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About the Arishok...


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#226
CLime

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Arishok isn't a difficult fight strategically. If you can kite well and/or have enough potions, there only way you can lose is by failing to dodge several attacks in a row. It's usually not worth trying to autoattack him with a rogue or warrior, at least on Hard and above. Dodge until he charges, pop all your steroids, and hit him with your highest damage skill as he's winding down. Rinse, repeat for 10 minutes or so.

It's satisfying, if not fun.

Modifié par CLime, 30 mars 2011 - 07:47 .


#227
Llaerrick

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didnt bother to troll thru all the posts so not sure if someone already suggested the following. cleared him on hard with 1v1 with warrior, mage and rogue.

as a mage its pretty easy if you keep your distance, drop your dot (damage over time spells) on him) and kite. potion up if necessary, rinse and repeat. if you have the mabari, it's a bit easier. he has 2 attacks (the one where he flurries and stands still and the one where he charges) which leave him open for a few seconds to attacks

as a rogue, even spec'd fully as a dual-wielding rogue, the easiest way to take him out was still with a bow. will take longer than as a mage but tactic is more or less the same. if spec'd as ranger/archer, this will be much faster. judicious use of stealth or decoy helps a lot. as another poster mentioned before, there is a certain bug with the shadow/decoy. sometimes even after the decoy dies/expires, the arishok will keep on standing in the same spot attacking the decoy ... pincushion ftw if that happens.

warrior was by far the toughest. going toe-to-toe is suicidal. i actually ended up using the pillars a lot. kite him around the pillars. you find that you can hit him thru it (as a 2-hand warrior) and unless he is using one of his power moves or flurries, he cant hit you. never tried it with a sword-and-board warrior yet.

Modifié par Lletc, 30 mars 2011 - 08:36 .


#228
Taura-Tierno

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jndiii wrote...

The need to resort to kiting and potions means that the 1-on-1 Arishok duel is poorly designed. Anything with limited regeneration will succumb to those kinds of tactics, and the fact that he consumes potions just adds insult to injury. (The group fight alternative is tough, but actually fairly reasonable in comparison.)

Ideally, the 1-on-1 version would be with a weaker version of the Arishok with no potion use, with skills scaled such that a toe-to-toe fight is difficult but doable. Include cinematics at 2/3, 1/3 and 0 health, so that even if the Arishok heals up a bit, it's clear to the player that progress has been made.


I agree. It doesn't make for a very courageous fight, does it? Running around like crazy and using granades to win seems so ... well, dull. It would've been more fun if you could've beaten him head-on, at least with a warrior. 

#229
Astessa

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I find it funny how people come and say how they completed it with a party when the OP is talking about the 1 vs 1 duel.
I killed him on my first playthrough as a 2 handed warrior on normal, what i did was stun him and get as much damage to him as possible under the stun then run away and run around the 2 pillars in the room, occationally he ran me through with his sword when I attempted a stun which hurt quite alot. Also use the dog as he can divert the Arishok's attention.
The fight took quite some time and the use of potions was really annoying :P

#230
p95h

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The duel with Arishok is actually easier with a mage than with melee class (rogue or warrior), since mages have crowd control (i.e. freeze, petrify, cone of cold, mind blast). The best method I found was to run the Arishok around the pillars until he would do he charge. Hit haste while he charges (as long as you are out of his line of attack) then petrify him (or other freeze maneuver), launch an AoE attack, and staff blast him on haste until he recovers, then kite him around the pillars some more until you recover cooldowns. Rinse and repeat. I used no potions other than Lyrium and then only used 2 of those for the whole fight.

#231
p95h

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Also did the Arishok as a rogue. (Archer is easier than melee), but as melee, best to take backstab and twin fang. I kited him around pillars to gain some distance, then would do a leap attack back towards him (leap seems to startle him for a second), quickly do a backstab, then twin fang, then run away before he recovers. Kite him around pillars again to rinse and repeat. Every so often he would catch me with a swipe, or a skewer. I'd drink a health pot at that point, but over all, the tactic seemed to work well enough, even though it does take time. Assassinate might work even better. (i.e. Backstab, assassinate instead of twin fang). Kiting allows the cooldowns to reset as well.

