Why have the forums been so brutal regarding Dragon Age II?
#251
Posté 11 mars 2011 - 05:09
#252
Posté 11 mars 2011 - 05:11
#253
Posté 11 mars 2011 - 05:12
Less roleplaying, more filler combat, less customization, less satisfying tactical combat, copy paste levels etc..
The passphrase dialogue system is the thing I dislike the most though, there are so many of those "that's not what I wanted to say at all" kinda moments... It seems like player input doesn't matter at all in way too many situations...
I like the animations for the most part, although what's up with Flemeth, gilf fetish? Music is great, sidequests are enjoyable for the most part.. Compaion characters are good, but non are really memorable.. I also like that it's not a "save mankind" kind of story
#254
Posté 11 mars 2011 - 10:15
#255
Posté 11 mars 2011 - 10:21
Eiia wrote...
Sure, the game is good, but not nearly up to bioware standards... 7.5 is a fair score imo...
Less roleplaying, more filler combat, less customization, less satisfying tactical combat, copy paste levels etc..
I was hovering around 7.5 but ater hour upon hour of wave of trash combat it's gone down to 6. Funny thing is, if they had removed the cooldowns it would have been a heck of a lot more fun. As it is, you just sort of try to avoid things between cool downs and it gets pretty repetative. Much more so than DA was despite it being slower.
#256
Posté 11 mars 2011 - 10:21
#257
Posté 11 mars 2011 - 10:26
#258
Posté 13 mars 2011 - 12:38
#259
Posté 13 mars 2011 - 10:52
#260
Posté 03 mai 2011 - 10:48
The problem it seems is that Bioware opted to push the envelope in the wrong directions. Yes i like the new art style (elves, qunaries) but the graphics engine is hopelessly old, and the imagination was limited with gloomy, monotonous brownish graphics. Scarce nature, copy paste levels, cloned adversaries, exaggorated blood and gore to the point that it seems laughably cartoony, mediocre battle system, oversimplifications as far the management of the companions is concerned. And what about the questions from DA1 (SPOILER: what happened to warden's child?). They remained unanswered. Yes, it is a very good game, but having said that this is probably the least good game i've played from Bioware over the last 8 years. I think the game needed more time and more polishing up.
I really believe that Bioware's DA team is incredibly talented team of people. But let's face it they remain stale and selfconfident while the competition grows. Have a look at Witcher 2 and Skyrim the two big hopes for reinvigorating the RPG genre, or even the new Deus Ex game and Kingdoms of Amalur that they hold such promise. Compare to DA2.
Once upon a time it seems, Bioware was leading the competition. Not any more.
Modifié par panathatub, 03 mai 2011 - 10:51 .
#261
Posté 03 mai 2011 - 11:51
Currently I feel the RPG genre with video gaming is at a crossroads.
Over ten years ago RPG video games was on the top of my list for spare time waster
Now it's more like:
0. If its windy, outside kitesurfing.
1. Pen and Paper RPG still rule the earth in terms of storytelling and freedom.
2. High fantasy novel
3. RPG board games with friends.
#262
Posté 03 mai 2011 - 12:33
#263
Posté 03 mai 2011 - 02:16
Well ... let's see.
We were told we were getting an epic rpg, the sequel to the "spiritual successor to BG".
We were expecting an epic rpg, the sequel to the "spiritual successor to BG".
We paid for an epic rpg, the sequel to the "spiritual successor to BG".
We got "Titan's Quest" on steroids.
Not knocking TQ, it was okay but ...
We paid for an epic rpg, the sequel to the "spiritual successor to BG".
... and that's damn well what we should have gotten.
Modifié par KilrB, 03 mai 2011 - 02:16 .
#264
Posté 03 mai 2011 - 02:21
Press has been equally brutal albeit in more polite use of language.
#265
Posté 03 mai 2011 - 02:33
KilrB wrote...
Brutal?
Well ... let's see.
We were told we were getting an epic rpg, the sequel to the "spiritual successor to BG".
We were expecting an epic rpg, the sequel to the "spiritual successor to BG".
We paid for an epic rpg, the sequel to the "spiritual successor to BG".
We got "Titan's Quest" on steroids.
Not knocking TQ, it was okay but ...
We paid for an epic rpg, the sequel to the "spiritual successor to BG".
... and that's damn well what we should have gotten.
To be fair, it was clear in the leadup that it wouldn't be the same kind of game that DA:O was. The demo all but confirmed it.
#266
Posté 03 mai 2011 - 02:51
BobSmith101 wrote...
There are so many reasons, just take your pick.
Press has been equally brutal albeit in more polite use of language.
Erm, yes as in giving undeserved 9's to the game. Very polite lest EA stops paying for ads in our magazines/websites.
PC Gamer beats them all: 94% "The best (sic) RPG of the next decade". Yeah, right.
