Dragon Age 2 Failed How to Fix Dragon Age 3
#51
Posté 10 mars 2011 - 11:44
#52
Posté 10 mars 2011 - 11:49
sirianb wrote...
Dear Bioware:
If you had just given us the same gameplay as Dragon Age Origins, similir quality level of story, and upgraded graphics for Dragon Age 3, I would have been happy with that. What you released is pure BS to milk the franchise. This game is nothing more than a 3D Diablo 2. CLICK CLICK CLICK it's completely mindless, and we all know you rushed this game to milk the franchise, because of EA. I'm just going to rush through the game as fast as I can to see the ending, but I am not buying any of your Dragon Age 2 DLC or expansion packs, because the game is garbage, and it's to late to patch it and salvage the game.
So in conclusion if you had just given us the same gameplay of Dragon Age Origins, and updated graphics most of your fans would have been happy. Yet this bastardized game is passed off as Dragon age 2, when it is clearly not a sequel, it's just a poorly rushed game to milk the franchise.
I disagree the combat is more then mindless if you go far enought to actually take on tough opponents and as to the story what is up with this omg save the world story mentallity this was a personal/family story not a OMG save the world. Most of the greatest storys were personal like Romeo & Juliet, Old man and the sea, Of Mice and Men, oh and Gone with the wind. Not saying the DA 2 ranks up there with them just saying. Back to the combat for me I don't want to tactically pause for every little minor minon (even though I do use the pause MORE not less) but DA:O I loved had a SLEEP Through combat it was so slow. If you are stuck in OMG save the world Story and old isometric mute main char non-immersive then fine play BG 2 and others but don't speak for everyone.
#53
Posté 10 mars 2011 - 11:51
OrlesianWardenCommander wrote...
Wow this is truly amazing, you smartasses on here ranting about DA2 what a waste of your time, the forums ripped on origins and awakening bigggg time but all of a sudden silence of oppinions now that you found a new game too rip on? If it wasn't out right now you guys would still be busy ripping on ME2 and origins. I hope everyoneakes there own opinion on the game and not listen too some of theses whining malcontents.
I agree. I only trust one game reviewer; me. If I decide I will play a game that has changes I don't care for (like DA2 does), it's because I feel the game deserves a chance. And before anyone claims that I'm a Bioware (or any other game developer) fanboy, I didn't like several Bioware games, but that hasn't stopped me from buying them.
#54
Posté 10 mars 2011 - 11:53
#55
Posté 10 mars 2011 - 11:54
VettoRyouzou wrote...
Should read it yourself your not exacly putting proof up I'm wrong ether it easy to play "OMG PROOF PROOF!"
Want proof? Go look at every early threads of every game ever made and see how it filled with people ****ing on how it should be made heck I bet you can dig up dozens of the Mass effect 2 **** threads. The fact is they listened to us and we failed accept or not kid I'm don arguing with some one who can't even back there own claim any more then I can.
You should probobly re-read the link I gave you. The person making the accusation in the first place, has to give (definitive) proof to back-up their arguments. Which you have failed to provide so far.
#56
Posté 11 mars 2011 - 12:00
Why dragon age 2 is so bad compared to origins? its simple. DAO was released nov 2009 if i remember well, 4-5 months later it already had an expansion pack, and 1 year later comes a sequel that shouldnt be called sequel. We all know EA is behind this, and im sorry because bioware has lost it soul.
If you really think DAO combat was slow, you should not play a rpg and go back to call of duty. DA2 is neither a rpg nor an action game, its a Press R for WIN and press 1 for good, 2 for retard and 3 for bad.
PD: THANKS GOD i played DA2 on my cousin house, now i can save my money
#57
Posté 11 mars 2011 - 12:14
Visamon wrote...
wny people keep saying that combat is better? as far as ive seen its just press R till mob dies, if its stronger use random skill, then press R again. No friendly fire so you can spam aoe spells to kill 123123 random mobs that appear from nowhere. Then every enemy you kill explode in pieces, even if you kill it with an arrow.
Why dragon age 2 is so bad compared to origins? its simple. DAO was released nov 2009 if i remember well, 4-5 months later it already had an expansion pack, and 1 year later comes a sequel that shouldnt be called sequel. We all know EA is behind this, and im sorry because bioware has lost it soul.
If you really think DAO combat was slow, you should not play a rpg and go back to call of duty. DA2 is neither a rpg nor an action game, its a Press R for WIN and press 1 for good, 2 for retard and 3 for bad.
PD: THANKS GOD i played DA2 on my cousin house, now i can save my money
First you obviously playing on a Console and even bioware said the combat is different on consoles then the version I play PC and if you up the difficulty you will see a difference at least I do DA 2 combat on Hard is harder then DA:O on hard. As to the console vs PC combat from what I understand they are different so apples vs oranges and in the case of the console you might be right as I only have the PC combat as a measure. BTW don't think I am a pc vs console person I think PC and Console are fine it all depends on your style I don't think one is better then the other I am just a PC gamer because that is what I prefer.
