Upgrading companion armor?
#1
Posté 10 mars 2011 - 06:09
You chose one of three clases for Hawke, each has diferent sets of armor. (robes, leather, plate)
All the companions in the game do not equip armor that you find, but rather companion-only armor.
Armor for all three class types will continue to drop in the game, even though 2/3 of it will be largely useless to your Hawke's class.
All of the bonus content armor sets(deadspace, blood dragon) are useless to a mage Hawke and you may as well vendor them since no one else can equip them.
Sounds rather ****ty to me that more than half the equipment drops are useless to you, no matter what. Must suck for people who baught deadspace 2 just for the dragon age 2 armor and then rolled a class that doesn't use it.
Does this change later in the game? I admit, I'm only on chapter one, but it's unusual that theres no armor upgrades for your buddies at all... especialy when you pick up all this great stuff that would suit their classes. Maybe it's just not implemented yet? Do I purchase DLC to allow me to equip my allies with armor?
I can tell them what rings to wear, how to put on their belt, and what weapon to use... but my inventory of armors are usless? If they want my allies to keep their unique look, they could simply have the armor not change their appearance or at least include companion specific armor upgrades at shops and drops from monsters.
#2
Posté 10 mars 2011 - 06:11
#3
Posté 10 mars 2011 - 06:17
#4
Posté 10 mars 2011 - 06:20
#5
Posté 10 mars 2011 - 06:20
#6
Posté 10 mars 2011 - 06:28
If you look at your companions paper doll, under their armor there are 4 slots. These are the upgrade slot that you can buy (or find?).
I m still just in Act 1, and there are 2 upgrades that you can find on vendors. You have to look though under the crafting heading.
For example, 1 upgrade was for Varric giving his armor 1 rune slot.
#7
Posté 10 mars 2011 - 06:29
I hate trash loot. I just find it entirely a wate of space and could have easily been replaced by just gold. Some loot is great to pick up i agree, but excess amounts of unneeded and trash loot just grates on my nerves.
Now to deal with all the spare armor could i would have added some sort of crafting system that lets you break down a piece of armor to upgrade other bits of armor with. That could work great with companion and your own armor.
#8
Posté 10 mars 2011 - 06:36
Siven80 wrote...
While i do prefer the unique look of the companions armor, i do agree with your points.
I hate trash loot. I just find it entirely a wate of space and could have easily been replaced by just gold. Some loot is great to pick up i agree, but excess amounts of unneeded and trash loot just grates on my nerves.
Now to deal with all the spare armor could i would have added some sort of crafting system that lets you break down a piece of armor to upgrade other bits of armor with. That could work great with companion and your own armor.
Welcome to the no win scenario!
While I also would rather not bother with trash loot.....
If the game did not have it many would rip it apart for having a 'dumbed down' loot system.
If all loot dropped was useful, you would then have 20 sets of armor that would essentially be the same. Another reason many would rip the game apart.
No way for Bioware to 'win' on Inventory.
Modifié par bill4747bill, 10 mars 2011 - 06:36 .
#9
Posté 10 mars 2011 - 06:37
#10
Posté 10 mars 2011 - 06:42
#11
Posté 10 mars 2011 - 06:43
#12
Posté 10 mars 2011 - 06:46
You can still give them amulets, rings, belt, weapons, runes.. and there's much more variety and loot options with just those in this game.
#13
Posté 10 mars 2011 - 06:46
#14
Posté 10 mars 2011 - 06:47
#15
Posté 10 mars 2011 - 06:48
#16
Posté 10 mars 2011 - 07:02
bill4747bill wrote...
Siven80 wrote...
While i do prefer the unique look of the companions armor, i do agree with your points.
I hate trash loot. I just find it entirely a wate of space and could have easily been replaced by just gold. Some loot is great to pick up i agree, but excess amounts of unneeded and trash loot just grates on my nerves.
Now to deal with all the spare armor could i would have added some sort of crafting system that lets you break down a piece of armor to upgrade other bits of armor with. That could work great with companion and your own armor.
Welcome to the no win scenario!
While I also would rather not bother with trash loot.....
If the game did not have it many would rip it apart for having a 'dumbed down' loot system.
If all loot dropped was useful, you would then have 20 sets of armor that would essentially be the same. Another reason many would rip the game apart.
No way for Bioware to 'win' on Inventory.
Solution:
Take the loot meta-system from Origins and don't change it?
#17
Posté 10 mars 2011 - 08:00
Proviant_germany wrote...
bill4747bill wrote...
Siven80 wrote...
While i do prefer the unique look of the companions armor, i do agree with your points.
I hate trash loot. I just find it entirely a wate of space and could have easily been replaced by just gold. Some loot is great to pick up i agree, but excess amounts of unneeded and trash loot just grates on my nerves.
Now to deal with all the spare armor could i would have added some sort of crafting system that lets you break down a piece of armor to upgrade other bits of armor with. That could work great with companion and your own armor.
Welcome to the no win scenario!
While I also would rather not bother with trash loot.....
If the game did not have it many would rip it apart for having a 'dumbed down' loot system.
If all loot dropped was useful, you would then have 20 sets of armor that would essentially be the same. Another reason many would rip the game apart.
No way for Bioware to 'win' on Inventory.
Solution:
Take the loot meta-system from Origins and don't change it?
Thinking there is a "no win" and "no solution" is bogus. Other games have plenty of viable solutions. Bioware prefers to simply remove systems that are wonky rather than fixing them. It's called "streamlining"





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