I'd like to do, but I can't figure out how.  Currently it appears the stats are simply (base + character level * level modifier) based on the values in shapeshift.xls.  I can add a passive ability (all 3 have room) but the passive abilities seem to only allow discrete value increses.  The "Rage" bear ability seems to be based on spellpower, but I can't figure out how it does so.