So, I'm starting up a new character in DAO, basically just for the purpose of creating the 'perfect' backstory for my second playthrough of DA2 (unfortunately, my previous save files got lost in a hard drive crash). To this end, I pretty much want to make my Warden overpowered to speed things up. So, I want to start him off with a bunch of extra attribute points.
I figure the easiest way to do this would be to edit the save game file, but it seems the only way to do that is through the toolset. No problem, I've got Boot Camp. So, I switch over to Windows and bring the save file over, only to find out the toolset won't run without DAO being on my Windows partition. I'd really rather not have to drag the entire game over to that partition just for this.
My second thought was using the console, but adding attribute points seems to be one of the few things you can't do with the console (odd).
So, here I am. Any thoughts?
Save Game Editting
Débuté par
DominusNovus
, mars 10 2011 05:17
#1
Posté 10 mars 2011 - 05:17
#2
Posté 10 mars 2011 - 01:04
I think there are some mods that do this on dragonagenexus.
Or you might simply switch back to "Easy", which would be the simplest (and non-cheating) way... I'm on my fourth playthrough right now (casual gamer), and since i'm currently cutting through Nightmare like butter, I feel way overpowered for this game as it is...
Or you might simply switch back to "Easy", which would be the simplest (and non-cheating) way... I'm on my fourth playthrough right now (casual gamer), and since i'm currently cutting through Nightmare like butter, I feel way overpowered for this game as it is...
Modifié par Marvin_Arnold, 10 mars 2011 - 01:07 .
#3
Posté 11 mars 2011 - 12:25
Why don't you try tthis on your windows partition
pyGFF
http://social.biowar...m/project/1936/
Gibbed's Dragon Age Save Generator (you won't have to play the game)
http://social.biowar...m/project/4242/
pyGFF
http://social.biowar...m/project/1936/
Gibbed's Dragon Age Save Generator (you won't have to play the game)
http://social.biowar...m/project/4242/
#4
Posté 12 mars 2011 - 01:09
thestillwind wrote...
(you won't have to play the game)
Ooh, a "skip the complete game" mod? Briliant!
Is there something similar for DA2?
Now, seriously, I haven't tried it, but if you overpower your character, the adversaries also scale up. Might get you actually into more trouble than it's worth. I'd still say switch to Easy.
Modifié par Marvin_Arnold, 12 mars 2011 - 01:11 .
#5
Posté 13 mars 2011 - 09:42
Marvin_Arnold wrote...
thestillwind wrote...
(you won't have to play the game)
Ooh, a "skip the complete game" mod? Briliant!
Is there something similar for DA2?
Now, seriously, I haven't tried it, but if you overpower your character, the adversaries also scale up. Might get you actually into more trouble than it's worth. I'd still say switch to Easy.
I thought they scaled based on level, not attributes.
#6
Posté 14 mars 2011 - 05:53
HAH! Got ya there! Or you got me there, whatever.
Still, I don't know if overpowering is worth the time, since, if you've played DA:O a couple of times, you should have absolutely no problems on Easy...
I just found a fun post that you may like: Dragon Age, way overpowered
(I didn't mean the discussion following, although I'm with the poster telling the OP that he himself got way overpowered without hacking, just by levelling... same happens to me right now (lvl 16, and enemies fall like... um... like whatever simile comes to mind))
Still, I don't know if overpowering is worth the time, since, if you've played DA:O a couple of times, you should have absolutely no problems on Easy...
I just found a fun post that you may like: Dragon Age, way overpowered
(I didn't mean the discussion following, although I'm with the poster telling the OP that he himself got way overpowered without hacking, just by levelling... same happens to me right now (lvl 16, and enemies fall like... um... like whatever simile comes to mind))
Modifié par Marvin_Arnold, 14 mars 2011 - 05:58 .





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