So I've noticed that pretty much everywhere I go my characters' voices have an reverb (be it the companions' banter, or cutscene conversations).
I was wondering if this is something that's particular to my game or if it's happening to everyone, or even if it was a design choice (given that most areas are quite tall and an echo would make sense).
Also, if it's a technical issue not a design choice, does anyone know how to get rid of it? Can't say that I'm a fan. I feel like I'm in a church everywhere. :-p
As a side note, I also get very slight clippings in ambient sound sometimes, anyone else notice that?





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