Single character stuck in slow motion
#476
Posté 26 mars 2011 - 04:09
#477
Posté 26 mars 2011 - 05:02
#478
Posté 26 mars 2011 - 05:12
Luke Barrett wrote...
Ravenfeeder wrote...
Bizarrely the Isabella bug didn't used to happen to me but now it does. Haven't a clue what the trigger was.
We're under the impression that a main cause of this is the Friendship buff in conjunction with the Maker's Sigh issue where passives are breaking.
Don't know exactly what you mean by "in conjunction with", but I can tell you that I have the friendship bug and I've never used Maker's Sigh.
#479
Posté 26 mars 2011 - 05:24
Modifié par Luke Barrett, 26 mars 2011 - 05:24 .
#480
Posté 26 mars 2011 - 05:43
Modifié par wylin923, 26 mars 2011 - 05:44 .
#481
Posté 26 mars 2011 - 06:45
What is this "save editor" of which you speak? I've never heard of it before, but I'm having this bug and my game is just impossible to play at this point. Is this save editor a possible temporary fix?Fredvdp wrote...
Not sure if this is supposed to happen but even if Isabela and Sebastian are not in my party I am receiving their friendship buffs according to the skills screen. I don't actually receive the buffs because I reset them to normal values using the save editor.
#482
Posté 26 mars 2011 - 06:50
Luke Barrett wrote...
I'd like to point out that I said the main cause and not the only cause for this. You can still have this occur without using Maker's Sigh, it's just not as likely.
Nevertheless I do not think that is correct. Imho the people that claim they don't/didn't get the bug are probably just inattentive. The tiny symbol in the lower right corner is easy to miss if you don't pay attention and if you do not use Isabela and/or Sebastion frequently the effects of the bug should be barely noticeable.
What I'm saying is that I'm pretty sure everyone gets the bug if they don't avoid the triggers*, with or without having used Maker's Sigh earlier.
Or have you actually tested that you can play through the game with Isabela in your party bug-free? Without paying special attention to avoid the triggers that is. No offense, but I highly doubt it.
*For those who don't know, there are some very well documented triggers for the companion friendship bonus bug that someone was so kind to figure out for us.
#483
Posté 26 mars 2011 - 07:26
#484
Posté 26 mars 2011 - 08:49
Thank you so very much! My attack speed was at -70; I couldn't even manage small battles without throwing up my hands and wishing I could leave Hawke out of my party. How likely is it to corrupt my game files, though? Not to sound ungrateful. It's just a bit of a concern.taliesyn wrote...
The save editor is DAO saved game editor. You can search for it on the internet and download a copy. Then open a save game using DAO saved game editor, change your attack speed to 0 (if your character is slow, it's probably a - value; mine was -57!), save your game. Hawke's attack speed should be back to normal. Good luck!
Thank you again!
#485
Posté 26 mars 2011 - 09:46
#486
Posté 26 mars 2011 - 10:48
#487
Posté 26 mars 2011 - 10:51
#488
Posté 26 mars 2011 - 11:36
#489
Posté 26 mars 2011 - 11:36
Yes I really am a computer newb :/
#490
Posté 26 mars 2011 - 11:48
Okay, Luke. Tell Bioware to send all us folks who got caught with this nasty bug the next "premium content" on the house! If not, we're all going to bill them for our time trouble shooting this unless you guys are going GNU with the game.
#491
Posté 27 mars 2011 - 12:10
taliesyn wrote...
@ Vint1 -- totally sympathize with your disappointment and the seemingly lack of response from Bioware. Try the Nexxus mod to help you continue your game. If that doesn't work (it wouldn't work for me for some reason), I recommend that you look into editing the attack speed of your saved game using DAO saved game editor. It made all the difference between a playable and non-playable game for me.
Well, I am skeptical of that fix. On the Arishok duel I had the bug but didn't notice - the duel could have ended in fifteen fewer tries if I didn't have it. I took this as actual difficulty. The fight was difficult, but definitely unintended difficulty was added. The fix reverses damage but doesn't keep the game in a fixed state, so playing further will damage it.
I'm also hesitant to play the game in this state using a temporary fix, as that leaves a bad taste in my mouth. It's like supporting releasing the game in such a state - I take an inconvenient temp fix and still play their game and give them money/satisfaction.
I'm reaching the end of my rope, here. I don't want to abandon the DA franchise but I don't want to support this. :/
Edit: Just to make it clear, I want to thank Bioware for looking into this and fixing this. I appreciate everything you guys do, and you have a very thankless job. I'm mostly pointing at the tiny development window for a game that called for way more time spent on it, and how it shows, which probably isn't Bioware's fault whatsoever. I'm cool with the bug taking 2 weeks or even 6 weeks or more to fix, as long as it's fixed before the game is released, not after.
