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Suggestion for possible future projects either for mods or official


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BigRedKane2000

BigRedKane2000
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I don't know if Bioware has a suggestions area or even if this is the right area to post this, I appologise if it isn't and welcome a moderator moving my post to the right area if needed.

Anyways, down to brass tacks...

After playing Dragon Age Origins several times over I can't help but feel this would be the ideal game engine for doing a re-make of the Legacy of Kain : Blood Omen game....ironicly the guy who voiced Kain in all the Legacy of Kain games also voices a main character in DAO - Logain (voiced by Simon Templeman).
Obvoisly this would be a big undertaking and would likely need to involve Bioware, EA, Crystal Dynamics and Eidos...but I think the result would be mind blowing.
A lot of key features are already there, certainly regarding the skills - can use a modfied version of the mage's drain life skills for Kain's blood sucking abbilties since he drains blood by "ripping" it from the body rather than the classic neck-bite...and a wolf/bat shape change shouldn't be too difficult, perhaps by adapting a summon creature skill to replace Kain's humanoid form with the respective creature and vice versa.
The original Blood Omen game is, I think, sufficiantly old enough and looks dated enough (top down scrolling game with sprites) to warrant a re-make and the story is very engrossing I think with everything one expects from a vampire game.
Makeing use of Kain's various outfits, abbilties and weapons to over-come various puzzles should also be possible.
And, as with DAO, expansions and other goodies could be applied such as limited edition Kain weapons, or new companions such as Uma from Blood Omen 2 being recruitable before her time in a "what if" parallel story, or various other vampire add-ons (Dracula's outfit etc)...or Saraphan add ons (play as the Saraphan Lord?).

Figured I'd share this as it keeps playing on my mind each time I play DAO now...lol.

After playing the DA 2 demo I don't think that game engine would be as suitable for a Blood Omen remake, it's too fast paced and I noticed a slight manga influence there...that'd ruin any Kain remake in a micro-second, so that's why my recomendation would be the DAO engine...or a DAO/DA 2 hybrid.

Could also possibly have the default character as Kain, but a player creatable character option as well similar to Mass Effect.

Anyhow, that's my idea/suggestion in a nutshell.

Feel free to input on this.