And what is masterful about killing off your mother in the worst possible way? That's just the simplest, easiest and cheapest plot device ever. So we give our hero a family and then we kill them off. Yeah, very deep, very creative. It's not like it happens in any video games ever. But you know what, there must be people who like this kind of thing, so I am not surprised someone likes it.JoshMeinzer wrote...
AlexXIV wrote...
Well I'd even half way accept that Bioware think it was a good idea to introduce a hero with family just to kill them off to harvest a few tears. But as I said I wasn't and am not sad. Just angry at Bioware for doing it that way. Even below the belt is an understatement for that and if I was a Bioware employee I would be ashamed right now. And it is not about dramaturgy. It's just about being creepy and freaky and destroying my immersion at that point. And my willingness to finish the game.
Creating humour or satisfaction (ding, level up!) in a game is easy. Creating a moment of actual disgust, anger and helplessness is masterful. If they had just killed her right off, it wouldn't have hurt. I honestly expected that once we'd got a few hours in the game, she'd be around to the end for the usual happy ending.
Congrats to Bioware for knocking me on my ass. This isn't a PG story for some happy, linear video game. This is a tale of tragedy.
Finding Hawke's captured mother
#26
Posté 11 mars 2011 - 04:31
#27
Posté 14 mars 2011 - 09:10
#28
Posté 14 mars 2011 - 09:12
Voods07 wrote...
Did anyone almost throw their chair out the window when you saw what happened to Liandra? I almost did in a fit of rage.
I'll comapre its jaw-dropping factor to that of Mass Effect 2's openening scene. Very sad/shocking.
Still not convincing enough, and because it happened right after the other families deaths I was kinda like "Well, Hawke looks like he is taking it pretty well."
I'm pretty sure, if I was him, I'd have went insane and been a MUCH LESS stable character.
But this was not portrayed well at all.
Meh. Pitiful.
#29
Posté 14 mars 2011 - 09:30
#30
Posté 14 mars 2011 - 09:39
It wouldn't have bothered me so much had it not been stumbling about. I wish I could skip that next time. Call me neglectful offspring, but that was sickening.
#31
Posté 14 mars 2011 - 09:58
#32
Posté 14 mars 2011 - 09:59
The absurdity of seeing the woman lumbering around like a Frankenstein-esque monstrosity was in that gray zone between disturbing and flat out laughable.
I don't see why this quest is even necessary. Hawke doesn't grow as a character because of it and it's not like he/she isn't acquainted with the concept of losing family members to tragic circumstances.
What really puzzles me is how Hawke does not descend into madness or at least fits of rage at some point considering his/hers rather troubled history. But then Hawke suffers from Shepard Syndrome: being a brickwall against which attempts of growth or humanity are shattered.
#33
Posté 14 mars 2011 - 10:28
Whoever thought it would be cool to have a quest where your mother gets randomly abducted and dismembered, and then have her head sewn on another body, needs to see a shrink.
#34
Posté 14 mars 2011 - 10:40
#35
Posté 14 mars 2011 - 10:49
Well funnily I find it more appaling than sad either. For once Bioware's obvious purpose. Then the way they did it. Then that there was no sense whatsoever. I mean the murderer was crazy because he couldn't deal with the fact that his wife died. So he has the most intelligent plan to piece her together from bodyparts of other women. Which makes totally sense since he misses the body and not the soul which is lost anyway. Even if he succeeds it will only be a sort of patched together thing that doesn't really resemble his lost wife much since all the scars etc. So if there was any sense in it then he'd just took Hawke's mom and used the bloodmagic to make her love him. unless he had a special foot, hand, etc. fetish so she must have exactly looked like his wife with no regard to the fact her mind/soul was the one of another. So he could have someone who loved him and it worked out but he thought it is better to go frankenstein. I can't believe that so many people actually applaud bioware for that. Calling it stupid is just the nice and modest way to describe it.flakmeister_mcg wrote...
Maybe it's the cybertronic implants in me, but the mother's abduction quest left me only wierdly baffled.
The absurdity of seeing the woman lumbering around like a Frankenstein-esque monstrosity was in that gray zone between disturbing and flat out laughable.
I don't see why this quest is even necessary. Hawke doesn't grow as a character because of it and it's not like he/she isn't acquainted with the concept of losing family members to tragic circumstances.
What really puzzles me is how Hawke does not descend into madness or at least fits of rage at some point considering his/hers rather troubled history. But then Hawke suffers from Shepard Syndrome: being a brickwall against which attempts of growth or humanity are shattered.
Modifié par AlexXIV, 14 mars 2011 - 10:51 .
