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sparing the architect?....


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#1
atheelogos

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SPOILERS 




Nathaniel Howe says my Warden let the Architect live. I assure you I killed that monster not three days ago. Has anybody else had similiar problems?

#2
Luke Barrett

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atheelogos wrote...
Has anybody else had similiar problems?


Yes, http://social.biowar...1/index/6455401.

And to reiterate for those who do not feel like following the link:

Does anyone have an import where it says he was spared and is that firing properly? Trying to see whether its reading backwards or it just always says he was spared? I would be quite grateful if such information appeared

Modifié par Luke Barrett, 11 mars 2011 - 12:27 .


#3
atheelogos

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My mage import from Origins is the one I'm using.

"is that firing properly?" What do you mean?

#4
Luke Barrett

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Sorry, tech lingo. By firing I mean the plot flag is actually doing something instead of being dormant.

You're saying your import has a dead Architect and DA2 says he's alive. I'm looking for someone who has an import where they spared the Architect and what Howe says about it in that scenario.

Modifié par Luke Barrett, 11 mars 2011 - 01:03 .


#5
TurtleTape

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I don't have what you're asking for, but figured I would post saying I just had the same issue with Nethaniel saying I had spared the Architect, although I didn't. Imported from a Witch Hunt save.

#6
Luke Barrett

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We're looking in to it internally but it seems that either that flag is not properly registering or when it was hooked up it was reversed. Either way, those of you who killed him will have to deal with Nathaniel Howe and his filthy lies for now.

#7
Asch Lavigne

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I carried over a game where my Warden spared the Architect, I am at the end of Act 2 so I have not gotten to Nathaniel yet but I will report back when I have.

Why post this now then? So the nice Mr. Barrett knows that someone will get back to him on this.

#8
Luke Barrett

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Thank you very much, Asch! Feel free to just PM me when you come across this conversation and just let me know if he mentions the architect alive or dead. I wish I had the internet equivalent of a t-shirt cannon to blast you with swag for your help :)

Modifié par Luke Barrett, 11 mars 2011 - 01:55 .


#9
Asch Lavigne

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Luke Barrett wrote...

Thank you very much, Asch! Feel free to just PM me when you come across this conversation and just let me know if he mentions the architect alive or dead. I wish I had the internet equivalent of a t-shirt cannon to blast you with swag for your help :)


You are very welcome, I will now return to the game.

#10
Asch Lavigne

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I sent Luke Barrett a message as he asked, but I will also post it here that Nathaniel did mention that I spared the Architect in a game where I actually did so.

#11
Virtuous Lumox

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In DA:O-A I spared the Architect. My WH import confirms this (DA:O -> DA:O-A -> GoA -> WH -> DA2). I'm still in Act 1 but the Grey Warden document I just picked up activating a side quest says the Architect is alive.

#12
atheelogos

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Asch Lavigne wrote...

I sent Luke Barrett a message as he asked, but I will also post it here that Nathaniel did mention that I spared the Architect in a game where I actually did so.

Good to know. Also bump for anyone else having similar problems.

#13
atheelogos

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bump. Post if you've had this problem.

#14
atheelogos

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To the devs

When this problem is fixed will I have to replay the game if I want future installments to recognize my decision correctly, or can this be fixed even if you've already played and beaten the quest.

#15
TOBY FLENDERSON

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At least Nathanial showed up for you, he's still missing in action after 2.5 playthroughs.

I too support a retroactive patch since I don't want to restart a new playthrough because of a glitch that should have been caught before release.

Modifié par TOBY FLENDERSON, 28 mars 2011 - 07:44 .