I wonder if the reviewer actually played through the whole game or just the first 10 hours.
Modifié par Shadowbanner, 03 mai 2011 - 02:53 .
#267
Posté 03 mai 2011 - 02:57
Or just for the demo, for that matter.Shadowbanner wrote...
BobSmith101 wrote...
There are so many reasons, just take your pick.
Press has been equally brutal albeit in more polite use of language.
Erm, yes as in giving undeserved 9's to the game. Very polite lest EA stops paying for ads in our magazines/websites.
PC Gamer beats them all: 94% "The best (sic) RPG of the next decade". Yeah, right.
I wonder if the reviewer actually played through the whole game or just the first 10 hours.
#268
Posté 03 mai 2011 - 03:39
If you play a game that you enjoy, there's one surefire way to spoil the experience: read the forums on the official site. There you will find a vast underworld of lost souls keening their misery onto your screen. A game you thought was entertaining, well-balanced and attractive will be torn apart before your very eyes and pronounced lacking in every conceivable way.
It doesn't matter that the complainers spend as much time on the game as you do, and probably more. While they may disagree on the nature of the flaws, they are united in agreement that whatever those flaws may be, they are unforgivable.
Herewith then, a guide to the deranged, degraded inhabitants of the forums. You cannot defeat them, they provide precious little experience, but if they get their claws on you, they may turn you into one of their own.
The Power Craver:
Wants only one thing -- more power with less effort. Any downgrade in power is infuriating. Any upgrade is insufficient.
Sample Quote: "I can't believe they nerfed the pillar of lava spell! How am I supposed to kill twelve ogres at once now?"
Punishment: Forced to admit that no matter how powerful in the game, still works as a cashier at Kroger in real life.
The Magical Realist:
Doesn't understand what a "game" is. Constantly makes arguments based on what would be "realistic," even if the game is set in a fantasy world run by wizards and pixies.
Sample Quote: "You can't tell me a Mondlagarian Tiger Warrior is stronger than a Swamp Troll. That just doesn't make sense!"
Punishment: Sent back to kindergarten for remedial make-believe classes.
The Majority Stockholder:
Seems to believe that paying X amount buys you a seat on the board of directors. Doesn't realize that a hundred thousand other people are ponying up the same amount.
Sample Quote: "I've e-mailed the developers several times telling them that Fire Paladins should have the axe-throwing skill. They haven't changed it, but they're still taking my money!."
Punishment: Forced to work customer service for an online game company.
The Emancipator:
Sees the game as a titanic struggle between the evil expressive developers and the poor, downtrodden gamers. The evidence? Every rule and limitation in the game.
Sample Quote: "I don't see why I have to complete quests to get epic weapons! If I want my second-level Bumblefur Bard to wield the Deathsword of Arat'rak'k'k'k, that's my right! Quit telling me how to play!"
Punishment: Sent to Sudan to experience first-hand what oppression actually feels like.
The Eternal Quitter:
Just comes on the forum to let everyone know he's quitting for good and to spend a dozen paragraphs explaining why. Then does it again three months later.
Sample Quote: "For real, this time."
Punishment: Forced to actually quit.
One-Issue Poster:
Only has one complaint, but posts about it 15 times a day. This is because nobody else cares.
Sample Quote: "THE LAVENDER STARBELT IS ACTUALLY PERIWINKLE!!!! WHY DON'T THEY FIX THIS??!!!?!"
Punishment: Lavender Starbelt changed to lilac.
The Lifestyler:
Wants a bunch of cosmetic changes to a single type of character. Exhibits an eerie level of identification with said character.
Sample Quote: "The Pastry Elves' laugh should be less bubbly and more tinkly. Our giggle should remind you of gazing at the stars as a child, and our smile should make you think of the taste of honey on a cool spring morning."
Punishment: Character icon replaced with accurate photograph of self.
The Deathmonger:
Main complaint about the game is that you can't kill everything. Secondary complaint is that the things you can kill don't suffer enough.
Sample Quote: "Why can't I make the baker watch me kill his wife and child, then force-feed their flesh to him until his stomach bursts? What is this, Barbie's Horse Adventure?"
Punishment: To be determined, pending DNA analysis of freezer contents.
---
Of course not everyone on a game forum is like this, some actually like the game that's being talked about.
Modifié par schalafi, 03 mai 2011 - 03:50 .
#269
Posté 03 mai 2011 - 05:23
Why I hated it?
- They hyped it to much just to earn some quick bucks. Very disrespectful and sneaky imo.
- They called it Dragons Age 2 while they should have called it "Dragon Age Light" or "Hawke's AWESOME adventure". It's not a worthy sequel.
- The love is gone. The developers didn't care for this game at all - or they didn't get enough time to do so.
- They defended the game (still do) claiming that they were surprised that "some of the fans" didn't like it (like they didn't know it was a mediocre product when they launched it).
