Pros:
- Combat! The combat was fun, fast, and visceral. I thought it was a lot of fun and a much better experience when in comparison to the first game. No more awkward shuffle, or awkward animations.
- "The Wheel" I for one like that they brought that system over to D-Age from Mass Effect. I don't think it's any different from choosing a sentence in the first game but who cares. It's totally innovation!
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Cons:
- Npcs. I didn't like the fact that I couldn't strike up conversations with my other party members any time I wanted to. I found it kind of annoying that the only time I got to really speak to them was right before, during, and right after one of their quests. Granted you can give a gift here and there too. The NPCs not having access to certain trees was kind of annoying too. For instances you can't make Isabella into an archer, and you can't turn sebastian intoa melee rogue. I found that to be some what annoying especially near the end when I cut my main healers throat and was kind of left with out one. I miss the interaction from the first game. I was a lot less attached to these characters. Except for Varric, he's one sexy dwarf. I'd make love to that voice and I say this as a straight man.
- Side quests/Areas. In D-Age Origins there was at least the illusion of change when doing random encounters, or doing a lot of the side quests. I found myself fighting identical looking mercenary groups through out the city in the same looking areas far to many times to my liking. Don't even get me started on that damn mine.... DON'T EVEN!
- Narrative. The story in my opinion was lacking. Not that it was terrible, but I don't think the pacing was very good and I didn't much care for the ending. Not so much it's closing but in the fact that there was no way to stay neutral or to work through the issues. Plus, I had to end up pretty much killing everybody anyways. Not to mention Merridith who turned Super Saiyan Four on me there at the end.
And there you have it. Sorry about spelling errors or grammatical errors. It's almost six in the morning right now.
Other random stuff:
Party member AI doesn't seem very intelligent. They liked to do... Very awkward and dumb things during chaotic combat situations. Ranged don't like to get back even when I tell them to etc. They'll go to the spot I post, then run back to where they just were seconds later.
Same maps over and over again. I touched on this but it becomes extremely clear during, and after chapter 2. Especially if you're like me and try to do all of the side quests.
No skills which was kind of sad, I'm the type of player who likes to pretend I'm the sly warrior. I like to intimidate and talk people down instead of always turning to violence. I miss intimidate/lie/convince.
Modifié par Ridrith, 10 mars 2011 - 12:00 .





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