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You did it again, Bioware writers


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#1
KaZumaSaru

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You've managed to slip in a subject matter that, whilst most people would not say its dark and gritty, is to people who have lost a very close family member recently.

Great execution of the Sibling-Deep Roads Expedition. It struck too close to home, so I redid it without the sibling in the exped and let them go away during Act 2. Better that way, personally, for me, as I've lost a sibling in similar circumstances.

Then you threw me for a huge loop when Mother Hawke ends up the next character to make an exit, and this one, no way that I could redo, would change the outcome.

THAT was even closer to home, as I personally am still grieving over a recently-deceased mother.

Oh dont take it negatively Bioware, you've done it again. You've engrossed me into a story and setting that I had to actually stop and go "okay, I have to stop." Very few games actually give me pause and consider what my RL emotions are from the game character's own. Excellent execution.

#2
NinjaRogue

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You could've made the Sibling into a Warden by bringing Anders with you. :D

#3
KaZumaSaru

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NinjaRogue wrote...

You could've made the Sibling into a Warden by bringing Anders with you. :D


That wasnt a real solution for me, as I ran through DA:O and sacrificed my Grey Warden character to defeat the Arch-Demon. I felt that self-sacrifice was better than having others die for me.