For me AA causes some bright graphical glitches around the smoothed edges when there are certain effects in the background. I think this screenshot shows it quite well as you can see that it only happens along the edges that have the fire effect behind them.

The problem is more noticeable in some other parts. Especially the part with the orange barrier when entering the plague zone. This does happen in both ME1 and ME2, although super-sampling anti-aliasing works perfectly in ME1, but has this problem in ME2.
So what I'm wondering is if this is happening for everyone, or if it's happening only on certain GPUs/drivers.
My setup:
Radeon HD6950 2GB w/ Catalyst 11.2





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