Why so much hate on DA2 even though it has a great story?
#51
Posté 10 mars 2011 - 02:59
The problem with the story is that I have absolutely no idea what to do. I get a mission to go talk to these folks, and I do so, and I have no idea what the entire point was, or if it can even be considered a significant plot point. And therein lies another problem: namely that the game is fairly obvious about what actions will be reflected in future events, but in the most obtuse manner.
I knew going in that it would be a Rise to Power, but I thought there would be some overarching narrative. The game doesn't seem to have that, though there are dozens of points that would have made a fine story. The fact that it skips over time and is told via a framing device just make the story that much denser.
I truly did like the story to DAO because while it was a generic "save the world" fantasy, it hit on such a personal level. The Warden and crew and their own individual problems and personalities and how all that resulted in the manner in which the world was saved. DA2 seems to be about fetch quests.
#52
Posté 10 mars 2011 - 03:07
Andante78 wrote...
I personally am enjoying DA2's story, it feels a lot more relatable than the over done LOTR style plotline that has been done over and over. At first I was a bit dissappointed when it didn't seem as "epic"... but the story and it's style is starting to grow on me.
I am enjoying how you are trying to make a name for yourself and exploring the city doing the side quests have been a lot of fun. I also like the fact you have family involved, and since my main character is male, the beginning of the game with the mage sister, it almost reminded me of Imoen from BG2. They're both mages... and hell they even look somewhat similar.
The side quests so far have been great, with very morally ambiguous situations, which I love.
Also I've noticed that almost all the criticism of DA2 is due to the flashy combat (lol?), not having a isometric view(valid criticism), and some other interface/design decisions.
However isn't the story/dialogue, character interaction the soul of RPGs?
For instance I got eaten alive when I criticized the combat mechanics and some other design decisions of Baldur's gate 2 (I admitted I loved the characters and story and that BG2 deserves a 9/10), however these same people that says RPGs are all about story are saying that DA2 is the worst game ever not because of its story, but because of its interface and combat mechanics... WTF... hypocrisy much?
So let me get this straight.
Baldur's gate 2 (Awesome story/questionable mechanics/questionable combat) = BEST RPG EVER!!
Dragon Age 2 (Great story/questionable mechanics/questionable combat) = WORST RPG EVER!!!
... wait I'm confused
(Personally I think BG2 has a 9.5/10 worthy story and DA2 a 8.5/10 worthy story. DA:O maybe a 8.8/10 story)
BG 2 had mechanics that were questioned by a far more conservative breed of turnbased purist. Besides that group the combat and the overall game was leagues above DA:O and based on the demo DA 2.
#53
Posté 10 mars 2011 - 03:23
Andante78 wrote...
So let me get this straight.
Baldur's gate 2 (Awesome story/questionable mechanics/questionable combat) = BEST RPG EVER!!
Dragon Age 2 (Great story/questionable mechanics/questionable combat) = WORST RPG EVER!!!
... wait I'm confused
(Personally I think BG2 has a 9.5/10 worthy story and DA2 a 8.5/10 worthy story. DA:O maybe a 8.8/10 story)
No, let me set you straight:
Baldur's Gate 2 (Awesome story/DND mechanics/amazing combat primarily due to increased party size and a much more interesting magic system [and fun spells and items]) = BEST RPG EVER!!
Dragon Age: Origins (Awesome story/Great mechanics/Fun combat [loved the spell combos, and melee/range combat wasn't even that bad]) = SECOND BEST RPG EVER!!
Dragon Age 2 (Bland story with no focus/Meh mechanics/Fast paced combat, but that doesn't mean it is more fun than tactical combat) = WTF BIOWARE?
#54
Posté 10 mars 2011 - 03:38
#55
Posté 10 mars 2011 - 03:41
Seriously, though, this has the level of *story* that you would find in an open-world game... like Fallout 3 or Oblivion.
These are just simple ties between delievery quests and exploration.
However, DA2 is not an open-world game. So, essentially it becomes story lite.
I mean, seriously, how can I writer worth his paper make a story without an antagonist or a goal? It barely counts as a narrative, truth be told - and that would be fine if it was an exploration based openworld game, but it is not. Heck, it even has recycled maps.
