Save Game Editor/Money Editor
#76
Posté 19 mars 2011 - 02:15
#77
Posté 19 mars 2011 - 02:35
2. from the console:
3. runscript addxp x
replace x with the xp you need to reach the next level.
repeat process till you reach your desired level.
If someone's already worked out the xp required for each level 1 - 20, please post.
#78
Posté 20 mars 2011 - 07:34
#79
Posté 20 mars 2011 - 08:47
DnVill wrote...
Is there any way to add specific items to your inventory? I've got a bug in Act 3 where I can't get Grace to turn hostile so I can't loot The Champion headgear.
Visual Add Items Mod
social.bioware.com/url=http:/meforums.bioware.com/forums/viewtopic.html/forum/1/topic/307/index/6587675/1#6587675
#80
Posté 20 mars 2011 - 10:16
Rumeth wrote...
DnVill wrote...
Is there any way to add specific items to your inventory? I've got a bug in Act 3 where I can't get Grace to turn hostile so I can't loot The Champion headgear.
Visual Add Items Mod
social.bioware.com/url=http:/meforums.bioware.com/forums/viewtopic.html/forum/1/topic/307/index/6587675/1#6587675
Thanks a lot... worked perfectly
#81
Posté 24 mars 2011 - 07:53
open editor (not daosavegame). find and open your save game file (usually C:\\Users\\yourusername\\Documents\\BioWare\\Dragon Age 2\\Characters\\charactername\\Saves\\Slot_xx). click the plus sign.
to add to the main character double click "SAVEGAME_PLAYERCHAR".
double click "SAVEGAME_PLAYERCHAR_CHAR".
double click "SAVEGAME_CREATURE_STATS".
double click "SAVEGAME_ABILITYLIST".
here you will add a new line with a value for the ability tree you want (example: 210000 adds dual weapon). to make the tree active without a specialization point add another line the same as the first but change the last zero to one(example: 210001).
now click file, click save as, and save over your ****.das file. if you have more than 12 trees total it crashes, and remember hawk already has one just because he is hawk and therefor awesome.
adding to followers is almost the same.
double click "SAVEGAME_PARTYLIST".
double click "SAVEGAME_PARTYPOOLMAMBERS".
double click on the party member you want to edit (it will show named on the far right)
double click "SAVEGAME_CREATURE_STATS".
double click "SAVEGAME_ABILITYLIST".
from here its the same as above.
So if you find any more, or figure out what adding rogue/warrior to non rogue/warrior class does let me know. i may post a video later if i can get my camera working.
WARRIOR (?)
100000
WEAPON AND SHIELD
101000
TWO-HANDED
102000
VANGUARD
103000
DEFENDER
104000
BATTLEMASTER
105000
TEMPLAR
107000
REAVER
109000
BERSERKER
110000
ROGUE (?)
200000
DUAL-WEAPON
201000
ARCHERY
202000
SABOTAGE
203000
SPECIALIST
204000
SCOUNDREL
205000
SUBTERFUGE
206000
DUELIST
208000
SHADOW
207000
ASSASSIN
210000
MAGE (CAN USE STAVES)
300000
ELEMENTAL
301000
PRIMAL
302000
SPIRIT
303000
ARCANE
304000
ENTROPY
305000
CREATION
306000
FORCEMAGE
307000
SPIRIT-HEALER
308000
BLOODMAGE
309000
GUARDIAN
111000
TEVINTER-FUGITTIVE
112000
SWASHBUCKLER
211000
BIANCA
212000
VENGEANCE
311000
DALISH-PARIAH
312000
#82
Posté 25 mars 2011 - 02:47
#83
Posté 25 mars 2011 - 05:35
#84
Posté 26 mars 2011 - 06:28
DeeOhhGee wrote...
So used editor to dink around with adding tevinter fugitive, did all steps that solraven posted, saved up, went to play the game, now every save i try to load, from any character, even tried starting a new one, makes the game crash. Any suggestions? Or was it just epic fail on my part lol
sounds unrelated if you started a new game and it still does it, if you use steam try "verify game cash", or try restoring shadowcopy of all edited files and folders. it may just be coincidental.
P.S. to everybody, it is never a bad idea to backup files befor editing. i cant tell you how many timed i kicked myself in the butt after i messed somthing up and didnt backup.
#85
Posté 26 mars 2011 - 06:34
kldb wrote...
If any one is wondering how to alter money, I found that you can just use the "daosavegame" editor first to alter the value, then hit save in the file menu. Then open the same save using the editor and save it using "save as", replacing the previous save, without making any changes. You won't get the content is installed error because the editor formats the save to a dragon age 2 save. Might work for the other stats, but I haven't tried anything else yet.
the latest editor (0.5.0a) has been working flawlessly for me, i added money, stats, ap, tp, sp. i think you run into issues when you edit off the wall crap like attack speed or threat generation.
Modifié par sOLRAVEN, 26 mars 2011 - 06:35 .
#86
Posté 26 mars 2011 - 07:45
edit: nevermind, rebooted computer, and now it works again /shrug, thanks anyways guys
Modifié par DeeOhhGee, 26 mars 2011 - 07:49 .
#87
Posté 28 mars 2011 - 08:56
#88
Posté 01 avril 2011 - 05:29
Shmooglavuu wrote...
