So, I just finished part of "The Way It Should Be" quest, speciffically
the part where you have to defend the guardsman from thugs at night in
Lowtown. I received some loot from one of the enemies, "The Bann's
Backhouse Door" its a shield.
I was checking how it would suit
Aveline, switching it with the "Markham Head Stopper" and back again to
see the different stats it would change in the bottom left hand corner
and that's when I noticed..... Every time I switched the two shields in
the equipment my armour rating didn't switch, it just increased in value
continually from each shield. Everything else switched back and forth
fine (i.e. Health, etc.) So now I'm sitting with 1,773 (100%) armour and
I could continue this unchecked. This is a MAJOR glitch.
I don't know if this will apply to every shield I switch but it
deffinitely has effected my whole gameplay now seeing as Aveline is now
a mega tank at level 6.
Might want to take notice of this
Bioware!
Shield Armour Glitch
Débuté par
Hyperaxe1986
, mars 10 2011 11:20
#1
Posté 10 mars 2011 - 11:20
#2
Posté 10 mars 2011 - 11:26
We're aware of this issue and looking in to it internally. The only advice I can give right now is that if you don't want to trivialize the content dont unnecessarily swap shields on purpose to achieve this. Or just play on Nightmare and it probably still won't help too much




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