NWN's camera controls are fine if you spend just a few moments ajusting it to your personal wishes. If there is a problem, it's more that there are so many people with so many different tastes in how the camera should work. You have the Badur's Gate players who like top down, the MMO players who like the "chase" cam with WASD controls, and so on.
The NWN2 camera is the result of Obsidian trying to implement a system that served a wide audience.
Personally i'm more of a "behind the characater and rotate" player, so the things as they are curtently in DA2 are perfectly fine with me.
We are living in the cinematic experience games era.
Reading isn't cool anymore.
That's what seperates RPG players from the Action/Adventure crowd. Cinematic games lead to alot of restrictions on player choice, and customalisation. And guess what RPG's are supposed to be, right - focus on character customalisation.
Most of us
can read you know, and our imagination can still fill in for any lack of cinematic feel.
I rather have more variety and character choice/customalisation, than one Cinematic cutscene I skip, anyway on my 2nd playthrough.
"Cutscenes are a sign of weakness" - Danny Bilson, THQ inc.