Anyone feel a little cheated siding with mages? (spoilers)
#176
Posté 13 mars 2011 - 07:41
In the end nothing you do makes 1 lick of difference and you actually do the mages more good (from player perspective of what you see) by siding with the Templars. You actually get to let some good mages escape. And let's face it... for as good as Hawke is suppose to be why didn't he set up the offensive at the front gate of the Circle? Instead you're half way back and defending a handful of mages when you could direct an army of magic from the front line and push back the hardest in a choke point.
Story fail, tactical fail, writing fail... I want my 35 hours back.
#177
Posté 13 mars 2011 - 01:43
LobselVith8 wrote...
JamesWebster wrote...
However! siding with the templars wasn't good either right? I mean, all the mage circles are like rebelling now right? Soooo that = bad? so my QUESTION is... what happens to the circles if i side with the mages, just so i know what to expect on my second playthrough, im already shocked as it is.
I liked the ending when I sided with the mages. Merrill, Anders, Aveline, and Varric sided with me. I convinced Fenris to side with me later on when I referenced the Circle as slavery. I kept Anders with me, and Sebastian left because of that decision. In the end, the other Circles across Thedas are inspired by the act of defiance made by Hawke and the Circle mages of Kirkwall, and free themselves from Chantry and templar control. Cassandra wants Hawke to basically talk all the mages down because he's a symbol of revolution, but he's disappeared with his LI.
Okay I'm definatley going back and siding with the mages then, seems more of a 'good guy' ending to me.
something that fits right with me, thanks for clearing the air for me
#178
Posté 13 mars 2011 - 01:50
It's not black and white. There's good and bad on both sides. I'm just surprised Orsino went so far as to turn himself into a goddamn Harvester. God DAMN. He seemed so reasonable.
Cullen gets three cheers from me, especially since he joined in the final battle (in my game, at least). What totally came out of left field was ZEVRAN joining the final battle.
#179
Posté 13 mars 2011 - 01:51
#180
Posté 13 mars 2011 - 02:04
Nathan Redgrave wrote...
Wait, Fenris joined you when you compared the Circle to slavery? I did that, and he still fought me. Must have something to do with his Friend rating.
I can imagine it does I did the exact same thing but Fenris joined me as soon as I said that.
thats saying though I was not that friendly with him though he was no good for what I needed in my squad especially considering I am the warrior in my game (i run normally with Varric, Merrill and Anders but sometimes Isabella instead of Merrill)
Modifié par TomY90, 13 mars 2011 - 02:06 .
#181
Posté 13 mars 2011 - 08:54
Nathan Redgrave wrote...
Wait, Fenris joined you when you compared the Circle to slavery? I did that, and he still fought me. Must have something to do with his Friend rating.
He joined me as well when I compared the circle to slavery, although my friendship rating with him was high.
#182
Posté 14 mars 2011 - 01:55
(i could see if my team was losing the fight and he was desperate, but that wasn't the case which in turn would actually have made SOME sense at least)
At that point i'm fighting all sorts of Abominations all over the place as i leave with no normal/innocent mages to be seen, basically from my standpoint i massacred the whole lot, Templar, mages, Orsino, Fenris, Anders, Meredith... i mean what the heck??
Yes Anders was my choice (and i'm glad for it), i didn't like him and he blew the chantry up.
Most of this seemed to be just a lack of a couple short cutscenes to clearly illustrate that there is a reason for why these characters must be killed picking the mages side i think should warrant some sort of explanation beyond oh look this room is full of abominations, another good cutscene would be, damn templars are overwhelming my team *Orsino resorts to blood magic in an attempt to save whoever's left, turning into a Harvester*
Instead all i got was mindless combat against everyone which was sad.
Oh i forgot to add City Guards to the mix that were with Fenris, even though i had Aveline on my team at the time...
Modifié par Destrega, 14 mars 2011 - 02:04 .
#183
Posté 14 mars 2011 - 04:27
It was great to see the Templars crack the ****s at Meredith and side with me at the end, funnilly enough they made an Apostate Mage (Me) the Viscount.
For people not understanding why Orsino turned to blood magic (which he adequately explains he knew about from monitoring the Blood mage that killed your mother), he was backed into the corner via the ongoing Annulment, as were all the other mages you were executing.
#184
Posté 17 mars 2011 - 01:55





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