This makes it an example of bad elements of both. It is a rpg without narrative, or an open world without an open world.
Both of which are synonyms for sucktastic.
#56
Posté 10 mars 2011 - 03:46
That's a pretty good description.StabbedInTheBack wrote...
It's true! We got the damned console gameplay, with mmo graphics and japanese fighting-game animations
While the story might be good, it's completely linear - I mean you used to be able to chat to random npc's in RPG's, sometimes you got some nifty info that way, in DA2 you can't even click on NPC's except when they have a quest or are vendors, you can't even chat with your group members.
It's like playing a movie there is barely any RPG element.
And the combat is just way to action based, it plays like a hack and slash game.
Modifié par MartinJHolm, 10 mars 2011 - 03:48 .
#57
Posté 10 mars 2011 - 04:27
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
#58
Posté 10 mars 2011 - 04:29
Read a book sometime.
#59
Posté 10 mars 2011 - 04:33
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
I must have missed something. Where was the story again?
#60
Posté 10 mars 2011 - 04:34
#61
Posté 10 mars 2011 - 04:34
tbsking wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
I must have missed something. Where was the story again?
Throughout the entire game......weren't you paying attention? <_<
#62
Posté 10 mars 2011 - 04:36
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
I must have missed something. Where was the story again?
Throughout the entire game......weren't you paying attention? <_<
There were a bunch of quasi fetch quests that distracted me.
Modifié par tbsking, 10 mars 2011 - 04:37 .
#63
Posté 10 mars 2011 - 04:41
tbsking wrote...
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
I must have missed something. Where was the story again?
Throughout the entire game......weren't you paying attention? <_<
There were a bunch of quasi fetch quests that distracted me.
Sadly....those were part of the story.
The story is Hawkes rise to power in the city of Kirkwall.
Those fetch quests were part of said rise to power.
I know how you feel though. I was waiting for a cliche fantasy story to start too, where I would be some one of a kind hero that would have to save the land from an ancient evil. But said fantasy story never came, instead I got to watch the Fall and Rise of Hawke.
#64
Posté 10 mars 2011 - 04:42
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
#65
Posté 10 mars 2011 - 04:46
Stoomkal wrote...
DA2 had a story?
Seriously, though, this has the level of *story* that you would find in an open-world game... like Fallout 3 or Oblivion.
These are just simple ties between delievery quests and exploration.
However, DA2 is not an open-world game. So, essentially it becomes story lite.
I mean, seriously, how can I writer worth his paper make a story without an antagonist or a goal? It barely counts as a narrative, truth be told - and that would be fine if it was an exploration based openworld game, but it is not. Heck, it even has recycled maps.
This makes it an example of bad elements of both. It is a rpg without narrative, or an open world without an open world.
Both of which are synonyms for sucktastic.
That.
EDIT: Also I will never like the fact that it is now more a hack n slash with little story; rather than Tactical combat with a story.
Modifié par HobowithABroadsword, 10 mars 2011 - 04:47 .
#66
Posté 10 mars 2011 - 04:50
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
#67
Posté 10 mars 2011 - 04:51
HobowithABroadsword wrote...
Stoomkal wrote...
DA2 had a story?
Seriously, though, this has the level of *story* that you would find in an open-world game... like Fallout 3 or Oblivion.
These are just simple ties between delievery quests and exploration.
However, DA2 is not an open-world game. So, essentially it becomes story lite.
I mean, seriously, how can I writer worth his paper make a story without an antagonist or a goal? It barely counts as a narrative, truth be told - and that would be fine if it was an exploration based openworld game, but it is not. Heck, it even has recycled maps.
This makes it an example of bad elements of both. It is a rpg without narrative, or an open world without an open world.
Both of which are synonyms for sucktastic.
That.
EDIT: Also I will never like the fact that it is now more a hack n slash with little story; rather than Tactical combat with a story.
It's only hack and slash if you played the console version. It's the same tactical version that we all know and love on the PC.
#68
Posté 10 mars 2011 - 04:52
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
#69
Posté 10 mars 2011 - 04:55
#70
Posté 10 mars 2011 - 04:55
tbsking wrote...
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
Not really, it's a popular story archetype.
Did you not know that most stories througout human history share various similarites?
For instance Star Wars draws a lot of it's story from The Odyssey.
