Dragon Age 2 Failed How to Fix Dragon Age 3
#151
Posté 13 mars 2011 - 02:09
In DA: , it could take several hours to complete no mission, and it was great.
But in DA2 are fighting is much better and the sound is good. The story is good, with good surge in.
Just give us a bigger world to explore.
#152
Posté 13 mars 2011 - 03:30
Benkenobi32 wrote...
Not sure if they took things into the wrong direction or if i'm just no longer the target audience.
You landed face first on the button. I think that is one of the problems with this game. The hardcore RPG players don't seem to be the target anymore. It's all about God of War and Mass Effect ripoffs.
We shall see if Bioware made a mistake in gameplay. If sales drop significantly I can see them going back to the old traditional RP, but I think this kind of game is really popular these days. So it might out sell Origins.
#153
Posté 13 mars 2011 - 03:38
Only bad thing on it is, that there are just few maps to explore. But that is all ! Tell me one more thing you dont like on it ? ...
And they were making this game about 2 years and DA:O about 7 years. They did great job in 2 years in my opinion .
#154
Posté 13 mars 2011 - 03:54
Maybe BioWare should license the Dragon Age engine and world to another company like Obsidian or CD Projekt Red. BioWare could make another dumbed down but more profitable action-rpg (DA3), and the other company could create an old school RPG set in the same universe as Dragon Age, even if it won't sell as well as the dumbed down version, there's still a profitable market and sales would be in the millions, I think.Lea-Anne wrote...
Benkenobi32 wrote...
Not sure if they took things into the wrong direction or if i'm just no longer the target audience.
You landed face first on the button. I think that is one of the problems with this game. The hardcore RPG players don't seem to be the target anymore. It's all about God of War and Mass Effect ripoffs.
We shall see if Bioware made a mistake in gameplay. If sales drop significantly I can see them going back to the old traditional RP, but I think this kind of game is really popular these days. So it might out sell Origins.
Just thinking aloud....
#155
Posté 13 mars 2011 - 04:04
#156
Posté 13 mars 2011 - 04:04
#157
Posté 14 mars 2011 - 03:20
Combat however was rather nice and flowing compared to the first game - with auto lunge attacks and avoidance manoeuvres it worked nice and They fixed aggro tables and every spell and attack now has its own purpose and has to be used accordingly, dragon age 1 was a spam fest and everything was stiff.
Friendly fire absolutely sucks in the first game I’m sorry, when people are coming down on you and you light your allies on fire its just ridiculous, friendly fire on spells should only be implemented if they are OP, otherwise why not put friendly fire on SWORD SWINGS.. FFS... - its no fun in dragon age 1 to enchant alister with every magical resistant and shield and send him in to battle the arch demon whilst you and Wynn and morrigan cast AOE elemental death attacks and watch/rinse repeat.
- dragon age 2's bosses were more complex, on par almost with wow bosses ( with phases and different movements needed) and i found myself positioning and using my team mates more to stay alive, -
The developers cant constantly belch out characters that can slay old gods, so don’t insult the story, and every mission was likable given all the work on the dialogue and the characters.
They reused too much scenery however with many of the levels being exactly the same ( laziness explained away by our never changing locale)... It seems they took the mass effect 2 approach of making the simple seem beautiful which i agree is a fun experience, (if everyone has the pc version with the official texture pack) , but that said no mysteries were uncovered, with no new lore implemented the game seemed more about showing off how cool your character looks.
That said I enjoyed it very much, and look forward to dragon age 3 not doing a complete circle like mass effect 2 but actually accomplishing something. At the end of dragon age 1 My character pretty much did everything that would’ve led up to what is happening at the end of dragon age 2.
I do not agree with episodic DLC however, it pisses me off, release a large expansion that is the length of the original game or don’t release anything at all, From a report i read online they plan to release mini expansions and the such to explain the gap between hawk in DA2 to hawk in DA3, dlc is ****** and lack emersion
#158
Posté 14 mars 2011 - 07:47
I've GM'd tabletop and played video games since pong. Bioware is the leader in immersive story-based games for me, and if they keep making games feel less like old style RPGs and more like a cinematic experience with me at the center, I'm going to be a happy guy. I suspect some people will always be unhappy, no matter the direction they take. I just hope they take all the complaining with a grain of salt and keep making games that are fun to play over and over.
#159
Posté 14 mars 2011 - 07:59
sorry for my bad english
#160
Posté 14 mars 2011 - 08:54
#161
Posté 14 mars 2011 - 09:14
2- Too... wrong combat, too mani enemy who simply rain down from walls... tactic is inexistant, in the last game i have the chance to use grease to slow the enemy and after bring fire to this, avoiding to kill my friends using positioning... in this game i stand in my aoe spells damage and wait for the enemy stupid death.
Only few combat have some strategy.
3- Too many damm reused space, i feel re-play dawn of war 2 base campaign... the only thing different isn't have tarkus like main tank and lanced in a different position of the same map by drop pod.
4- Story has big hole and too many forcing situations... all are bloood mage, all are "stupid" and evil, all do things evils for error... anders, merril, orsino, isabella...
5- Too inconclusive ending.
The general feeling is a try to mesh up mass effect and dragon age.
This work in a general sense to have a better feeling with hawke, but the dialogs lose with the weeel, the combat looose tactics, the areaa tooo many used kill the suspension of disbelief with some other things like fenris and merril characters too much japan style, and too out of they world in DA2.
The combat is too spectacular japan stile, i love spectacular... but the "fast autocharge" and some other things aren't a good idea, the no "backfire" on fireball in many difficult kill tactics.
The story don't end, and at the end simply dragon age 2 is a dragon age 1.5, a try to change rushed too fast, with a too short and ripetitive story and forced situations.
#162
Posté 14 mars 2011 - 12:34
I'm more concerned about the game allowing or not the player to create what it is going to be the "canon" of the history (which apparently does) than the similarity of the gameplay in respect with the first DA.
The other saga I play a lot here is Dawn of War and I'm really annoyed that doesn't matter how you play with which ever you do, there is a "canonical ending" out of the player's hands. I don't know about the combat system but if I find it too easy that's why difficulty modes are for.
The first DA is by far more tactical than many other RPG's nowadays but is also really less brainy than the RPG's long time ago (and still let's be honest, BG's and IW's brainy bits are not further than "buff your chars\\use ranged weapongs while you can\\level up and make extra quests before the main), but seriously when I want to play a really hard RPG I try nethack or any other rougue-like RPG. I'm playing DA for the history which, being Bioware, it tends to be awesome more often than not.
And the last point, Bioware is one of the few companies out there that actually reads it's community forums and follows what the fans want more or less. At least the few times I enter and read stuff here of fans ****ing about anything I see that changed in a future patch...I must remind people out there they dummied "normal" difficulty in DA:O as a fan request for instance.
In all I think as far as I can import my savegame from previous games and the decisions I took affect at least minimally the future plot, I will be more than happy to play Battlefield: Ostagar
#163
Posté 15 mars 2011 - 07:38
when will the real Dragon age 2 come out?!?!?! this game looks like it was titled to be a typical " EA ROPE A DOPE" calling it dragon age 2 doesnt make it a sequal, this game is nothing like the first...call it something different, it is a good game but....the title is very misleading, i was looking foreward to a game that was as deep as origins....i spent 80+ hours with it(including all dlc and awakening) and the characters were all very deep and i liked everyone of them.... this not a sequal... should have a warning label on it
WARNING: this game is not really a sequal to dragon age origins, it is a specualtion EA forced out game to make money from new people to the franchise, and is only using the name to get people to buy it...and when you pick a conversation wheel option, it will not say what you intended them to say, and combat is dynasty warriors rip off, thank you and enjoy...
that would be better, i would feel a lot better about checking the game out if it was a bit honest of the content...i would of been pissed off royally if i got suckered into buying this game expecting it to be a sequal to origins...that game was the best RPG of all time
#164
Posté 16 mars 2011 - 10:50
What do we learn from this? Do not take fans into consideration. People talk as if the first Dragon Age was an RPG and this is an FPS or something like that. If they are two different styles of Action RPG, what's the problem?
#165
Posté 21 mars 2011 - 02:20
#166
Posté 22 mars 2011 - 11:10
#167
Posté 22 mars 2011 - 11:14
#168
Posté 22 mars 2011 - 11:15
- limited to no scaling of pretty much everything (it only creates balancing problems and breaks immersion)
- proper items descriptions and stats..something more than DPS that defines a weapon
- customizable companions (to a point...limited to armors they would accept and skills they wouldn't mind learning)
- no enemy waves spawning from everywhere in every fight
- normal combat animations
- gut most of your game mechanics while you're at it....
- more party interactions...cutscene interactions between party memebrs..several of them
- choices that actually have an effect
- a proper ending
- better designed areas that look better ( dalish camp and alienage in particular were horrible)
- minimal inventory
- more stuff that I probably missed
Modifié par Lotion Soronnar, 22 mars 2011 - 11:17 .
#169
Posté 22 mars 2011 - 11:17
sirianb wrote...
So in conclusion if you had just given us the same gameplay of Dragon Age Origins, and updated graphics most of your fans would have been happy. Yet this bastardized game is passed off as Dragon age 2, when it is clearly not a sequel, it's just a poorly rushed game to milk the franchise. PLEASE DON'T MAKE THE SAME MISTAKES FOR DRAGON AGE 3.
Thanks for your opinion, maybe i'll write like this so people think my opinions carry more weight too.
#170
Posté 22 mars 2011 - 04:33
sirianb wrote...
What a bunch of fanboys, this game is inferior to the original in almost every single way. Combat is completely dumbed down, and consists of nothing more then just mindless clicking. In Dragon Age Origins you would actually wipe on a regular basis on your first play through, but not in this game, it's just mindless Diablo 2 clicking. There is no friendly fire, the tactical camera angle is gone, making it inferior so there is less strategy, and the graphics appear to be inferior as well. Maybe, the cutscenes are comparable, but the in game environments and battles are inferior, because you can't enjoy 360 degree vision like in DAO, and take in the scenary and effects.
