Backpack
#1
Posté 10 mars 2011 - 01:41
#2
Posté 10 mars 2011 - 01:46
#3
Posté 10 mars 2011 - 02:25
#4
Posté 10 mars 2011 - 03:34
jess879malagant wrote...
Which Merchant Can i Buy the Backpack Expansion from
Well I know I saw one availble from one of the Merchants in the first city you play at. Sorry I can't be more specific. Check wiki, they probably have it listed.
Edit: (According to Wiki)
Jean Luc (Hightown)
Tailor (Lowtown) - Not available after Deep Roads
#5
Posté 10 mars 2011 - 11:27
#6
Posté 10 mars 2011 - 11:36
Modifié par Connodor, 10 mars 2011 - 11:37 .
#7
Posté 11 mars 2011 - 12:09
#8
Posté 11 mars 2011 - 12:54
There are five backpack upgrades, getting all of them increases the capacity to 100.jess879malagant wrote...
Is there someway to increase backpack capacity or has it been limited to 50 for the purposes of looting.
1. Robes by Jean Luc, Act 1
2. Apparel Shop, Act 1
3. Mage Goods, Act 2
4. Robes by Jean Luc, Act 2
5. Robes by Jean Luc, Act 3
Locations:
Robes by Jean Luc (Hightown)
Apparel Shop (Lowtown)
Mage Goods (The Gallows)
Modifié par BTCentral, 11 mars 2011 - 12:56 .
#9
Posté 11 mars 2011 - 01:23
#10
Posté 11 mars 2011 - 01:24
Yes, sorry.Camilladilla wrote...
So does that mean I'm SOL on 20 more slots because I refused to look at vendors during Act 1 to stop myself from spending money while I was saving up my 50 sovereigns? Gaaaah!
Modifié par BTCentral, 11 mars 2011 - 01:24 .
#11
Posté 21 mars 2011 - 11:37
#12
Posté 22 mars 2011 - 12:31
karistom wrote...
That's freaking stupid tue backpacks should move to new vendors shouldn't be locked out if u did not know you had to buy them in act 1
there are several important items that disappear if you don't buy them or obtain them in Act 1 or Act 2
- Tome of Technique from Hubert's Goods Act 1
- Avernus Experiemental Draught, +2 attribute points, Act 1 (only if you imported save from DAO with Avernus alive)
- Tome of Technique Dalish merchant Act 2
- Tome of the Mortal Vessel Trinkets Emporium Lowtown Act 2
- Etched Ring of the Twins (knockback immunity) Golem Nexus Act 2
- Greater Tome of the Mortal Vessel (reward for reading one Evil Tome) Act 2
- +4 attribute points from puzzles in the Fade Act 2
- Reward from making a deal with Demon in the Fade Act 2 (your choice of +6 attributes, +1 talent/spell or 2 magic runes)
#13
Posté 22 mars 2011 - 07:42
naughty99 wrote...
karistom wrote...
That's freaking stupid tue backpacks should move to new vendors shouldn't be locked out if u did not know you had to buy them in act 1
there are several important items that disappear if you don't buy them or obtain them in Act 1 or Act 2
- Tome of Technique from Hubert's Goods Act 1
- Avernus Experiemental Draught, +2 attribute points, Act 1 (only if you imported save from DAO with Avernus alive)
- Tome of Technique Dalish merchant Act 2
- Tome of the Mortal Vessel Trinkets Emporium Lowtown Act 2
- Etched Ring of the Twins (knockback immunity) Golem Nexus Act 2
- Greater Tome of the Mortal Vessel (reward for reading one Evil Tome) Act 2
- +4 attribute points from puzzles in the Fade Act 2
- Reward from making a deal with Demon in the Fade Act 2 (your choice of +6 attributes, +1 talent/spell or 2 magic runes)
This should be stickied somewhere....
#14
Posté 22 mars 2011 - 09:06





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