Modifié par Vint1, 27 mars 2011 - 01:56 .
#492
Posté 27 mars 2011 - 12:31
And Bioware were aware of the problem -
"- In rare cases, character statistics can become corrupted in a manner that does not block progress but might make combat easier or more difficult than intended. For example, Hawke might not sustain injuries after falling in combat or might develop a negative damage resistance score."
Straight out of the game's readme.txt file...The only two misleading things are that - it is that it's appearantly NOT that rare and how exactly having your character neutered in attack speed and damage resistance doesn't block your progress on Hard/Nightmare difficulties?
Anyway, the game is great i love every minute of it and i really hope Bioware can straighten up the mess they've put themselves into. I am sure all of the peeps in those forums deeply respect their work, during all those years.
Tuesday - 3 weeks post release - let's see if we will see a patch by then.
Vint1 wrote...
taliesyn wrote...
@ Vint1 -- totally sympathize with your disappointment and the seemingly lack of response from Bioware. Try the Nexxus mod to help you continue your game. If that doesn't work (it wouldn't work for me for some reason), I recommend that you look into editing the attack speed of your saved game using DAO saved game editor. It made all the difference between a playable and non-playable game for me.
Well, I am skeptical of that fix. On the Arishok duel I had the bug but didn't notice - the duel could have ended in fifteen fewer tries if I didn't have it. I took this as actual difficulty. The fight was difficult, but definitely unintended difficulty was added. The bug reverses damage but doesn't keep the game in a fixed state, so playing further will damage it.
I'm also hesitant to play the game in this state using a temporary fix, as that leaves a bad taste in my mouth. It's like supporting releasing the game in such a state - I take an inconvenient temp fix and still play their game and give them money/satisfaction.
I'm reaching the end of my rope, here. I don't want to abandon the DA franchise but I don't want to support this. :/
Edit: Just to make it clear, I want to thank Bioware for looking into this and fixing this. I appreciate everything you guys do, and you have a very thankless job. I'm mostly pointing at the tiny development window for a game that called for way more time spent on it, and how it shows, which probably isn't Bioware's fault whatsoever. I'm cool with the bug taking 2 weeks or even 6 weeks or more to fix, as long as it's fixed before the game is released, not after.
Modifié par Tuphead, 27 mars 2011 - 12:35 .
#493
Posté 27 mars 2011 - 12:47
Eollodwyn wrote...
Thank you so very much! My attack speed was at -70; I couldn't even manage small battles without throwing up my hands and wishing I could leave Hawke out of my party. How likely is it to corrupt my game files, though? Not to sound ungrateful. It's just a bit of a concern.taliesyn wrote...
The save editor is DAO saved game editor. You can search for it on the internet and download a copy. Then open a save game using DAO saved game editor, change your attack speed to 0 (if your character is slow, it's probably a - value; mine was -57!), save your game. Hawke's attack speed should be back to normal. Good luck!
Thank you again!
The more you use it and the more values you edit the more likely you are of it corrupting your savegame.
#494
Posté 27 mars 2011 - 03:24
#495
Posté 27 mars 2011 - 03:42
Do not punish your loyal customers by forcing them to wait for a patch to continue their game. If you don't address this in the next few days, I promise you - I will NOT purchase another EA game until it comes down to at least half it's original value.
#496
Posté 27 mars 2011 - 03:53
#497
Posté 27 mars 2011 - 04:01
(Page 19 of this thread has fix info)
I think Bioware has done a terrific job with DA2. This bug is a real head-scratcher.
I have no doubt this will be addressed. In the meantime, please make it easier for customers to work around it. I understand not wanting to taint the game by announcing a fault like this to people who never get struck by it. (Over multiple playthroughs, I doubt anyone would get by without it.)
Why not add this to the Major Issues List?
#498
Posté 27 mars 2011 - 04:06
Gloatie wrote...
My question, at this point, is why the community's solution to this hasn't been stickied and/or posted in the Major Issues List.
(Page 19 of this thread has fix info)
I think Bioware has done a terrific job with DA2. This bug is a real head-scratcher.
I have no doubt this will be addressed. In the meantime, please make it easier for customers to work around it. I understand not wanting to taint the game by announcing a fault like this to people who never get struck by it. (Over multiple playthroughs, I doubt anyone would get by without it.)
Why not add this to the Major Issues List?
Pretty sure it isn't stickied because the save editor has some level of risk to it(?)
#499
Posté 27 mars 2011 - 05:32
#500
Posté 27 mars 2011 - 07:12
I mean, its not a small, rare bug that I can tolerate. Its gamebreaking. And its one I must wait to be fixed so that I an continue playing the game?
Not right, man.





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