#71
Posté 10 mars 2011 - 04:57
#72
Posté 10 mars 2011 - 05:00
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
Not really, it's a popular story archetype.
Did you not know that most stories througout human history share various similarites?
For instance Star Wars draws a lot of it's story from The Odyssey.
Scarface-esque architypes can be great if done correctly. For an excellent video game example, look no further than Grand Theft Auto Vice City (which was really a satire of Scarface). The execution in Dragon Age 2 just seems incredibly vapid.
Several times I actually sat back and asked myself "What the heck am I even doing?"
The execution was just incredibly poor.
#73
Posté 10 mars 2011 - 05:03
tbsking wrote...
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
I forgot to mention, there are a lot of differences between the two. The basic premise on the other hand is the same, but how the story plays out, and the events that occur throughout are vastly different. I only said the story was reminiscient of Scarface because the basic premise behind each story was the same lol.
Trust me, if sharing a basic premise were considered "ripping off", then movies like Star Wars would be considered ripoffs of books etc.
#74
Posté 10 mars 2011 - 05:07
tbsking wrote...
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
Not really, it's a popular story archetype.
Did you not know that most stories througout human history share various similarites?
For instance Star Wars draws a lot of it's story from The Odyssey.
Scarface-esque architypes can be great if done correctly. For an excellent video game example, look no further than Grand Theft Auto Vice City (which was really a satire of Scarface). The execution in Dragon Age 2 just seems incredibly vapid.
Several times I actually sat back and asked myself "What the heck am I even doing?"
The execution was just incredibly poor.
Do you think you could give me some examples?
#75
Posté 10 mars 2011 - 05:09
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
tbsking wrote...
Sulaco426 wrote...
Stoomkal wrote...
Sulaco426 wrote...
Dragon Age: Origins: Cliche story albeit great story(an ancient evil has awoken, you are the last person alive that can stop it), Great gameplay, Decent graphics = BEST RPG EVER!!!!1
Dragon Age 2: Better story (reminiscent of Scarface), same awesome gameplay as DA:O (no isometric view), better graphics yet art style kinda blows (Dem Ogres) =WORST RPG EVER XD
Guys seriously, DA2 had the same gameplay as DA:O if you played on PC (I pity you if you play it on a console). The story was arguably better because it is less of a cliche fantasy story. The only thing that really took a hit was the graphics/art style and suddenly the franchise is dead? Guys......allow me to be the voice of reason......don't you guys think you are going a little over board with this whole "DRAGON AGE IS DOOMED!!!" thing?
...
OMG!
"reminiscent of Scarface"
... did... did you just compare DA2 to Brian Depalma's classic film??
Really?
Also this: A cliche is used for a reason - they work.
Most people would regard a basic "narrative" as having a protagonist, an antagonist, and a goal. Even if your goal is simply a Macguffin to keep the narrative flowing, that is okay - you can focus on the tension between an antagonist and the protagonist.
DA2 had no antagonist and no goal.
It is like an open-world plot used to string together side quests, but even calling it a narrative is abit of a stretch.
Scarface:
A refugee from Cuba comes to Miami Florida and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power. Eventually he reaches the goal of becoming one of
the most powerful crime lords in Miami, only to have everything he
cared for taken away from him and his death ensues.
Dragon Age
2: A refugee from Fereldan comes to Kirkwall and faces hardship.
Throughout said hardship he makes friends and enemies, and eventually
starts to gain power, and eventually becomes a very powerful individual
in Kirkwall. How you play the character is left up to you.
The stories are basically the same thing.
You, sir, just accused Bioware of ripping off scarface. Have you no honor?
Not really, it's a popular story archetype.
Did you not know that most stories througout human history share various similarites?
For instance Star Wars draws a lot of it's story from The Odyssey.
Scarface-esque architypes can be great if done correctly. For an excellent video game example, look no further than Grand Theft Auto Vice City (which was really a satire of Scarface). The execution in Dragon Age 2 just seems incredibly vapid.
Several times I actually sat back and asked myself "What the heck am I even doing?"
The execution was just incredibly poor.
Do you think you could give me some examples?
Examples of good Scarface style stories, or times of frustration?





Retour en haut






