Gorath Alpha wrote...
Angband21 wrote...
Then you solve the problem. If you don't want advice, don't waste time asking for it. BTW, I run it on a 5 year old desktop that barely meets Bioware's "recommended" specs and I have no problem going 4 or 5 hours with any problem other than increasing lag in the last hour or so. BTW, your dedicated memory is only 64MB ...insignificant dedicated memory. You want at least 256 according to Bioware, and 500MB works a lot better.
Angband, the OP author's graphics card has only 64 bit memory, and therefore a very narrow memory bandwidth that along with its very slow speed, is limited to 128 MBs of VRAM on a normal basis, with only extremely rarely being able to access twice that (256 MBs, so everything included on the card beyond that is merely a marketing SCAM intended to fool the people buying the cards.
GPU Review typically ignores laptop video, but since the core silicon is so similar, the desktop card's numbers are what's available as a set of specifications that can be set up in parallel to the kind of specs that the minimum card should meet.
www.gpureview.com/show_cards.php
http://www.notebookc...0M.22439.0.html
The 210m and 310m are essentially the same thing.
I know it, you know and his posted DXDIAG knows it. I don't know why anyone tries to run DA:O on a notebook anyways, when it is Bioware does not support them. Hell, my old desktop runs it without crashing, and it is nowhere near an optimum machine for gaming.
Here is his machine' DXDIAG:
Machine name: NIOMI-DRAPER Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850) Language: English (Regional Setting: English)System Manufacturer: Dell Inc. System Model: Vostro 3300 BIOS: BIOS Date: 01/09/10 15:17:22 Ver: 08.00.10 Processor: Intel® Core i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz Memory: 4096MB RAMAvailable OS Memory: 3894MB RAM Page File: 1604MB used, 6183MB available Windows Dir: C:\\Windows DirectX Version: DirectX 11DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 64bit Unicode
------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found.
--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail)
---------------Display Devices--------------- Card name: Intel® HD Graphics Manufacturer: NVIDIA Chip type: Intel® HD Graphics (Core i5) DAC type: Internal Device Key: Enum\\PCI\\VEN_8086&DEV_0046&SUBSYS_044C1028&REV_18 Display Memory: 1696 MB Dedicated Memory: 64 MB Shared Memory: 1632 MB Current Mode: 1366 x 768 (32 bit) (40Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: AUO112C Native Mode: 1366 x 768(p) (60.020Hz) Output Type: Internal Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32Driver File Version: 8.15.0010.2202 (English) Driver Version: 8.16.11.8999 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 8/26/2010 01:06:00, 6547968 byte
And here is a 5 year old machine that barely meets minimal specs for the game:
Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Compaq dc5750 Small Form Factor
BIOS: Default System BIOS
Processor: AMD Athlon 64 X2 Dual Core Processor 3800+ (2 CPUs), ~2.0GHz
Memory: 4096MB RAM
Available OS Memory: 3070MB RAM
Page File: 830MB used, 8378MB available
Windows Dir: C:\\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: ATI Radeon HD 4300/4500 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI display adapter (0x954F)
DAC type: Internal DAC(400MHz)
Device Key: Enum\\PCI\\VEN_1002&DEV_954F&SUBSYS_16181462&REV_00
Display Memory: 1785 MB
Dedicated Memory: 505 MB
Shared Memory: 1279 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: COMPAQ 7550
Monitor Id: CPQ1446
Native Mode: 1024 x 768(p) (84.997Hz)
Output Type: HD15
Driver Name: aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver File Version: 8.17.0010.1065 (English)
Driver Version: 8.821.0.0
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 1/26/2011 18:00:30, 596480 bytes
So why can't his run without crashing? Who knows, but he doesn't want to take any advice.