I have made like 3 characters so far.
1. SnB warrior
2. Archer
3. Primal mage
I am currently using Aveline as my tank, the ELF 2 handed warrior(forgot name), and anders as my healer.
It is not working out to well for me lol... So I am going to make another character that I will stick with. There is no Arcane warrior anymore FML. So I think I am going to do a Blood Mage or Spirit Healer?..
Should I go Entropy/Arcane for blood...... Creation/Spirit for healer....
If you have advice on which yall think would be more fun please say which you like and why.
I am thinking about just doing Aveline as my only melee and have either 2 mages and 1 archer or visa versa. THoughts??
Or if there is aother character (any class) that you think I should try let me know.
Blood Mage/Spirit Healer,, Thoughts on which..
Débuté par
Firescue42
, mars 10 2011 12:37
#1
Posté 10 mars 2011 - 12:37
#2
Posté 10 mars 2011 - 01:43
Nothing?
#3
Posté 10 mars 2011 - 02:14
If you're going Spirit Healer, then pick up Horror and choose either Primal or Elemental. Primal is good for Nightmare since it doesn't have any friendly fire, but Elemental is better for Hard or Normal because you can freeze enemies and set up cross-class combos. The arcane tree is really good for the party-wide Arcane Shield and Elemental Weapons.
#4
Posté 10 mars 2011 - 02:20
I am new to the nightmare difficulty but thought I would give it a shot.. I am not new to RPG. but am not claiming to be godly at this game by any means. Which would be easier for nightmare? Or should I even attempt it?
#5
Posté 10 mars 2011 - 10:15
Nightmare is not a friendly difficulty level here. Only play nightmare if you want to redo battles constantly and for little reward (other than saying you got through nightmare). I find it to be too tedious for enjoyment. Also, spirit healer's aura seems to be bugged. If you survive multiple battles without turning it off its effects stack on you. I had it to the point where it would regen 1/4 of my health every second, utterly ridiculous.





Retour en haut