- It doesn't seem like a BioWare product at all. BioWare = quality...at least it used to.
#270
Posté 03 mai 2011 - 05:34
jds1bio wrote...
For a seemingly successful well-reviewed multi-platform release, why are the Dragon Age II forum discussions
particularly brutal right now? I hope the answer I offer proves to be of interest to gamers, Bioware, and EA.
Because forumites are nerds. DA:O was the classical nerd everyone can sympathize with here. While DA2 is the nerd that tries too hard to look like the football player so he can date the cheerleader too, alienating the simpathy of the classical rpg/forum nerd. It has not a lot to do with the actual content of the game but more with its marketing and the general feeling it tried to creates.
Maybe it's simplistic but that's the reason if you try to explain the brutality. Because there are a lot of flaws in DA2 and criticism is mostly correct. But there's no reason for all the brutality (as you call it), the hate and the personal attacks that plagued the forums in the last months.
Modifié par FedericoV, 03 mai 2011 - 05:37 .
#271
Posté 03 mai 2011 - 05:38
#272
Posté 03 mai 2011 - 06:15
Shadowbanner wrote...
BobSmith101 wrote...
There are so many reasons, just take your pick.
Press has been equally brutal albeit in more polite use of language.
Erm, yes as in giving undeserved 9's to the game. Very polite lest EA stops paying for ads in our magazines/websites.
PC Gamer beats them all: 94% "The best (sic) RPG of the next decade". Yeah, right.
I wonder if the reviewer actually played through the whole game or just the first 10 hours.
Say what? Is that true? Oh my....
*adds PC Gamer to her "ignore totally and utterly" list*
I don't think the game was *all* bad. It had its moments. It had a lot missing though, such as
companion interactions (especially the LIs)
companion customization
meaningful choices
explanations (mageHawke will forever haunt my dreams/end dramah)
I want to play *my* PC.
However, I did enjoy act II, well, most of it. But to give it a 94 is comical. I've seen reviewers tear games apart for far fewer flaws than DA 2 sported.
People that love DA 2, actual players, giving the game a high rating is understandable.
But a professional reviewer? Did they not see the flaws and the anime/h&s/action/whatever it was mish-mash? The recycled maps? The spiders dropping from the clear blue sky? The men raining down from ceilings? Act III? Oh pft. Shame on them.
#273
Posté 03 mai 2011 - 06:34
That PC gamer(uk) was a pre-release review, so it already seemed fishy. They also mentioned somethings which seemed completely absent from the game such as being able to shag virtually anyone. Err, no that I would want that. They also didn't recognise the reused maps,:innocent: lucky sods. But yea like Sabriana I loved a lot of the non combat portions of the game and much preferred having a place to live and companions having homes rather than being eternal vagabonds. Night cycle is nice, but I shouldn't be able to toggle it lol!
#274
Posté 03 mai 2011 - 06:43
What nonsense. I actually don't mind some of the changes they made, but I will never accept trash, and that's what DA2 is. It has an embarrassingly low level of quality in several aspects, from the reused environments to the respawning enemies and I could go on and on. It's nowhere near ME2. The devs seemed to think they could slap something together in 2 years and that we would just drink it up. So no, it's not the changes per say that make me upset, it's the utter lack of effort that was put into this game.Hyrist wrote...
I'm more or less just utterly disapointed with the reaction this game is getting so far.
It just proves to me that there is a very petty community in games nowadays expecting gold nuggets for every possible releace for everything.
If you wanted 'more of DA:O' go play mods. I wanted Bioware to push the envelope of RPGs and they have.
But opinions are like butt-holes. Everyone has one. But just becaue everyone has one does not mean rubbing your ass all over the park lawn is kosher. It's the act of a dog and you get treated like a dog for it.
People cry "omg they're catering to the lowest common demoninator". To which I laugh, at them, as a person. For feeling so petty and low to think that their opinion should be valued above a bottom line.
If the game appeals to more people then it is a better game, period. Just because it alienates your rigid preconceptions on what a game 'should' be does not, in the least, make it a bad game, or a bad design choice. It means, you, as a gamer, failed to judge the game based off of it's own merits.
If you feel as if the game wasn't woth it to you PERSONALLY then realize the difference before you start judging the game as a whole.
The self-entitlement of the online community base is sickening, IMO. Anything remotely different from an exact duplication of a formula is reacted to negatively. ME2 Wasn't dumbed down, it was changed, for the better. And it got the same BS reaction from the playerbase then too.
I'll be keeping my opinion of the changes to myself for now. I did with DA and ME/ME2 too, honestly. Because my multiple playthroughs speak for themselves.
But seriously people need to get their heads out of their own hind ends. It's just the air of aarogance that just blows me away every time I try to peak into the community.
Times like these that make me embarassed to be human.





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