I added it, yes it does work, but it makes all trees locked! ((it makes trees locked!))
Heal Cooldown Reduced to 10 seconds not working,
Débuté par
Talathion
, mars 10 2011 05:41
#1
Posté 10 mars 2011 - 05:41
#2
Posté 10 mars 2011 - 02:32
That mod's for the demo version.
#3
Posté 10 mars 2011 - 02:37
I'll be posting a fixed version this afternoon using the release version's files.
#4
Posté 10 mars 2011 - 04:09
daywalker03 wrote...
I'll be posting a fixed version this afternoon using the release version's files.
Wah-hoo!!!
#5
Posté 10 mars 2011 - 06:23
forgive me if its asking for too much or if others dont agree but i think 10 secs is too low, would it be possible to also give us a 30 sec version perhaps?
Thanks..
Thanks..
#6
Posté 10 mars 2011 - 07:28
daywalker03 wrote...
I'll be posting a fixed version this afternoon using the release version's files.
Please gives us a heads up when you do.
#7
Posté 10 mars 2011 - 09:56
id rather a 10 second heal with less healing, I like to spam.
#8
Posté 10 mars 2011 - 10:29
Yeah 10 seconds is a bit overpowered. I like it at 30 seconds for now.
#9
Posté 10 mars 2011 - 10:53
10 second version
And
30 second version
Just download whichever one you want and place it inside /Documents/BioWare/Dragon Age 2/packages/core/override.
And
30 second version
Just download whichever one you want and place it inside /Documents/BioWare/Dragon Age 2/packages/core/override.
Modifié par KwanGong, 10 mars 2011 - 11:05 .
#10
Posté 10 mars 2011 - 11:02
Is there a possibility for a 20 second version. I think 10 seconds is a bit to fast and 30 a bit to long. 
But thanks for the effort nonetheless!
But thanks for the effort nonetheless!
#11
Posté 10 mars 2011 - 11:04
#12
Posté 10 mars 2011 - 11:20
Thanks for the mod
#13
Posté 10 mars 2011 - 11:43
Thank you
#14
Posté 11 mars 2011 - 01:13
Mine also updated now.
#15
Posté 11 mars 2011 - 02:19
I've opened up your mod in GDApp to take a quick look and I see where the columns for cool down are labeled nicely. I don't suppose you know which value effects the amount healed? I like the idea of a shorter cool down but I would also like to have the amount healed reduced so that it doesn't make the spell too OP. Thanks for your initial work already.
#16
Posté 11 mars 2011 - 02:23
There's a new (1s) cooldown mod at DA-Nexus, and it works a treat. the one someone posted here yesterday would lock out, or completely disable mine and my allies abilities. here's where it is:
http://www.dragonage...ile.php?id=2146
http://www.dragonage...ile.php?id=2146
Modifié par Tommy6860, 11 mars 2011 - 02:23 .
#17
Posté 11 mars 2011 - 02:45
By looking at the gda, it appears the column labeled $15BDF19C may be the percentage healed, since it says .400000005960464
Modifié par chaos_915, 11 mars 2011 - 03:10 .
#18
Posté 13 mars 2011 - 05:04
KwanGong wrote...
20 second version
Have fun.
3 different versions ? You are aweome
#19
Posté 13 mars 2011 - 02:23
Thank you so much!
#20
Posté 19 mars 2011 - 12:43
Thankyou! The spell cooldowns in DA2 are to long.
#21
Posté 21 mars 2011 - 12:36
Can you create one of these for healing potion cooldowns as well please?





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