I just used the editor to increase rivalry levels with some characters, in order to prevent them from leaving due to in-game events (trying not to spoil here).
However, I noticed that the unique powers for rivalry did not activate when I edited the approval meter to -100 for these characters. I haven't tested it yet, but I'm wondering if these character's will still stay with hacked approval, or if there is some kind of trigger that I'm missing? And if so, how do I trigger the unique powers now that I've hacked the approval?
Anyone figure this out, looks like if you set the friendship or rival within the editor, you do not get the passive ability of the companion.
the assumption is to set the level at 45 or -45 depending on what you want and then ingame get an increase.
I'm comparing the saved games of my completed runs, to my brand new and have not yet found it.
EDIT:
Ok found out how to add them, but you have to go in and select the Ability (as if leveling up).
PER sOLRAVEN social.bioware.com/forum/1/topic/307/index/6445029/4#6740670
His post just above mine has the full paths.
The assumption w/ the editor is that you could have both passive abilities. ( I have not tried it)
GUARDIAN
111002 - Friendship
111003 - Rival
TEVINTER-FUGITTIVE
112002
112003
SWASHBUCKLER
211002
211003
BIANCA
212002
212003
VENGEANCE
311002
311003
DALISH-PARIAH
312002
312003
ROYAL ARCHER
213002
213003
Modifié par Factol Pentar, 01 avril 2011 - 06:21 .
#89
Posté 03 avril 2011 - 06:24
SteamPunks wrote...
My problem is how do I save in a way that makes my changes stick? I am trying to change rivalry/approval. Reading over my first post I do see that I was not entirley clear on that. I did read the post earlier up saying that just pressing save will not change anything and you must use save as. I for some reason can not save properly. I would think this would be extremley easy, but I'm obviously missing something.
I struggled with this too because I read that same post.
You need to press save after every value you alter. It's more accurate to think of that save button (the one at the bottom where you alter the rivalry/approval or other values) as a "refresh" or "update changes" button. It will make your change but won't save the file. Save As is used to save the whole file but it won't save your changes.
The steps should be:
Copy your save file to a back up folder.
Open the original save file.
Change the approval rating.
Press Save to update changes.
Use Save As to save your file.
If something strange happens: copy the back up save over the altered/original save file.
#90
Posté 03 avril 2011 - 01:44
also im curious as to whether other characters get the appropriate bonuses if you manually add them? if there is a favor change are the abilities without appropriate favor lost?
#91
Posté 07 avril 2011 - 07:23
sOLRAVEN wrote...
ROYAL ARCHER... is that DLC? i wonder if i can give that to characters without having DLC...
also im curious as to whether other characters get the appropriate bonuses if you manually add them? if there is a favor change are the abilities without appropriate favor lost?
yes The royal archer is the Exiled Prince DLC.
Not sure it seems a bit wonky, as I had to 'select' the ability as if leveling up, but I never really looked to see if Isabelea's buff was added to my warrior.
I've since went to this method.
Setting the rep to 45 or -45. then doing the companion quest, thus making the rep pop the appropriate bonus.
After that editing again to 95 or -95, then again doing a 'rep' quest to solidify the Friendship or Rival.
this way the game itself is making the appropriate changes. when the frienship or rival is triggered.
A fun combo was adding Blood Mage to Merril and cranked her CON way up.
#92
Posté 08 avril 2011 - 03:11
#93
Posté 16 avril 2011 - 09:54
#94
Posté 04 mai 2011 - 05:30
#95
Posté 04 mai 2011 - 05:51
No, but you can edit Origins save games in the DA Toolset.Daishar Vneef wrote...
Is there a way we could use this to edit the save game import from DA:O, Awakening and Witch Hunt?
#96
Posté 04 mai 2011 - 09:33
Sunnie22 wrote...
No, but you can edit Origins save games in the DA Toolset.Daishar Vneef wrote...
Is there a way we could use this to edit the save game import from DA:O, Awakening and Witch Hunt?
Since the problem is with DA2 not getting the correct history from DA:O, Awakening and Witch Hunt (things like the main character having killed Loghain, my romance with Morrigan not showing up, etc) I dont think that will help. For some reason it says Anders died at Vigil Keep even though he was in my party when I saved Amaranthine; go figure.
#97
Posté 04 mai 2011 - 09:38
That still won't matter, the flags are actually imported correctly, its just there are bugs in the main game with how it acts upon those flags.
#98
Posté 04 mai 2011 - 09:53
#99
Posté 04 mai 2011 - 10:29
Daishar Vneef wrote...
So the zz_vault_debug will still show them as being incorrect?
Vault debug will show you the flags that were imported from your origins save. I looked mine over and all of them were correct, but the game acted upon them incorrectly. Its not the flags or importing that is the issue, its how the game uses those flags. There are some fixes coming, though exactly when I don't know.
#100
Posté 04 mai 2011 - 10:50
Using the gibb save game editor there were only two flaws; first it showed that Avernus was doing both good and evil work...who knows, maybe he is doing evil work still in secret. The only other problem is that it didn't show my romance with Morrigan. I also didn't see any mention of the hero leaving with Morrigan during Witch Hunt but maybe because of the romance bug that doesn't show up either.
Modifié par Daishar Vneef, 04 mai 2011 - 11:23 .





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