#58
Posté 11 mars 2011 - 12:14
#59
Posté 11 mars 2011 - 12:15
#60
Posté 11 mars 2011 - 12:15
DA:O = 91 critic score / 8.3 user score
DA2 = 84 critic score / 3.7 user score
Since I trust gamers more than critics, DA:O >>>>> DA2
And no, it's not a matter of hating on anything different as Mass Effect 2 has a user score of 8.9 on meta so any argument consisting of "you people just hate it because it's different from the original" are completely delusional. DA2 was a rushed out, bug ridden, shallow, gutted game made to keep the franchise's corpse alive for another year and to milk consumers. The quality control on this game was absolutely abysmal and the content is lacking in most every way..
Though what's most surprising, is that people are surprised with how unremarkable it is.. I mean, really? The previews, the simplified mechanics, the demo, the dev time window, the day one dlc bs.. This was obvious for a number of us on the boards for quite some time now. DA2 is a shell of it's former master and most gamers agree outside these boards.. hell, lately on these boards..
Modifié par Revan312, 11 mars 2011 - 12:17 .
#61
Posté 11 mars 2011 - 12:19
Revan312 wrote...
The game failed to meet the quality people expect of Bioware.. period. The game is all around worse as far as both professional reviewers and normal players are concerned..
DA:O = 91 critic score / 8.3 user score
DA2 = 84 critic score / 3.7 user score
Since I trust gamers more than critics, DA:O >>>>> DA2
And no, it's not a matter of hating on anything different as Mass Effect 2 has a user score of 8.9 on meta so any argument consisting of "you people just hate it because it's different from the original" are completely delusional. DA2 was a rushed out, bug ridden, shallow, gutted game made to keep the franchise's corpse alive for another year and to milk consumers. The quality control on this game was absolutely abysmal and the content is lacking in most every way..
Though what's most surprising, is that people are surprised with how unremarkable it is.. I mean, really? The previews, the simplified mechanics, the demo, the dev time window, the day one dlc bs.. This was obvious for a number of us on the boards for quite some time now. DA2 is a shell of it's former master and most gamers agree outside these boards.. hell, lately on these boards..
I am getting the idea that most of the reviewrs are console even x-play is reviewing the PC version seperate from the console version. Myself I have had 0 bugs and everything seemed more fleshed out then some of DA:O's for example most side quests do have a story not a pickup on a board then turn in by the board not saying that was bad either.
#62
Posté 11 mars 2011 - 12:33
RGDekta wrote...
I am getting the idea that most of the reviewrs are console even x-play is reviewing the PC version seperate from the console version. Myself I have had 0 bugs and everything seemed more fleshed out then some of DA:O's for example most side quests do have a story not a pickup on a board then turn in by the board not saying that was bad either.
Since I don't own a console, I am speaking only about the PC version, and it's woefully worse than DA:O imo and most others as the 3.7 user score would show..
It has more flesh on side quests, but not by any amount that makes me feel like it was needed.. and on the topic of flesh, the characters are painfully underdeveloped because of the sheer lack of dialogue with them.. DA:O had faaar more conversation depth with companions. The story is trite and compartmentalized, the inventory is a joke and the "improved graphics" aren't any better to me. Also, the convo wheel is strictly worse to me than DA:O's convo system as so far I've noticed that it's only ever three options essentially.. good, bad and sarcastic ass... wow.. some roleplaying there.. Forced companion combat roles, gutting of the class diversity in weapons, gutting of the item system, less dialogue, wave style enemies, unbelievable number of rehashed zones, no tactical camera, no aoe detach, complete hit or miss texturing etc etc
To me, DA2 is still far the lesser of it's bigger brother DA:O
#63
Posté 11 mars 2011 - 12:41
#64
Posté 11 mars 2011 - 12:47
#65
Posté 11 mars 2011 - 02:10
buncha people bashing the game and buncha people mindlessly defending it. just classic release week stuff.
overall the game is ok. it is definitely a disappointment after the first game but DA II is not a bad game at all. combat is not mindless not sure what difficulty you playing on but as mage on nightmare i found the early levels pretty annoying but that was mostly because mages fly around when someone touches them and they hit for about 0-5 damage with spells like fireball.
im sure the reception would have been better from the community if this was not a squeal but a first game having said that I cant help but notice the pathetic attempt at milking done by bioware. yes they are not here for our amusement and its a company out here to make money but spending 1360 bioware points the day of release for a game i paid full price for made bioware look extremely greedy.
EDIT: I love how OrlesianWardenCommander is trying his best to answer every single person who is dissing the game. well done sir.
Modifié par Aenima82, 11 mars 2011 - 02:14 .
#66
Posté 11 mars 2011 - 02:19
#67
Posté 11 mars 2011 - 02:21
It lacks character and story depth. A character died? meh, I couldnt really care less.
Copy and paste level, weapon and armor models. Seriously, this was truely lazy and as the game went on, I simply grew bored. Running through the same place, for the 3rd time, to kill as many waves of enemies they could pack into the level, just wasnt fun anymore.
I honestly found myself dropping the difficulty, and skipping every cutscene, because it just wasnt fun anymore, it was simply a game I had to complete to see the ending. I wont be giving it a 2nd playthrough.
Naturally people will compare this to its prequel, and in doing so, only the combat really improved. Everything else was subpar compared to the original.
If this is what we get as a sequel to a game of the year, im ****ting bricks about what your going to do to ME3
#68
Posté 11 mars 2011 - 03:08
The sequel should be a remake of the first game with improved graphics.
#69
Posté 11 mars 2011 - 03:20
Revan312 wrote...
Since I don't own a console, I am speaking only about the PC version, and it's woefully worse than DA:O imo and most others as the 3.7 user score would show..
It has more flesh on side quests, but not by any amount that makes me feel like it was needed.. and on the topic of flesh, the characters are painfully underdeveloped because of the sheer lack of dialogue with them.. DA:O had faaar more conversation depth with companions. The story is trite and compartmentalized, the inventory is a joke and the "improved graphics" aren't any better to me. Also, the convo wheel is strictly worse to me than DA:O's convo system as so far I've noticed that it's only ever three options essentially.. good, bad and sarcastic ass... wow.. some roleplaying there.. Forced companion combat roles, gutting of the class diversity in weapons, gutting of the item system, less dialogue, wave style enemies, unbelievable number of rehashed zones, no tactical camera, no aoe detach, complete hit or miss texturing etc etc
To me, DA2 is still far the lesser of it's bigger brother DA:O
Don't get me wrong I am not saying it is the best game ever but as a old time RPGer with immersion as my biggest intrest I have to say this is better then alot are saying on the inventory and items I kind of agree as to the story this is a personal/family story not a OMG save the world personal storys are compartmentalized as to the convo I love it and it is not good/evil/sarcastic it is peaceful/sarcastic(comical)/Strong as with DA:O there is not strict good/evil. and companions are not forced in thier role if you don't like the role and have Black Emporium you can respec them I agree some chars lack skill trees I wish they had like Merril and Creation but you can change thier roles. the wave style enemies actually makes combat more tactical as a 2nd wave will come where your mage/archer is at. rehashed zones is normal in most all bioware games but I agree it is a bit worse here then in DA:O. as to graphics/textures overall I like the new look especially on the PC with dx 11/Hi Texture pack the new art direction imho fits the world the old DA:O art looked to me like normal fantasy world (I like worlds that are distictive to the others) I like the new female elf look but imho the male elves don't look great. As to the companion dialog I agree more work could have been done there. I am not "defending" the game I am expressing what I love about it. As someone who has played all bioware games I would agree DA 2 is not thier best work but for me the art direction the convo system and the new combat improved from DA:O IMHO they could use more work but I like them (expanding the options in dialog would be great). As to the isometric/tactical camera as a immersion person I usually hate them but in combat they would have been great (sometimes hard to target or move people on the battlefield.
#70
Posté 11 mars 2011 - 03:20
The inventory system is completely dumbed down. The characters don't have as much heart as DAO. What makes the RPG is the emotion that it evokes, and I have experienced zero emotion in this game. For example would Final Fantasy 7 be Final Fantasy 7, without the music of say Cids theme song? There is no battle of Ostagar, with a snazzy theme song music, the music in this game isn't as good too.
To summerize:
1. Inferior combat (takes no skill and planning dumbed down, no friendly fire)
2. Inferior graphics and camera angle
3. Less heart
4 Rushed
5. Inferior story, feels directionless and pointless. Feels like a pointless filler episode in Japanese anime.
6. Inferior inventory system
7. A step back in almost every way Dragon Age Origins scored higher even with the bribed magazine reviews, but more impotantly Dragon Age Origins metascores were higher overall across all websites.
There is just much less soul and love put into this game, it feels completely rushed.
#71
Posté 11 mars 2011 - 03:21
No it didn't.
#72
Posté 11 mars 2011 - 03:23
#73
Posté 11 mars 2011 - 03:24
Cataphract1014 wrote...
"Dragon age 2 failed"
No it didn't.
THIS!
People are just crying too much about the differences to notice.
#74
Posté 11 mars 2011 - 03:25
#75
Posté 11 mars 2011 - 03:27





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