Rogue NPCs: why are white hits constant knockbacks? its ****ing supid. Varric just got knockbacked into a corner and stayed there for a good 30sec getting knocked down every hit till he died. Its happened multiple times but this time it actually got me pissed enough to post about it. What are we supposed to stack str on all classes? This is particularly annoying on Ser Varnell.
Interrupt
Interrupt
Interrupt
This is all I see on my screen, whether it is me interrupting mobs or vise versa, its stupid. My only option is to run around until i get aveline to pick up mobs so i can actually use abilities.
Also, why can I kite bosses while my party kills them?
knockback/interrupt
Débuté par
Cashew
, mars 11 2011 01:18
#1
Posté 11 mars 2011 - 01:18
#2
Posté 11 mars 2011 - 02:16
I would't mind the interrupts so much if certain abilities where harder to interrupt than others (ie:mindblast). You can get stun locked at times, certainly.
Preparation, armour, defence, glyph of repulsion, taunt, chameleon's breath, goad, armistice, confusion, fatiguing fog and fortitude all help to avoid it though. You've got options.
If the blue status descriptions annoy you, you can turn them off in the interface options.
Preparation, armour, defence, glyph of repulsion, taunt, chameleon's breath, goad, armistice, confusion, fatiguing fog and fortitude all help to avoid it though. You've got options.
If the blue status descriptions annoy you, you can turn them off in the interface options.





Retour en haut






