My HNM has the Templar specialization and is very much a straight-arrow kind of a character. In fact I've deliberately made him sort of annoying in that way since I haven't had any Chantry-sympathetic characters so far and I wanted to see how that worked in terms of changing the game at all. So anyway, he made it to Redcliffe Castle and was presented with The Connor Dilemma. Naturally being a HNM he doesn't want to kill an Arl's son, but also being a straight-arrow Chantry-follower, he doesn't want to use blood magic to save him either. So off they go to the Circle of Magi. In the course of the Broken Circle quest he sides with the Templars, as you might expect. Irving hands himself and the few remaining Mages over to Gregoir for judgment and the Codex now says that Irving and
all of the Circle Mages are dead (except Wynne, of course, who was allowed to leave with the Wardens). So Ser Tight-**** Cousland traipses back to Redcliffe Castle to tell Isolde "Sorry, there will be no Mages from the Circle, I shall now go upstairs and kill your child." Because he now has even less desire to use Blood Magic after what he's seen in the Tower. It's very tragic, and a good character-development crisis point for him as he has to decide which of his principles is more important, but still not easy to play through.
AND THEN. . .He goes back to camp and gets predictably reamed by Alistair, after which he picks himself up off the dirt and spots good old Emissary
Mac Tir Pether by the Allied Supply Crates! At which point he pokes him and says "Uh --wait. The templars are still working with Mages?" And Pether answers, "Oh yes, there are still quite a few Mages at the Tower."
Huh???
Does that mean that, if I'd gone back to camp before Redcliffe Castle, I could have gotten hold of some Mages to send to the Fade after Connor's demon? Or is it all just a big tease?

:huh:

