Inon Zur Lets it Slip: DA2 Was Rushed Because of EA
#176
Posté 11 mars 2011 - 09:45
But yeah, if a game is ever rushed, it's almost always going to be the publishers decisions that caused that to happen. Developers usually try to negotiate for more time, but publishers want to conform to particular deadlines. It all comes down to business in the end. The publisher is much more detached from the actual product that the developer is, so it's seen as more of a business item. They invest the money and they need to minimize the risk on their return, which means having it by a predictable date. Otherwise it could hurt the publisher financially.
Of course, the answer isn't always just to allot more time. It's a complex problem involving precarious balances. But if a game ever looks rushed, it's usually by the decision of the publisher, not the developer.
And I don't think EA is as bad as Activision... not yet, at least.
#177
Posté 11 mars 2011 - 09:54
#178
Posté 11 mars 2011 - 09:58
#179
Posté 11 mars 2011 - 09:59
#180
Posté 11 mars 2011 - 09:59
#181
Posté 11 mars 2011 - 10:04
Brumbek wrote...
I wish BioWare would be more honest with its fans like Zur was. Just admit you rushed it out because EA executives wanted you to. Maybe that would make the EA executives not push you around so much.
They could never admit that EA borked up game quality to maximize profit.
It seems obvious that they were in a lot of pressure to get this done. Considering how stable the initial release has been (at least for me) it's a wonder what the devs were able to pull off. Unfortunately, that wasn't enough to make a great game.
#182
Posté 11 mars 2011 - 10:08
More resued dungons = lower development cost
More fighting of ridiculous amount of mobs in game as a filler and ridiculous amount of fights in general = lower developemnt cost
Less dialog options = lower development cost
More linear gamplay = lower development cost
etc, etc
Game was rushed to get quicker return on investment that's sure and even logical from investro point of view. But game is bad also becasue of fundamental decisions about what's game really is and that was done to lower costs not(only) becasue of broading audience. Remember more "hardcore" DA:O sold more units than more "casual" ME2.
ME2 was cheaper to produce thou.
SW: Old Republic costs alot as one of most expensive game to develop in history , something has to make money before it comes out. DA2 is one of this thing.
Modifié par Seitur, 11 mars 2011 - 10:12 .
#183
Posté 11 mars 2011 - 10:11
#184
Posté 11 mars 2011 - 10:15
and They sad this game wont be good. I hope they are wrong...
#185
Posté 11 mars 2011 - 10:19
It took DA:O something like 5 years to make iirc and DA 2 (rounding up) 2 years, not bad at all but I still want my Arcane warrior *cough* minus the patch *cough*
#186
Posté 11 mars 2011 - 10:20
(I love zurs music, its great)
#187
Posté 11 mars 2011 - 10:20
#188
Posté 11 mars 2011 - 10:34
I have a mixed opinion of DA2 itself, but it feels as if this is the end of epic single-player RPGs. I've seen this coming for some time, going through disappointment and annoyance, but now I'm just resigned. It seems the time for games I like to play is passing. I'll get ME3, but after that all bets are off. Possibly I'll be playing much less in the coming years. Perhaps I'll get to read more books because of that, which would be a good side effect.
#189
Posté 11 mars 2011 - 10:49
iinfinity wrote...
just reading this thread is making me lose excitement for the game. i still have it sealed, but considering whjat all of you keep saying, i may take it back now
Don't do it. Play it, man. I've not got mine yet but I have faith. Bear in mind, Bioware have NEVER made a bad game, some have just been less excellent than others.
#190
Posté 11 mars 2011 - 11:05
Mercfh wrote...
Dansayshi wrote...
Lets just hope the witcher 2 and Elder scrolls 6 prove to be decent.
man plz dont jinx it, i really want ES:VI to be good.......and after the recent trend in gaming titles coming out....im extremely wary
Wait when was ES:V, did I miss something here?!
#191
Posté 11 mars 2011 - 11:13
#192
Posté 11 mars 2011 - 11:18
That's my two cents.
#193
Posté 11 mars 2011 - 11:19
This game feels like a junior dev was given it.
#194
Posté 11 mars 2011 - 12:31
RohanD wrote...
Riiiight, bugs in the score? Come on, man, try harder would you?
Seriously...
Yeah, really. You don't think they have to do a bunch of programming specifically for the music? Have you never noticed music bugs in games? I can point one out in DA:O: in Orzammar, when you go into the Hall of Heroes, sometimes the Orzammar theme will be doubled, and the two will be out of sync. A similar "doubling" bug exists with ME's galaxy map. Then there are the times in uncountable games where cues won't play on, well, cue. So yeah: the score CAN have bugs, unless you're gonna insist on being drearily and overly literal and act like it means there's bugs in the actual sheet music or whatever (though even that's possible if you consider stuff like printing errors as a sort of "bug", though I imagine that sort of thing is a lot easier to catch).
Now, did Zur really mean that? I don't know. Seems reasonable, given game music is his thing, but without asking the person who put that note in there or Zur himself, neither you nor I nor anyone else on this thread can actually say. It's just fruitless speculation, and it's not like you need that Zur quote to confirm the existence of non-music bugs in the game, so, really, who cares what he actually meant?
Modifié par didymos1120, 11 mars 2011 - 12:34 .
#195
Posté 11 mars 2011 - 01:03
I've respected Bioware since the start and still respect them for doing something not a lot of game Dev's could accomplish.
Edit1:
I also cant blame EA at all since their philosphy would be 1. Money 2. Game and for Bioware whos "child" is aTm Dragon Age 2 it would be 1. Game 2. Money.... so its obvious that i'd care first about the money and then the game since i pay them to get the game done.
Modifié par Meeporized, 11 mars 2011 - 01:08 .
#196
Posté 11 mars 2011 - 01:06
Maria Caliban wrote...
I'm sure it was pushed out. If BioWare had another 6-8 months, we might have less recycled environments and better companion AI.
But you know what? It's still much better than Dragon Age: Origins.
That must be the good stuff you're havin' ...
#197
Posté 11 mars 2011 - 01:06
#198
Posté 11 mars 2011 - 01:13
#199
Posté 11 mars 2011 - 01:18
End Of Line.
ROFLMAO
#200
Posté 11 mars 2011 - 01:22
Except that DAO was exactly the same in that regard, how many complaints have therw been about all the armour looking similar. So far to me DA2 looks better in terms of the design of the various armours, robes and items.Gerudan wrote...
You feel it, while you're playing DA2. The reuse of maps, the lack of different item looks and icons and so on.




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