This is on a PS3. After I kill monsters they take a variably long time to drop their loot. Sometimes it's instant but the longest was 2 minutes and 38 seconds (yes I timed it), but I would say there is a delay of 10+ seconds 75% of the time. The game doesn't freeze, after the monster is dead the music changes back, my pc's put their weapons away and I'm free to move around but the monsters can take a long time to shimmer and become highlighted to drop loot. There doesn't seem to be any pattern to it either, like multiple mobs or excessive gore on or off, etc. I really like this game but after killing over 1000 monsters and waiting around for over probably 10 hours for loot to drop has killed my desire to re-play it and just trade it in. Thanks for any help you can provide.
PS3 - dead mob loot drop lag
Débuté par
puckaveli
, nov. 16 2009 01:19
#1
Posté 16 novembre 2009 - 01:19





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