Lag In Game Unless You Hold Right Mouse Button?!
#201
Posté 31 mars 2011 - 05:29
Bioware seems clueless (and this issue isn't apparently consider "major"), so I'm just trying to at least offer some reason for them to care.
#202
Posté 31 mars 2011 - 06:50
Domingo_X wrote...
The thing is - not everyone has this issue. Why do some people have it and others most definitely don't? It makes sense that there would have to be some common element for the minority of users who have this issue.
Bioware seems clueless (and this issue isn't apparently consider "major"), so I'm just trying to at least offer some reason for them to care.
Who says they don't have it? If they don't see the issue or report, it doesn't mean the issue isn't occuring on their game.
Modifié par Syvere, 31 mars 2011 - 06:52 .
#203
Posté 31 mars 2011 - 06:58
#204
Posté 01 avril 2011 - 04:57
Domingo_X wrote...
I have 2 friends with the game (both on Steam) and they absolutely do not have it. I've seen the game running just fine on 2 different systems in full-screen as smooth as glass. It's not an issue for everyone.
And this is something I refuse to believe. Like I said the issue might be minimal on their systems, but I'm sure it's there.
Modifié par Syvere, 01 avril 2011 - 04:58 .
#205
Posté 01 avril 2011 - 04:59
#206
Posté 01 avril 2011 - 05:31
I am using the newest beta driver and changing to windows basic does not work.
Modifié par Merwanor, 01 avril 2011 - 05:34 .
#207
Posté 02 avril 2011 - 09:00
specs:
i7 920
6950 2GB
Game installation HDD on RAID 0
Happens in both High and Very High Settings.
#208
Posté 02 avril 2011 - 03:44
i7 930
GF 580
6gb
Win7 64
#209
Posté 03 avril 2011 - 04:17
Specs:
i7 930 @ 2.8
GT 320
9 gb
Win7 64
#210
Posté 04 avril 2011 - 05:20
BUT
I got DA2 right on release and didn't have this issue, then I switched to Assassins Creed Brotherhood right about patch 1.01 came out, so it's possible that issue appeared after patch (can't confirm), but then again I also updated my Nvidia drivers to 266.58 and latest Nvidia Physix, so any of the three mentioned changes might be at fault...
* I run Win7 32-bit
#211
Posté 07 avril 2011 - 11:39
#212
Posté 11 avril 2011 - 03:25
Who knows if/when they'll ever fix this.
At this point I've already gone through the game and am now just hoping this is fixed for any future DLC's or an "Awakenings" type of expansion.
#213
Posté 12 avril 2011 - 06:17
Still stutter with mouse on screen, no stutter with mouse an skillbar / right mouse button pressed.
#214
Posté 12 avril 2011 - 06:28
#215
Posté 12 avril 2011 - 06:38
#216
Posté 12 avril 2011 - 08:26
#217
Posté 12 avril 2011 - 08:41
Modifié par LonsiDAO, 12 avril 2011 - 08:42 .
#218
Posté 12 avril 2011 - 08:58
I'm sure it's easier to fix minor quest bugs and statistical glitches than something that ruins the game for a variety of different hardware/software combinations.
#219
Posté 12 avril 2011 - 09:28
#220
Posté 12 avril 2011 - 09:41
andyr1986 wrote...
I've been playing around with my settings on Very High on a 460 and found that turning off diffusion depth of field helps a lot with this issue.
Never experienced this issue but i do have the depho of field turned off and v-sync on.
Very High DX11
#221
Posté 13 avril 2011 - 04:39
#222
Posté 13 avril 2011 - 05:31
Domingo_X wrote...
I don't think they really even looked at it until recently. The "fix" that was posted here wasn't even related, and it wasn't listed among the major issues in the sticky thread.
I'm sure it's easier to fix minor quest bugs and statistical glitches than something that ruins the game for a variety of different hardware/software combinations.
I was in the beta test group for patch 1.02.
The issue is adressed and bioware is working to reproduce and fix it - maybe in 1.03?
I cannot say more but no worries...they *are* aware of this problem.
#223
Posté 15 avril 2011 - 03:36
#224
Posté 15 avril 2011 - 03:49
#225
Posté 15 avril 2011 - 05:06
Looks* like we've got this issue resolved (finally). Assuming all goes well, it will be included in the next patch





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