The inventory system is completely dumbed down. The characters don't have as much heart as DAO. What makes the RPG is the emotion that it evokes, and I have experienced zero emotion in this game. For example would Final Fantasy 7 be Final Fantasy 7, without the music of say Cids theme song? There is no battle of Ostagar, with a snazzy theme song music, the music in this game isn't as good too.
To summerize:
1. Inferior combat (takes no skill and planning dumbed down, no friendly fire)
2. Inferior graphics and camera angle
3. Less heart
4 Rushed
5. Inferior story, feels directionless and pointless. Feels like a pointless filler episode in Japanese anime.
6. Inferior inventory system
7. A step back in almost every way Dragon Age Origins scored higher even with the bribed magazine reviews, but more impotantly Dragon Age Origins metascores were higher overall across all websites.
There is just much less soul and love put into this game, it feels completely rushed.
I wonder what game you're playing but I have to plan almost every single fight or I get wiped by the enemy or by Fenris cleaving his mates down, but I started at nightmare from the start and DA:O nightmare on steroids wouldn't even get close. So far I've done about the same amount of clicking as in DA:O.
1. NO
2. no imo except for the new take on the elves, they're too wierd. One or two of the changes I could accept but all of it together makes them feels as some kind of goblinoid creature. Only the elves at your party looks less "impish". Yes, the camera does annoy me at times.
3. I agree with you here, mostly when it comes to character interaction. Your party members almost never have anything to say unless it's related to their personal quest.
4. Yes
5. I'm only at act 2 as it takes a bit longer to finish at Nightmare but I can can agree a bit, something feels lacking.
6. qft
7. no opinion here atm
#171
Posté 22 mars 2011 - 04:37
#172
Posté 22 mars 2011 - 04:49
I'd agree overall DA:O is a better game, but DA2 is a good game and has elements to it that are superior to DA:O.
#173
Posté 22 mars 2011 - 05:38
oracle789 wrote...
believe it or not im playing origins again after beating DA2 in 13 hours, origins is superior
...... first playthrough 36 hours... on normal... think I missed a couple of the side quests...
18 hours into second playthrough, early-mid act 2... What game where you playing?!
#174
Posté 22 mars 2011 - 07:37
#175
Posté 22 mars 2011 - 08:10
Yaskaleh wrote...
sirianb wrote...
What a bunch of fanboys, this game is inferior to the original in almost every single way. Combat is completely dumbed down, and consists of nothing more then just mindless clicking. In Dragon Age Origins you would actually wipe on a regular basis on your first play through, but not in this game, it's just mindless Diablo 2 clicking. There is no friendly fire, the tactical camera angle is gone, making it inferior so there is less strategy, and the graphics appear to be inferior as well. Maybe, the cutscenes are comparable, but the in game environments and battles are inferior, because you can't enjoy 360 degree vision like in DAO, and take in the scenary and effects.
The inventory system is completely dumbed down. The characters don't have as much heart as DAO. What makes the RPG is the emotion that it evokes, and I have experienced zero emotion in this game. For example would Final Fantasy 7 be Final Fantasy 7, without the music of say Cids theme song? There is no battle of Ostagar, with a snazzy theme song music, the music in this game isn't as good too.
To summerize:
1. Inferior combat (takes no skill and planning dumbed down, no friendly fire)
2. Inferior graphics and camera angle
3. Less heart
4 Rushed
5. Inferior story, feels directionless and pointless. Feels like a pointless filler episode in Japanese anime.
6. Inferior inventory system
7. A step back in almost every way Dragon Age Origins scored higher even with the bribed magazine reviews, but more impotantly Dragon Age Origins metascores were higher overall across all websites.
There is just much less soul and love put into this game, it feels completely rushed.
I wonder what game you're playing but I have to plan almost every single fight or I get wiped by the enemy or by Fenris cleaving his mates down, but I started at nightmare from the start and DA:O nightmare on steroids wouldn't even get close. So far I've done about the same amount of clicking as in DA:O.
1. NO
2. no imo except for the new take on the elves, they're too wierd. One or two of the changes I could accept but all of it together makes them feels as some kind of goblinoid creature. Only the elves at your party looks less "impish". Yes, the camera does annoy me at times.
3. I agree with you here, mostly when it comes to character interaction. Your party members almost never have anything to say unless it's related to their personal quest.
4. Yes
5. I'm only at act 2 as it takes a bit longer to finish at Nightmare but I can can agree a bit, something feels lacking.
6. qft
7. no opinion here atm
You have to start on the highest dif. to have the same feel ot tactics as orgins i.e. FF and thats FAIL
Im playing on hard and I want ff on hard I don't want to go nightmare on my first play and I doubt I will want to play this again(act1 is boring as ****) and overall Im not impresed.





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