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Dragon Age 2 Failed How to Fix Dragon Age 3


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#26
Torpedic

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As long as EA is around , very few things will change, if there is even if a sequel. Brent Knowles said it himself, “I’m not the same person I was when I started, and BioWare isn’t the same company. ”

#27
VettoRyouzou

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wulfsturm wrote...

VettoRyouzou wrote...

My best advise to fix it? STOP LISTENING TO THE FANS

Fans do not know how to make game trying to make them all happy make a pile of crap we see before us.


Huh? How many "fans" do you know wanted a streamlined inventory, a differant dialogue system, and a drastically shorter game? In fact if I may generalize a bit, one can say that the changes in DA2 fly in the face of what most fans of DA:O wanted for in a sequel.



About 90% of the people who ****ed about the complexity of the skill and talents systems and dialog options that lead to the same lines when DA:O just came out. ((Ya I was around for it in the older bioware forums))

So yes to sit here and act like the fans didn’t have a hand in this **** sandwich is playing ignorance

#28
Dewnis

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BobSmith101 wrote...

Dewnis wrote...

And this game won't be in the bargain bin by that time either. This game will sell wether you're disappointed because of unrealistic expectations or not.


Price has already dropped by £5 at the place I normally order from. Once it hits the supermarkets it will be £20 within a month. Dead Space 2 was.


It hasn't dropped in price over steam nor gamersgate. And Dead Space wasn't as succesful as Dragon age origins.

#29
wulfsturm

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VettoRyouzou wrote...

About 90% of the people who ****ed about the complexity of the skill and talents systems and dialog options that lead to the same lines when DA:O just came out. ((Ya I was around for it in the older bioware forums))

So yes to sit here and act like the fans didn’t have a hand in this **** sandwich is playing ignorance


That's a nice percentage you pulled out of your hat. Tell me, do you have any really solid evedince to back up your claims, or were you just planning to make up numbers as you went along?

#30
CheshirePhoenix

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I think people are mostly disappointed in it because hey, this is Bioware we're talking about. They've set the standard as far as quality and depth in western RPGs is concerned, and DA2 is below their own standard of excellence.

#31
didymos1120

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Ixalmaris wrote...

Actually people expect that a squel is in some way similar to the first game.


Yeah, sure they do.  And when it is similar, they complain about "lack of innovation" or "a total retread that's just milking the franchise" or whatever anyway.  And, if you want to be really nitpicky, "in some way similar" is pretty damn vague and DA2 easily meets that criterion.  It's similar in a whole lot of ways.  You may dislike the many ways in which it truly is different, but nonetheless the two still share a hell of a lot in common.

#32
AgentWhale

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Keele wrote...

What's wrong with Diablo II?..


clickclickclickclickclick

#33
ThorodinHawke

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How to improve DA III take step back in the boring direction of gameplay(sarcasm).... The stories in both games are epic(warden slightly better) but DA II gameplay is better, and the only reason why theres less skills is because they put lock picking and etc in attributes which i like. I wish i can learn that tear them apart spell....

Please Bioware if anything stay in this direction, people live in the past wanting repeated gameplay of watchin ur character do stuff like a mmo....or better yet find common ground that im fine with too keeps the people from whining and complaining....like WKC2 gameplay thats mix between action and classic. I want both sides to be happy but if u go back to DA:O gameplay u'll have the same problem but with the other side....

#34
VettoRyouzou

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wulfsturm wrote...

VettoRyouzou wrote...

About 90% of the people who ****ed about the complexity of the skill and talents systems and dialog options that lead to the same lines when DA:O just came out. ((Ya I was around for it in the older bioware forums))

So yes to sit here and act like the fans didn’t have a hand in this **** sandwich is playing ignorance


That's a nice percentage you pulled out of your hat. Tell me, do you have any really solid evedince to back up your claims, or were you just planning to make up numbers as you went along?


Would love to let me just magic up the old destroyed forums... oh wait..

The fact is it happened you can pretend or not but were just as much to blame as bioware and your not exactly a mountain of evidence proving me wrong ether.


