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Ser Varnell fight *Spoilers*


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#26
Parrk

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Post your save somewhere and someone will beat it for you if you absolutely have to.

The key to that fight is to ignore the boss until you kill all the waves of adds. Prioritize the minor adds (the ones with short health bars)..

There are any number of cheap tricks to beat this fight on normal. If you have any frag bombs, use them. They will decimate entire groups of adds.

Focus Fire: One mob at a time, pause the game and have all 4 of your people target them.

If yo uhave a rogue, use miasmic flask to stun them.

Pull the groups of adds away from teh boss. Intercept them at the entrances to the room.

This fight took me 3 tries because I did not initally realize that the adds were actually limited. They only seem like they keep coming forever, when in actuality there are only 5 or 6 waves.

Don't mess with the boss until the adds are dead. Let someone tank him in the middle of the room. He will heal the mobs if you let them get too close.

If you are a rogue and are taking a lot of damage with no real healer, equip a bow. Bow auto-shots will 2-shot the lesser adds.


Remeember that Anders' healing aura has a very small radius, but it does work well.  Pack your team into a tight group and make the m hold there.

Modifié par Parrk, 15 mars 2011 - 07:08 .


#27
Maria Caliban

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-Zorph- wrote...

For the love of god I've been doing this fight over and over and over and over the past 45 minutes. This thread is flying down the boards quickly so surely there are people replying; why is this thread being avoided like the plague? I can't beat this fight. I'm about to use cheats since it's so broken.

Sorry about all the bumps but I'm so pissed right now at this fight and that nobody is replying.


1. This is the storyline forum. Yours is not a storyline but a gameplay/strategy thread.

2. I have no idea who you're referring to. How can I give you advice if you tell me nothing of the situation or even attempt to jog my memory as to whom you are fighting? This might be a difficult fight for you, but it's not even a memorable one for me.

#28
punkioinapit713

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What the hell man? I can't beat this no matter what I try doing. I did everything you guys said and my party no matter who it is keeps getting wasted. What the heck Bioware, why did you make this fight so impossible?

#29
KAAurious

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I never noticed any difficulty. I have Anders dedicated to support, be it healing or using Glyph of Paralyze. Pausing and switching to control to gather adds is key. If you don't have a dedicated tank. Then it's wise to juggle threat between characters. If you stun/daze targets they seek out new targets.

#30
punkioinapit713

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Yeah... I tried that. I have a Tank. That red headed chick. Then I have Anders on support, healing and stuff. And I've tried with many different characters as the fourth. Then I run back near that chest and gather my party there and try and kill them as they come. I get wiped out near the second wave or so. I can't for the life of my beat it. I've tried every difficulty setting an nothing. I mean, nothing is working. I've died maybe a dozen times and I'm almost sick of playing the game at this point. What Do I Do?

#31
Branclem

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Spawning waves can be a real pain in some of the fights in this game. As other posters have suggested, one good strategy is to move your party out of the room back the way you came, pulling the boss and first wave along with you. You can then take them on at a choke point and won't have to deal with new waves spawning on both sides of you.

#32
KAAurious

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Branclem wrote...

Spawning waves can be a real pain in some of the fights in this game. As other posters have suggested, one good strategy is to move your party out of the room back the way you came, pulling the boss and first wave along with you. You can then take them on at a choke point and won't have to deal with new waves spawning on both sides of you.


Any strategy where you can move the commander as far away from potential adds as possible works. If you can kite them really far out, the adds won't bug you. You'll just have to deal with the initial group.

#33
Lithuasil

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Didn't find the fight all that hard, though my group setup might have had a lot to do with it. Both having multiple 2h warriors and having a force mage at hand make the fight trivially easy. The only really challenging things in this game where the high dragon, and the final boss, after running out of potions and characters capable of healing.

#34
punkioinapit713

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Yeah... I don't know what it is. Maybe I really can't play that well. But, the rest of the game was a cake walk up to this point and now even with what you guys are posting I still can't make it through this fight. Why is this fight so hard? I can't even play any other quests to level or anything. Just this one with This fight.... I give up. I think I'll just hang up my joystick. This is the first time a game has stumped me like this. I know its just a game but I'm so MAD. LOL!

#35
punkioinapit713

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This must be a PC bug... Wheres the patch? LOL! If I were playing it on ps3 or xbox 360 this wouldn't happen...

#36
punkioinapit713

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You know that the sad thing is that I loved this game up until this fight. LOL!

#37
Danjaru

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I played it on hard and used a simple Tank - Offtank tactic.

Merrill - Elemental and Spirit (using the 50% damage shield thingy on Aveline often, then elemental damage and CCs)
Anders - Healer and nature? (the one with Chain Lightning and Petrify. Petrify I use alot on harder mobs where it works, keeps them ccd. Chain Lightning I use in combination with Hawke staggering mobs to one shot normal mobs.)
Aveline as Shield Tank
My Hawke and 2h dps

Put mages in corner where waves don't spawn, Aveline keeps Varnell busy, and Hawke goes around taking care of the waves and keeps them off the mages.

I think I died against him once (like I usually do against bosses until I figure out the spawn locations). So if you use that tactic it should work.

Modifié par Danjaru, 16 mars 2011 - 01:30 .


#38
Wissenschaft

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Cashew wrote...

This fight is ****ing stupid. Me(archer), varric, aveline, anders. Firestorm + (2)Hail of Arrows doesn't do **** on hard mode.


Hail of Arrows is useful only for the upgraded slow effect. I don't even use it with my Archer, I prefered fully upgrading pinning shot.

Can some one explain who Ser Varnell is, lol.

Modifié par Wissenschaft, 16 mars 2011 - 01:36 .


#39
Danjaru

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Wissenschaft wrote...

Cashew wrote...

This fight is ****ing stupid. Me(archer), varric, aveline, anders. Firestorm + (2)Hail of Arrows doesn't do **** on hard mode.


Hail of Arrows is useful only for the upgraded slow effect. I don't even use it with my Archer, I prefered fully upgrading pinning shot.

Can some one explain who Ser Varnell is, lol.


The Douche Templar who sliced the throat on a Qunari that's bound on the wall. Mother Patrice's friend.

#40
Icy Magebane

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Well, I guess I could have tried giving some advice, but this thread just popped up a minute ago. Still, it was an interesting read. I have to wonder what kind of spells and talents people have to be having this much trouble. Yeah the fight was hard, but glitched? Impossible? Those are exaggerations. General advice for every battle is to make use of your cross class combos and teach your mages to use Stunning Blast. Rogues need to be ready to use Evade as soon as they are surrounded or even engaged in melee, etc... blood magic also helps against large groups.

I know that people like different companions, but Fenris can set up stagger combos like no other (or just have a 2 Handed Hawke do it). With Sunder and the upgrades on Whirlwind, plus Shield Bash for Aveline, you stagger people whenever you want to, and then you can blast them with lightning or blood wound. It's a perfect way for dealing with a large group. Even if you hate Fenris, he's useful in combat and should not be overlooked because he's a jerk (same goes for Carver).

Also, I know that Anders is "a healer," but he really shouldn't learn any of his specs and should just take the Elemental tree, Heroic Aura, and some other stuff of your choosing. That worked best for me on Hard, but obviously on Nightmare you would want Primal so you don't have to worry about AoE friendly fire.

Hope some of that advice helps.

#41
Riosred2

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firestorm is the only thing that worked for me

#42
Vanconaan

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Use any AOE spell you have on the small adds, its all about controlling the numbers, prioritize the lower hp mobs over the higher hp mobs

having a 2h warrior helps immensely, if you have no warrior at all then you just have to kill the adds quickly and pause the game constantly so you can switch between kiting whoever has aggro on the boss to your other companions to cast

#43
bztang

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-Zorph- wrote...

So this Ser Varnell fight...

I keep dieing.
I am playing on normal, and the game has been a breeze in all fights and boss fights up until this point. I wanted to play on normal my first playthrough, and will bump it up to hard next, and then nightmare after that.

Anyways, this fight for some reason is very hard.

My companions are: Varric, Anders, Isabela, and I am a 2h warrior with some tanky attributes/abilities but mainly DPS




How did you guys beat it? I'm stuck.


