The Spamming Troll wrote...
i dont think i really agree with that. the first time i played ME2 it felt like a huge shoutout to the old forum. even the fact that blasto the hanar is in the game should be enough representation that bioware does listen to its forumites. i dont think you can deny a forum as a representaion of the direction a game is going just becuase its filled with highly opinionated "mental masterbators."
i think most of the heat we see in these arguments stems from frustration on both sides. i never thought in a million years that i wouldnt apreciate playing ME2, untill i played it. i dont think its impossible to make both sides happy either. it seems almost obviouse to me ME3 needs to be equal parts ME1 and ME2 however that may be possible.
but your right, its all opinion, and in a way no one is really wrong or right, i guess.
I'd actually like to think you're right, and I don't think that Bioware 100% ignores the reaction on these boards, but as with the Blizzard boards, there's so much random noise and active campainging, how could they take it seriously?
I remember the old boards but most of what they changed the professional critics hated as well. And now there seems to be a lot more noise but maybe I'm just putting on my rose coloured glasses.
As to what you want, I won't disagree. In fact, I think there is actual little real disagreement on these boards in what would make a great game. Despite what the trolls say, there really aren't any COD fans here; we're all RPG fans. We may have slightly different priorities but that seems to lead to what they call the "tyranny of small differences".
For example, I didn't mind the locker inventory system. It lacked a sufficient degree of personalization, which I paid for in the DLC, but overall, it sufficed. Would I object to a GOOD inventory system being restored to the series? Of course not. I love personalization. Would I prefer they spend more time working on characters and the story instead of changing core mechanics that I could live with. YES.
So how much do we disagree? We both want more personalization. We both want great characters and story. We know that Bioware has a limited budget and timeframe. So I feel that spending time on inventory (beyond giving us more locker system options) is a waste of time. You might not. We don't really disagree in what makes a great game, we just have slightly different priorities. And somehow, that leads to thread after thread of insulting each other. Bleh.
I enjoy threads arguing about these priorities and what critical facets are required for an RPG, I just wish they wouldn't get so personal and people wouldn't question each others's RPG credentials or passion.
Modifié par Whatever666343431431654324, 11 mars 2011 - 05:20 .