#232
Zan Mura

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 Defeating the Arishok isn't all that hard, as many have said. It's just insanely boring, redundant, and time-consuming. Personally I suggest doing the chore once as I did, and just doing "runscript killallhostiles" on every single following run. That's what I've done.

And while cheating is a bit anti-climactic, it's a helluva lot LESS anti-climactic than wasting half an hour on one of the most boring and unfun boss fights in any game in the past 10 years.

#233
KSuri

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I just finished this fight as a rogue 1v1. I had built my rogue to be more of a support girl and had most of my points in things that would help overall and keep me alive from the swarms of enemies. I was primarily an archer and quickly realized that there is a reason archers stay in the back!

I tried to beat the Arishok 5 times as an archer, stunning him with miasmic flask before throwing mark of death on him and hitting him with assassinate. Wasn't working. Even with stealth and evade he would still get me before I could get out of the way. And I was running all over the room in figure 8's to keep away from him (not very courageous in a duel if you ask me).

In the end, I turned the difficulty down to casual (didn't want to spend all day on it), drank some maker's sigh and put everything into duel welding and assassin. Everything I had on gave bennies to crit chance and damage and I used Tine and another 4 star dagger (can't recall the name). Hit him with mark of death, run, run, run. Waited for his attacks then hit him with everything I had. (Lacerate was active). Took him out fairly quickly and he only drank one potion during the whole thing.

Now I have to put things back the way they were so off to the Black Emporium.

#234
Feinlol

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I just downed him on hard as a DW/Assassin-rogue today, just rolled with the talents I had . I actually had to do it twice – I play on PC and the game froze on the cinematics that came after the battle.

Anyways, the fight only took me about 10-15 minutes and this is how I did it:

1. Summon the Chihuahua!
2. Kite him and wait for a charge.
4. Add Mark of Death.
3. Pop some threath reducing ability
4. While he turns your dog into mincemeat, pop Assassinate and Twin Fangs.

You'll probably get hit once after the 2nd ability, but just run away and pop a potion. Then you wait for you cooldowns to come back, use stamina potions and go again. I found this to be very easy and fast.

#235
mjharper

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My tactics suck, but only my Blood Mage / Spirit Healer has beaten the Arishok 1 on 1

But I have a question, which might be another thread although I thought I would ask here first.

Is it me, or is the 1 on 1 Arishok much tougher than when you fight him as part of a group? I'm talking about the individual himself. Yesterday I had a go at 1 on 1 with my Berserker Vanguard, got fed up, and resorted to the group battle, and ended up going 1 on 1 with the Arishok for most of it. And he seemed much weaker. I did more damage to him, and he sent me flying across the room far less often. Some of that may have been buffs such as Heroic Aura, but I'm not sure that accounts for the difference.

So: does anyone else have the impression that there are two Arishoks in the game? One 'nerfed' Arishok who you may fight as part of a team, and an Über-Arishok who you can fight 1 on 1?

I suppose a reason for not using the Über-Arishok (if he exists) in the team battle is that he would quickly annihilate your party and the fight would be even harder.

But similarly, using the nerfed Arishok in the 1 on 1 battle would make it easier - or less tedious for those who hate kiting.

If my suspicion is correct, then surely both would make great mods...

#236
tanarri23

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I dueled the Arishok with a dual-wielding/assassination rogue on Hard, it wasn't easy but not insanely hard either. The extra equipment required are 5 or so Combustion Grenades and a high-damage bow. The mabari is optional - I tried summoning it but it did very little both in terms of damage and keeping aggro off you.

1: Combustion Grenade. Wait for him to charge into a wall, toss him a Combustion Grenade and Backstab + Twin Fangs + Assassinate while he's stunned. This will do him enough damage to use up a health potion (I don't think he has more than 5 or 6 potions).

2: Kite and Backstab until you run out of stamina. This sounds risky, but with good timing is actually quite safe. If you're already low on Stamina, drink a potion. I found that kiting him as closely as you can, stopping and immediately Backstabbing (while he prepares for attack, instead of just turning around and waiting for you) works like a charm. Of course, don't stick around afterwards and if he gets you anyway, use a healing potion.

3. Kitefest while grenades and stamina recharge. AKA the boring part. Obviously a non-archer can't do impressive damage with a bow, but it's handy to land in a few shots while he charges right past you.

4. Repeat 1-3 until he's dead.

He lasted 10-15 minutes and only managed to hit me once due to a badly timed Backstab.

#237
Torilund

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To solo him:

1) Every class has a stun option or one that immobilizes target while doing damg. Make sure you use your's, know how long it lasts and get in 3-4 hits before GTFO and kiting him.
2) Use bombs to stun him. There are two kinds that make his movement zero for a few seconds - enough to get away and/or get in a few melee hits.
3) Use poison - all classes can use it not just rogues. You can reduce his damg (if you are melee) or his movement (if you are kiting) - every little bit helps
4) download the optional addon by Bioware that lets you have a mabari. That mabari can taunt/distract the Arishok from time to time.
5) take a stam/mana pot every chance you get so you can keep using your abilities
6) if you are melee, make sure you have decent health - this is one fight where you really need a health buffer so you don't die in one hit.
7) as a mage I used the pillars constantly to avoid his charge
8) use your ability to increase damg: mages can increase amount of elemental damg a target takes, rogues have the rogue's mark thingy, etc...

Modifié par Torilund, 05 avril 2011 - 06:25 .


#238
Wulfram

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Aargh!
Image IPB
Was having a pretty fun fight, shooting him once or twice then dodging his attack by moving behind him. But then this happens, and the fight is over since the follow up attack kills before I can do anything.
Yeah, endless kiting could probably have beaten him, but that's just tedious and unepic.

#239
bigSarg

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I beat the Arishok in single combat everytime, even as a mage, the big thing is you can't face him toe-to-toe, you have to keep moving, run around till he charges and hes the farthest away from you then petrify him and throw every DPS spell at him you can, then start running again, stay out of reach.  Keep doing that and you can beat him, it just takes a little while, i never had him heal himself after I got him down to 50% health or less.  None of the repulsion or paralyse hexes work on him. I took less damage as a mage than as a warrior when I battled him, after I figured out how to beat him.  Also a good time to use mana potions is after you petrify him and before you throw all your DPS spells at him, the running around also helps with the potion cool-down timers.  You have to be patient and just take your time beating on him.  I didn't use any AOE spells because of the running around, you will probably move out of the range of those spells.  Don't be afraid to pause the game during the battle to prep spells or potions or to look around to find out where he is.

As a warrior, either 2-handed or with shield, seems to be the easiest, but you will use alot of health potions, I would have enough points in reaver so you can use the spell that heals you and does damage to the enemy(can't remember the name of the spell), but thats all the points I put into reaver.

#240
HolyWarrior21

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Majority strategy - DOT and kite.

Sure this works, but does anyone else feel like a sook for doing this? I'm just sayin!

Modifié par HolyWarrior21, 06 avril 2011 - 01:48 .


#241
bigSarg

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HolyWarrior21 wrote...

Majority strategy - DOT and kite.

Sure this works, but does anyone else feel like a sook for doing this? I'm just sayin!


Yes but for a mage there is no other option, a mage just isn't capable of fighting a melee fighter on its terms, instead of calling it kiting call it tactical meneuvering (sp?) if that helps. How you beat a boss is less important than actually beating it, fortunately none of the NPC's call you out for running around like a scared rabbit during the battle, so how it looks only matters to the player.  As far as I'm concerned whatever strategy works is a good one.

#242
HolyWarrior21

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http://fc05.devianta...imo-d3ccml5.gif

pretty much sums up the arishok duel as a mage then :)

Modifié par HolyWarrior21, 06 avril 2011 - 10:06 .


#243
Sidney

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HolyWarrior21 wrote...

