I've seen some other people with the same problem, but can't find any word from Bioware on it. I'm hoping a DX11 fix patch is on the way. This is the kind of release I'd expect from Ubisoft... Bioware done goofed
Game locks up on area transitions
Débuté par
aknightofni
, mars 10 2011 05:26
#1
Posté 10 mars 2011 - 05:26
Every time I hit an area transition, I have a 50/50 chance that the game will lock up and require a hard restart. Running in fullscreen / DX11. Anyone had any luck fixing it?
I've seen some other people with the same problem, but can't find any word from Bioware on it. I'm hoping a DX11 fix patch is on the way. This is the kind of release I'd expect from Ubisoft... Bioware done goofed
I've seen some other people with the same problem, but can't find any word from Bioware on it. I'm hoping a DX11 fix patch is on the way. This is the kind of release I'd expect from Ubisoft... Bioware done goofed
#2
Posté 10 mars 2011 - 05:40
I've the same problem. The game freezes on loading screens sometimes.
#3
Posté 10 mars 2011 - 09:15
change DX11 to DX9 its should work better, good luck





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