But hey live in your ignorance you know how to make a better game go off start a company and do better if not please shut up already.

#35
wulfsturm

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AgentWhale wrote...

clickclickclickclickclick


Consider it much-needed exercise for your fingers. ;)

VettoRyouzou wrote...

Would love to let me just magic up the old destroyed forums... oh wait..

The
fact is it happened you can pretend or not but were just as much to
blame as bioware and your not exactly a mountain of evidence proving me
wrong ether.


But hey live in your ignorance you know how to
make a better game go off start a company and do better if not please
shut up already.


Here, this may enlighten you: en.wikipedia.org/wiki/Philosophic_burden_of_proof

Enjoy.

Modifié par wulfsturm, 10 mars 2011 - 11:31 .


#36
Prowler

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Just go ahead and put guns in the game that vary from warrior, rogue and mage, change the setting to WWII and call the game Battlefield: Ostagar.

#37
Palathas

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I like making up numbers. Three fifths of five eighths of the people that liked ham sandwiches also liked the inventory system of DA2.

Seriously though, half the threads like this really make me wonder if the poster has played the game at all because what they describe is a game that is vastly different to the one I'm playing.

Like in DA:O I right click an enemy once and my character attacks until it dies or I die. I don't know where you get this clickclickclickclickclick from. Like in DA:O I select an ability and a target cursor comes up and I then click on a target and that ability is used on that target. Like in DA:O I select a sustained ability and a portion of my stamina/mana is reserved. The only real difference in basic game play I've seen so far are the animations.

I can't speak for the Fighter or Mage skill trees yet but the Rogue skills allow for a much more tactical approach to game play now with all the crowd control and debuff skills. I really don't know what the problem is as DA2 is very similar to DA:O in most ways except for companion armour.

Modifié par Palathas, 10 mars 2011 - 11:32 .


#38
Vandrayke

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CheshirePhoenix wrote...

I think people are mostly disappointed in it because hey, this is Bioware we're talking about. They've set the standard as far as quality and depth in western RPGs is concerned, and DA2 is below their own standard of excellence.


I wonder what kind of reception Jade Empire got.  I liked that game a lot, but I didn't read forums at all back then.  But I'm sure some people hated it because it was, "dumbed down for consoles."

#39
Vandrayke

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Prowler wrote...

Just go ahead and put guns in the game that vary from warrior, rogue and mage, change the setting to WWII and call the game Battlefield: Ostagar.


Guns in fantasy would be cool if they did them right :o

#40
Maclimes

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I'm a PC gamer who absolutely loved Dragon Age: Origins.

I also love Dragon Age 2. I have my minor complaints, of course. And I'm still on the fence about whether or not it's as good as Origins. But it is still a great game, and I am thoroughly enjoying it.

#41
VettoRyouzou

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wulfsturm wrote...

AgentWhale wrote...

clickclickclickclickclick


Consider it much-needed exercise for your fingers. ;)

VettoRyouzou wrote...

Would love to let me just magic up the old destroyed forums... oh wait..

The
fact is it happened you can pretend or not but were just as much to
blame as bioware and your not exactly a mountain of evidence proving me
wrong ether.


But hey live in your ignorance you know how to
make a better game go off start a company and do better if not please
shut up already.


Here, this may enlighten you: en.wikipedia.org/wiki/Philosophic_burden_of_proof

Enjoy.


Should read it yourself your not exacly putting proof up I'm wrong ether it easy to play "OMG PROOF PROOF!"

Want proof? Go look at every early threads of every game ever made and see how it filled with people ****ing on how it should be made heck I bet you can dig up dozens of the Mass effect 2 **** threads. The fact is they listened to us and we failed accept or not kid I'm don arguing with some one who can't even back there own claim any more then I can.

#42
stylepoints

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I'd be extremely disappointed if they went back to DAO's ridiculous combat.

Yeah let me take 12 seconds to swing my 2 hander at you. Or the awesome repeated rogue "head stabs".