Majority strategy - DOT and kite.

Sure this works, but does anyone else feel like a sook for doing this? I'm just sayin!


The whole running around in circles certainly feel lame. It is why a 1 on 1 fight isn't any good because you are part of a party for a reason -especially as a mage. It is in the end the only thing that works though and the processes is an endless mess of spells to hold him in place, DoT, rinse and repeat. Terrible fight but then again I think most boss enounters are usual more an excercise in patience than in thought.

#244
HolyWarrior21

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Most deftinatly, boss fights require patience and unlimited number of health and stamina pots rather than any real skill :)

#245
The Sapien

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not BioWare's proudest moment. Maybe, one day we'll look back and laugh. Today, I'm starting a new game because my DW Rogue has had enough of this joke of a fight. It's a dual and yet the biotch keeps downing health potions? Fine, sure, whatever. It's a drinking contest.

#246
The Sapien

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HolyWarrior21 wrote...

Most deftinatly, boss fights require patience and unlimited number of health and stamina pots rather than any real skill :)


My bigger problem is that boss fights have the weakest correlation between what you see and what is supposed to be happening without any cut scenes. Smaller fights almost look like real fights. Boss fights... defy all reason. My DW rogue slashed the Arishok with a thousand cuts and stabs via the same weapons that killed an Ogre, so what am I supposed to imagine while playing this? Then later, half way across the room, the Arishok swings his axe and somehow hits my rogue? These things don't make sense even in a DA universe. So, yeah, boss fights are worse than playing with mere dice in D&D. I'd rather not see the awefulness.

#247
zombitologist

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I tried to duel him as a warrior and it was still ridiculously tough. I had to drop down to casual.

#248
HolyWarrior21

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SwimDevil wrote...

I tried to duel him as a warrior and it was still ridiculously tough. I had to drop down to casual.


So did i.  In the end i downloaded sunnie22 item mods, which modify certain weapons and armours in the game to "evolve" ie improve with lvl up.  with the champion set and the Champions warblade, finally managed to kill him with little use of kiting.  If this is cheating, then too bad - its biowares fault for making a stupidly difficult battle.  Ironically my rougue had no trouble on normal? I suppose the 80% defence does help :) 

Modifié par HolyWarrior21, 07 avril 2011 - 11:03 .


#249
ent1

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He has 3 health potions for the duel, not unlimited. It's just a long fight. Attack him after he charges, then run away. If you are a rogue, use your bow. He is slowable/freezable, etc, but resists a lot, though combustion bombs seem to stun him every time, even on nightmare.

If you fight him as a group, move the party to one of the near corners of the lower part of the room. This puts you out of line of sight of the spear throwers on top, who will not move, and out of view of the Arishok, who will be tanked by invincible Isabela for a while (if she is there). If you plan ahead, electricity resistance is great for the whole Act 2 closer, as you can pretty much ignore the Saarebas.

The event is no different whether you have Fenris in your group or not, just the friendship/rivalry gain from dueling/not dueling Arishok. You can also give him Isabela and not fight him at all.

Modifié par ent1, 07 avril 2011 - 11:17 .


#250
HolyWarrior21

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ent1 wrote...

He has 3 health potions for the duel, not unlimited. It's just a long fight. Attack him after he charges, then run away. If you are a rogue, use your bow. He is slowable/freezable, etc, but resists a lot, though combustion bombs seem to stun him every time, even on nightmare.

If you fight him as a group, move the party to one of the near corners of the lower part of the room. This puts you out of line of sight of the spear throwers on top, who will not move, and out of view of the Arishok, who will be tanked by invincible Isabela for a while (if she is there). If you plan ahead, electricity resistance is great for the whole Act 2 closer, as you can pretty much ignore the Saarebas.

The event is no different whether you have Fenris in your group or not, just the friendship/rivalry gain from dueling/not dueling Arishok. You can also give him Isabela and not fight him at all.


Pummel strike with the stun upgrade works quite well on him too, saved my 2h warriors life once or twice, gave me enought time to get a health and stam. pot in and wack him a few times :)