Well if you can, bring Aveline as a tank and maybe a healer/controller, if not try to bring your party into a corner so that you cant get flanked and get your party to hold position. Attack enemies inividually/manually and pause after each.
Another trick is to use a mage with high magic and glyph of repulsion + an aoe skill like firestorm, which is actually freaking awesome vs humanoid enemies :D Cast the glyph ASAP into a choke point in front of your team and then firestorm just slightly ahead, and then voila: pure win! Works against pretty much any mobs that can be knocked down (sucks vs dogs/dragon or demons though)

I should make a video of Qunari flying all over the place by this method :D

#44
Tawmis

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KAAurious wrote...

I never noticed any difficulty. I have Anders dedicated to support, be it healing or using Glyph of Paralyze. Pausing and switching to control to gather adds is key. If you don't have a dedicated tank. Then it's wise to juggle threat between characters. If you stun/daze targets they seek out new targets.


Don't worry, you're not alone. I came on the forum to ask the same question.

I got so frustrated, that I had to turn it off and take a break. I will go back to it tomorrow... or next year. :mellow:

#45
Nathan Redgrave

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I fought a lot of battles in DA2. I don't remember Ser Varnell as being all that impressive.

...

Possibly because I had a tank at the time.

At any rate, if you find yourself outmatched by sheer force of numbers, finding a choke point like the nearby staircase and having a ranged party holding position behind a tank or at least behind a relatively durable character would certainly help.

Modifié par Nathan Redgrave, 17 mars 2011 - 08:26 .


#46
shaneho78

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This fight was actually easy for me on Hard (although i remembered I was surprised how quickly i died the first time) unlike many of the big boss fights where i had to lower the difficulty. I had Fenris, 2H Hawke, Aveline and Merrill for the fight. I basically spammed AOE attacks like Tremor, spirit pulse, chain lightning, tempest, ensnare, wounds of the past, scatter, scythe, whirlwind etc. Most of my weapons have lightning runes which most enemies have weak resistance to.

#47
Tawmis

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What's odd there were times I was hitting him with my warrior (my main character) - and my character was saying things like, "It has no effect!" - Which, of course, seemed to be the issue, since the fight - with JUST HIM - took over 10 to 15 minutes. (Only to die later, when I went to take on the mob, because the rest of my party died). So does he have some resistances to weapon damage? (I had no runes on the weapon - since I am using the Brotherhood Sword or whatever it's called - so it's not like he was saying, "It has no effect!" because a Fire Rune had no effect) - the Templar's health was literally not dropping - AT ALL - when he was saying this.

#48
12ght91

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I seem to be having a slightly different problem to everyone else. I've killed all of the fanatics, though they killed my party. Now I'm left with just Hawk (warrior), Varnell and my mabari (useless). My problem is that absolutely no attack seems to be doing him damage. Even the basic attack comes up as resisted (the cross in the shield beside his health bar). No ability is working, I've now run out of bombs and I'm running very low on health potions. Thankfully my defence is pretty high so it takes him a while to whittle my health down on his own, but his health isn't going down AT ALL (actually, I think I can see it go down by maybe 1 point with every critical hit). Does anyone else have this particular problem with him?

EDIT: I'm on normal, by the way.

EDIT 2: Really pissing me off now - this is one massively unbalanced fight. I'm using the following abilities/poisons, all fully upgraded, and they are all being resisted:

Scatter, Assault, Shield Bash, Holy Smite, Devour, combustion grenade, and some poison I forget the name of. Basic attack does no damage and my mabari does no damage. I see now that every critical hit I land is taking some health off; but litterally only a point or two.

Modifié par 12ght91, 20 mars 2011 - 05:03 .


#49
Aapheus

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It took me a few tries to get through this as well. I even have Anders healing and support, but his healing spells don't recharge fast enough to deal with all the damage I'm getting and all the stunning I'm receiving from a dozen archers on the battlefield.

Quite frankly, I don't know how the #&*% I even finished it. I was down to mage Hawke and my Mubari and somehow my health kept replenishing for no reason I could discern, and I was able to outlast the enemies remaining.

Weird.

This was on hard mode, btw. I've got it on video, but it'll probably take a few years to upload to Youtube.

#50
Aapheus

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Modifié par Aapheus, 23 mars 2011 - 03:56 .