The art direction may not be to your liking either, I think it helps differentiate itself from other games.

Really for me the problems were the recycled areas and the lack of friendly fire. Stop acting like everyone just wants another DAO, there are plenty of people who like the new style, just as there are plenty of people that don't.

Posting a thread in terms of absolutes when they aren't absolute (or are just straight wrong) doesn't help your case either.

#43
Travie

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Sorry, but this game is not worth 60 dollars. Honestly with all the recycling of environments and leaving out icons its not even worth 50.

#44
Vandrayke

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I really hate how people act like if you played BG when it came out, it means you're somehow superior in terms of RPG taste compared to other people

I played BG when it came out, and I think that a lot of other people who liked it are total idiots. Obviously, most of them are not, but whether or not you are old like me has nothing to do with how valid your opinion might be. Congratulations, you're over 30! Achievement unlocked. :P

#45
AkiKishi

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Vandrayke wrote...

CheshirePhoenix wrote...

I think people are mostly disappointed in it because hey, this is Bioware we're talking about. They've set the standard as far as quality and depth in western RPGs is concerned, and DA2 is below their own standard of excellence.


I wonder what kind of reception Jade Empire got.  I liked that game a lot, but I didn't read forums at all back then.  But I'm sure some people hated it because it was, "dumbed down for consoles."


Mixed. One of the big issues with JE was at first they planned this sort of villiage home base like the Suikoden games. Then that got cut out leaving behind a fairly run of the mill short action RPG. I did like the combat though, and I don't dislike the combat in DA2. Stuff like the Galaxian arcade sections annoyed a lot of people as well.
Short game overall, but fairly solid.

I've still got the CE with the extra weapons somewhere, just not the Xbox to play it on.

#46
SunnKingg

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Here is my opinion,

I love DA:2. I truly enjoyed the new combat system, and the new dialogue system. I actually felt closer to my version of Hawke than I did my Warden. The game would not have been as good if it had just been a clone of DA:O. DA:2 did what any great sequel does. It took what worked in the first one, choices, companions, and consequences, and built upon it.

#47
Vandrayke

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Maclimes wrote...

I'm a PC gamer who absolutely loved Dragon Age: Origins.

I also love Dragon Age 2. I have my minor complaints, of course. And I'm still on the fence about whether or not it's as good as Origins. But it is still a great game, and I am thoroughly enjoying it.


werd brother

there are many things about DA2 I like infintely more than DAO that outweigh the shortcomings.  The art direction is the biggest thing... I haven't seen environments that sucked me in like this visually since Lost Odyssey.  

I don't know where the chips will fall yet, but I don't care.  DA2 is fun :)

#48
Rockpopple

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SunnKingg wrote...

Here is my opinion,

I love DA:2. I truly enjoyed the new combat system, and the new dialogue system. I actually felt closer to my version of Hawke than I did my Warden. The game would not have been as good if it had just been a clone of DA:O. DA:2 did what any great sequel does. It took what worked in the first one, choices, companions, and consequences, and built upon it.


I was thinking of how to post a mini-review of the game that wasn't tl;dr, but that summed up my feelings. This did it perfectly. Thanks.

#49
FellowerOfOdin

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Hah OP, you clearly have no idea of gaming works. Just releasing a similar game with small but significant updates and better graphics is supposed to be successful? Yeah, OF COURSE.

Like they would never do that with Fallout...wait, they did.

Or Risen...wait.

Or Dead Space 2...wait.

Okay, I guess that's about it...oh wait, there still are The Call of Duty series / multiplayer. The Battlefield Series. Baldur's Gate.

Just think of all those unsuccessful cash graves!

Anyone still remember Starcraft II? That game nearly made Blizzard go bankrupt!

...

/SARCASM

Modifié par FellowerOfOdin, 10 mars 2011 - 11:41 .


#50
stylepoints

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They would have made plenty of money cashing in and just making a DAO clone. They didn't want to.

Go figure that game developers like to push themselves to make new stuff occasionally.