Inon Zur Lets it Slip: DA2 Was Rushed Because of EA
#251
Posté 12 mars 2011 - 07:45
#252
Posté 12 mars 2011 - 07:46
Bioware has always made great games. IO have played almost all of them from Neverwinter Nights sorry but Baldurs gates were developed by black isle who I have also loved every product from, to mass effect 2 and have loved each and every one.
but this, this not Bioware,or the one I grew up with, I mean really, this does smell like EA, the reuse of areas, rush to put the game out is not bioware.
, not that anyone on this forum really gives a damn,but I am not going to buy this game, I am throwing in my support for obsidien, there games may be buggy as hell but with a few (dozen) patches they are truly great.
on a quick note I hope EA doesn't "punish" Bioware like they have done to other companies in the pas that dont live up to their ridiculous quota, because really,ea has that ever worked out in the end ? no it just pisses customers off
Edited to remove the term "rushed" I agree with stan woos' statement.social.bioware.com/forum/1/topic/141/index/5795081&lf=8
Modifié par Blue_dodo, 12 mars 2011 - 07:52 .
#253
Posté 12 mars 2011 - 07:47
Muffzy wrote...
You're joking, right? This is EA we're talking about. Everything they do is rushed. Next DA will come out next year and have some fancy title like Dragon Age Hot Persuit 4.
WTF are you talking about? I wasn't talking about EA OR DA2 specifically. I was saying that it's possible for a score to be rushed without the rest of the game necessarily being rushed too. Not with this game in particular. Not with any game in particular. You seem to have failed to notice that the last thing I wrote in that post was that I DON'T think it was just the score that got rushed in DA2.
Modifié par didymos1120, 12 mars 2011 - 07:49 .
#254
Posté 12 mars 2011 - 08:10
didymos1120 wrote...
Muffzy wrote...
You're joking, right? This is EA we're talking about. Everything they do is rushed. Next DA will come out next year and have some fancy title like Dragon Age Hot Persuit 4.
WTF are you talking about? I wasn't talking about EA OR DA2 specifically. I was saying that it's possible for a score to be rushed without the rest of the game necessarily being rushed too. Not with this game in particular. Not with any game in particular. You seem to have failed to notice that the last thing I wrote in that post was that I DON'T think it was just the score that got rushed in DA2.
I seem to have misread your post. I also see you modified it. Anyway, my point still stands. Making the leap from the score was rushed to the game was rushed is quite sensible in this case. I don't recall anyone saying that this is true for ALL games. Also, I'm not here to argue about fallacies. Point is we both think that DA2 was rushed.
#255
Posté 12 mars 2011 - 08:36
Mrbananagrabber wrote...
What a surprise...the only one not admitting it are the ones forced to rush it in the first place.
Considering Bioware's (past) commitment to polished games, I think the ones most pissed about the whole thing must be...Bioware itself, or at least whats left of it.
I knew this would happen when EA acquired the company, remember what happened to Mythic?
Remember what happened to Westwood? CnC died
#256
Posté 12 mars 2011 - 08:39
#257
Posté 12 mars 2011 - 08:45
#258
Posté 12 mars 2011 - 08:50
It's like they're slapping you in the face, and picking your pocket, and you just turn your face back yo say; "thank you sir, can I have another?"
we're in a sad state of affairs, if this crap keeps going, there will be a 2nd gaming crash in no time. . .
#259
Posté 13 mars 2011 - 01:05
Treize44 wrote...
How many times must I say it? He's not part of the internal team, he's an outside developer. You wouldn't get a game score composed until somewhere near the end of a game's development when all the other pieces are in place. This is because a score is supposed to play OFF of those elements in order to provide an emotional impact for the player, so yes, it would make sense if a score was rushed when a game was not.
Oh and thanks for not bother to quote the post I made after that, where I address half of what you're making a point about.
Sorry, chief. I guess I just didn't find it necessary to reply more than one post at a time.
Really not quoting out of context, it has everything to do with his quote on the SCORE (not the GAME) being rushed. It makes it clear and blatant he was only working on the score portion of the game, that's all he was contracted to do, but clearly, how terrible of me for quoting such a thing. You're seriously just trying to reach really hard to use what the man's said to back up your point when they arn't related.
From the looks of it, they absolutely are related. EA wanted to get the game out the door lickity-split, so the game, overall, was rushed. Judging from the reviews, even the positive ones, the game was a total rush job.
Yes, It does say he was able to play the game and was sent build, but as I address higher up in this post, he was contracted to do the score, you do that near the end of a game, because the score is supposed to play off of elements in the game already prevailent in the game to provide an emotional experience. So while he may have been sent builds, they were very likely all builds close to the end product (like the demo build).
No, the things he's saying isn't judging the game at all, he's talking about the one aspect he was hired to perform, the score. That is what the entire interview ultimately boils down to, the score, not the game, the score.