#36
Posté 14 mars 2011 - 10:51
Or maybe I just quietly enjoy seeing my characters in pain. =x
#37
Posté 14 mars 2011 - 10:54
I wish you would.bambooxfox wrote...
I really enjoyed this quest. I was nervous enough when the white lilies line popped up, but Hawke's voice talent in the killer's lair pushed me toward frantic, then despair. And the chat with Leandra at the end was wonderful - insofar as your PC expressing actual regret and sorrow over something tragic rather than simply reacting with "I'm so sorry for your loss, now where's my pay?"
Or maybe I just quietly enjoy seeing my characters in pain. =x
#38
Posté 15 mars 2011 - 05:33
This is the scene that could turn a Mage against magic. It is a character defining scene, and while I wish I could have my character show a little more raw emotion. I personally would of liked to tear down that mage, piece by piece by peice. Yet at the same time, the story is a dark one. Its evident from the right from the begining that being the "Champion of Kirkwall" isn't some glorious title, it is something that was earned but at a high cost.
Yes it was an absolute twisted way for her to die. But the fact is there are twisted monsters out their, and a deranged blood mage fits right into the story. If we hunted this guy down and she just killed some random women, would we be as emotionally charged. If she was some pesant girl we bumped into earlier. I doubt there would be nearly as much reaction to it. Perhaps at another point their will be some way to save your character, and I would defintiely like to see an alternate ending to it, but I there is still a story to be played out, even if I don't like the plot twists.
#39
Posté 15 mars 2011 - 05:37
AlexXIV wrote...
Well funnily I find it more appaling than sad either. For once Bioware's obvious purpose. Then the way they did it. Then that there was no sense whatsoever. I mean the murderer was crazy because he couldn't deal with the fact that his wife died. So he has the most intelligent plan to piece her together from bodyparts of other women. Which makes totally sense since he misses the body and not the soul which is lost anyway. Even if he succeeds it will only be a sort of patched together thing that doesn't really resemble his lost wife much since all the scars etc. So if there was any sense in it then he'd just took Hawke's mom and used the bloodmagic to make her love him. unless he had a special foot, hand, etc. fetish so she must have exactly looked like his wife with no regard to the fact her mind/soul was the one of another. So he could have someone who loved him and it worked out but he thought it is better to go frankenstein. I can't believe that so many people actually applaud bioware for that. Calling it stupid is just the nice and modest way to describe it.flakmeister_mcg wrote...
Maybe it's the cybertronic implants in me, but the mother's abduction quest left me only wierdly baffled.
The absurdity of seeing the woman lumbering around like a Frankenstein-esque monstrosity was in that gray zone between disturbing and flat out laughable.
I don't see why this quest is even necessary. Hawke doesn't grow as a character because of it and it's not like he/she isn't acquainted with the concept of losing family members to tragic circumstances.
What really puzzles me is how Hawke does not descend into madness or at least fits of rage at some point considering his/hers rather troubled history. But then Hawke suffers from Shepard Syndrome: being a brickwall against which attempts of growth or humanity are shattered.
I dunno Alex. I think they accomplished exactly what they were out to do based on your reaction, and many others on these forums. From that perspective, I give the writers a big thumbs up, even if her death was heart-wrenching to me personally.
I imagine they'd have done something wrong if we were, instead, talking about how poetic and touching her death was. But, maybe that's just me.
*shrug*
#40
Posté 15 mars 2011 - 05:56
#41
Posté 15 mars 2011 - 04:47
#42
Posté 17 mars 2011 - 04:10
#43
Posté 17 mars 2011 - 04:10
#44
Posté 17 mars 2011 - 04:15
#45
Posté 17 mars 2011 - 04:22
#46
Posté 17 mars 2011 - 05:20
For the Bethany part in my first attempt, I found out it is my fault not to bring Ander with me since he should be the best companion if you want to deal with darkspawn, so I reloaded my save.
#47
Posté 17 mars 2011 - 11:19
haha ok, now you got me, you just railroaded the story and killed protagonists mother.
after killing hist sister (tho you gave me an option to save her, thank you. taken to circle tho. oh...)
after killing my brother! with an ogre! after 10 minutes into the game!
after killing my father!!! anonymously! with a darkspawn in lothering!
wow guys you are just doing it great. you really got me.
yeah.
Modifié par vekkth, 17 mars 2011 - 11:20 .
#48
Posté 17 mars 2011 - 11:20
Modifié par vekkth, 17 mars 2011 - 11:20 .
#49
Posté 19 mars 2011 - 05:20
#50
Posté 19 mars 2011 - 05:22





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