And that's all I have to say on the matter, really nowhere else to go from there, that's the bottom line.
Modifié par Valmarn, 13 mars 2011 - 01:06 .
#260
Posté 13 mars 2011 - 01:14
Modifié par Bad King, 13 mars 2011 - 01:15 .
#261
Posté 13 mars 2011 - 01:15
Commander Waha wrote...
Stop spamming the forum.
Tool
#262
Posté 13 mars 2011 - 01:22
fail O u O
#263
Posté 13 mars 2011 - 01:26
itssocoming wrote...
Man-Giraffe-Dog has been sighted! It's currently hiding its Manliness but it is REAL. Help me spread the word!
Still Super Serial.
DA3 concept art.
#264
Posté 13 mars 2011 - 01:29
itssocoming wrote...
Man-Giraffe-Dog has been sighted! It's currently hiding its Manliness but it is REAL. Help me spread the word!
Still Super Serial.
Is this picture a metaphor for DA2 ???!!!
GENIUS
#265
Posté 13 mars 2011 - 01:33
Blizzard would never rush a game and dump it on the fans.
#266
Posté 13 mars 2011 - 01:54
It doesn't matter if its rushed if its perfect.
#267
Posté 13 mars 2011 - 01:57
Heebejeebes wrote...
They rushed it, oh noes.
It doesn't matter if its rushed if its perfect.
Kill me now...
Modifié par Mikeslav, 13 mars 2011 - 01:57 .
#268
Guest_cosgamer_*
Posté 13 mars 2011 - 02:04
Guest_cosgamer_*
Heebejeebes wrote...
They rushed it, oh noes.
It doesn't matter if its rushed if its perfect.
OMG, you seriously need to raise your level of quality sense.
#269
Posté 14 mars 2011 - 04:45
Sadly Woo's comment doesn't address the issue but is simply philosophizing and obfuscation. All of us can understand that one can say any product is "rushed" since perfection is never possible. But we aren't talking about esoteric issues. We are talking about stripped down features and incredibly repetitive asset usage. These are very factual and have been pointed out by even the most mainstream reviewers, to their credit. Reusing assets is ok if you're an indie dev with 6 months to make a game. But if you're BioWare and are known for your fantastic worlds you create, DA2 is subpar in the environment/asset department.Blue_dodo wrote...
Edited to remove the term "rushed" I agree with stan woos' statement.social.bioware.com/forum/1/topic/141/index/5795081&lf=8
...so it'd be best if Woo wouldn't make misdirecting comments, however well intentioned. Rushed is rushed and we can all notice the impact...except for those of us who are very unaware of our surroundings.
#270
Posté 14 mars 2011 - 06:31
I just want to point out to the people making the business argument. It doesn't take a genius to realize that BioWare is a brand people associate with quality and that is why they were so loved and respected before. Now they have Dragon Age facebook games, probably an ipad game soon and the sad effort that is Dragon Age 2. I have never been so disappointed in a game ever. The problem with EA is that they are marketing the BioWare name as quality so that people buy the game. This is short sighted greed that is the same mentality of wall street and the Great Recession. The problem is that EA has money and can afford to buy companies, make them produce sub-par games for a few years with tiny budgets, make a killing off said company and then kill the company and shuffle the workers around to different projects. Their plan is not to keep the company going for a long time, but to slowly let it die.
Don't you see? They always buy respected developers and then proceed to make a mockery of their name and/or kill them off. The purpose of buying BioWare was to milk them for a little bit and then keep the highly talented staff to use on other projects. How else do you get 150+ highly skilled and experienced employees as well as a an IP like Mass Effect and Dragon Age?
My prediction is that they will make Mass Effect 3 a good game to precede the biggest potential cash cow EA has; SW:TOR. If this succeeds they have steady cash flow for years and can have BioWare make expansion packs for TOR till they are blue in the face. Maybe there will be one more Dragon Age from BioWare, but I feel this particular EA division has a short time remaining.
Eventually the same talent that made DA, ME, JE, and KOTOR will be fed up with making sub-par games and start their own company.
Right now BioWare is like EA's unhappy significant other. They are doing all the basic things to stay in a relationship, but there is no love for what they do or for each other anymore. I challenge a developer who worked on KOTOR or DA:O to say they are proud of the finished product here, ie the worst reviewed game BioWare has ever made, and the only BioWare game I have liked so little that I stopped playing it.
In conclusion, I have been a huge supporter and fan of BioWare since 2006. My friends and I agree that BioWare has to prove themselves now, since their promise of a good game every time is dead. I am sure that we are not the only ones out there disenfranchised with a our former favorite game developer.
#271
Posté 14 mars 2011 - 01:35
Heebejeebes wrote...
They rushed it, oh noes.
It doesn't matter if its rushed if its perfect.
In that case, it's sounding like it does matter that it was rushed.
Even Mass Effect 2, as much as I love it, is not perfect, but it got near-perfect reviews.
Dragon Age 2, on the other hand, is getting reviews ranging from mediocre to great.
Even among people who enjoyed the game, those who think Dragon Age 2 was perfect seem to be the minority.
Anyone with the best interest of the Dragon Age franchise at heart (and a little common sense) would certainly hope for the next Dragon Age installment not to be rushed (like this one was), whether you genuinely think Dragon Age 2 is perfect or not.
#272
Posté 14 mars 2011 - 01:40
Livetaswim06 wrote...
My BioWare game-owning cred is KOTOR Pc and Xbox, Jade Empire Pc and Xbox, Mass Effect Pc and Xbox, Dragon Age Pc, X360, PS3, Awakening Pc, X360, Mass Effect 2 Pc, X360, and DA2 Pc. Also have pre-ordered every game starting with Mass Effect. All legal and all purchased new, so I think I have some right to have an opinion on a company I have heavily supported.
I just want to point out to the people making the business argument. It doesn't take a genius to realize that BioWare is a brand people associate with quality and that is why they were so loved and respected before. Now they have Dragon Age facebook games, probably an ipad game soon and the sad effort that is Dragon Age 2. I have never been so disappointed in a game ever. The problem with EA is that they are marketing the BioWare name as quality so that people buy the game. This is short sighted greed that is the same mentality of wall street and the Great Recession. The problem is that EA has money and can afford to buy companies, make them produce sub-par games for a few years with tiny budgets, make a killing off said company and then kill the company and shuffle the workers around to different projects. Their plan is not to keep the company going for a long time, but to slowly let it die.
Don't you see? They always buy respected developers and then proceed to make a mockery of their name and/or kill them off. The purpose of buying BioWare was to milk them for a little bit and then keep the highly talented staff to use on other projects. How else do you get 150+ highly skilled and experienced employees as well as a an IP like Mass Effect and Dragon Age?
My prediction is that they will make Mass Effect 3 a good game to precede the biggest potential cash cow EA has; SW:TOR. If this succeeds they have steady cash flow for years and can have BioWare make expansion packs for TOR till they are blue in the face. Maybe there will be one more Dragon Age from BioWare, but I feel this particular EA division has a short time remaining.
Eventually the same talent that made DA, ME, JE, and KOTOR will be fed up with making sub-par games and start their own company.
Right now BioWare is like EA's unhappy significant other. They are doing all the basic things to stay in a relationship, but there is no love for what they do or for each other anymore. I challenge a developer who worked on KOTOR or DA:O to say they are proud of the finished product here, ie the worst reviewed game BioWare has ever made, and the only BioWare game I have liked so little that I stopped playing it.
In conclusion, I have been a huge supporter and fan of BioWare since 2006. My friends and I agree that BioWare has to prove themselves now, since their promise of a good game every time is dead. I am sure that we are not the only ones out there disenfranchised with a our former favorite game developer.
QFT
#273
Posté 15 mars 2011 - 05:34
Treize44 wrote...
Davasar wrote...
Right.
Let's ignore all that evidence (loss of many features, lessening graphics quality, shorter game) that is before us in order to buy the above hypothesis.
:innocent:
Loss of many features? Can you list more than seven? I can really only think of perhaps two off the top of my head, that does not constitute many. A couple? Sure, A few? maybe. Many? No.
Are you frickin' kidding me? LOL. You can only think of two? Sorry you aren't perceptive enough to see the obvious. I'll give you hand then since you are being obtuse.
A list? Sure.
1. Can't pick race
2. No dual wield for Warriors
3. No bows for Warriors
4. Lesser inventory
5. Can't give companions items when you want
6. Can't control what you say
7. Shorter game over all
8. Less areas to explore
I could go on...but then you would move the goal posts and tell me I cant name TWENTY features that have been lessened or removed in order to continue debate.
However, the debate is over and I have obviously demonstrated my point in spades and you cannot deny the facts.
Modifié par Davasar, 15 mars 2011 - 05:35 .
#274
Posté 15 mars 2011 - 05:38
#275
Posté 15 mars 2011 - 05:47
Melness wrote...
Yeah, the rush is pretty obvious. Most of the issues would be fixed if only the game had a longer development cycle. Such as the recycled dungeons, some bugs, game size for some and the camera issues.
But while its nice to see Inon Zur talking about it, I'm not so sure that BioWare spilling the guts would be the same. That would be a sucky kind of professionalism.
Mind you that Inon Zur is only talking about his field. Soundtrack is a bit buggy.
No, the editor modified the quote to make it appear as if he was referring to only the soundtrack. Check again and pay attention to the brackets this time.




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