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EA is really starting to affect the quality of Bioware


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#126
MaximusPhoenix

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cosgamer wrote...

MaximusPhoenix wrote...

Can some please explain to me, in a nutshell what happened with this whole EA/Bioware merger or whatever happened,...and why it needed to happen? Don't really feel like spending the next 7 hours reading Wikipedia or something....was it cuz Bioware needed money or something?


No, Bioware was a successful company with a terrific reputation.  What happened is Bioware was offered six hundred million dollars. :(


So then why would Bioware sell themselves to EA if they were successful and did not need the money? Wikipedia does not say much about this...just the general info on when they were bought but nothing too personal :o
     I am just kind of coming to the conclusion that they must have needed the money? :/

On a sidenote, I also read that since 2007, EA is giving the companies they bought free creative reign...though that does not seem to be the case with DA2, unless it was strictly about time.

#127
Tommy6860

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MaximusPhoenix wrote...

cosgamer wrote...

MaximusPhoenix wrote...

Can some please explain to me, in a nutshell what happened with this whole EA/Bioware merger or whatever happened,...and why it needed to happen? Don't really feel like spending the next 7 hours reading Wikipedia or something....was it cuz Bioware needed money or something?


No, Bioware was a successful company with a terrific reputation.  What happened is Bioware was offered six hundred million dollars. :(


So then why would Bioware sell themselves to EA if they were successful and did not need the money? Wikipedia does not say much about this...just the general info on when they were bought but nothing too personal :o
     I am just kind of coming to the conclusion that they must have needed the money? :/

On a sidenote, I also read that since 2007, EA is giving the companies they bought free creative reign...though that does not seem to be the case with DA2, unless it was strictly about time.


It more than likely wasn't about needing money, as much as more than being the founders of Bioware made a lot of money from the sale. It is what business is about. I guess the offer was good enough that it couldn't be passed up.

#128
Tommy6860

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cosgamer wrote...

Tommy6860 wrote...

sedeyus wrote...

I feel kinda weird posting this because I do think Dragon Age 2 was a good game. I'm not one of these people who hated DA2 because the main character speaks. And aside from the crappy ending, the story was good and I'll play the third game. But it's a difference between a three-star review and a four-star review for me.  You can definitely see where EA's whip marks are showing up on Bioware's products. Both Mass Effect 2 and Dragon Age 2 have felt like really good expansion packs. Both games are full of instances where you can tell Bioware were under orders to make things "simpler". Both have a ridiculous amount of DLC. Both had endings that were completely structured to make you buy the third game. At least Bioware has always been upfront that Mass Effect is a trilogy. In Dragon Age's case, if you wanna drop the Warden's story and make up a new character, that's fine. But give them a satisfying ending. Not a trailer for Dragon Age 3: The Search for More Money.
I can't really blame Bioware in this. I think they're being forced to meet some very brutal deadlines. It was EIGHT months between DAO and DA2 releases. Compare that to three years and seven months between The Witcher and The Witcher 2. Or the five years between the Elder Scroll games. You cannot make a truly satisfying sequel in that time frame.


Actually it was more like 16 months between the releases of Origins (Nov 2009) and DA2 (Mar 2011) , but that is still not enough time and definitely rushed. The Witcher 2 I am undecided, but they are still an independent eveloper, so I may go there anyway, as I loved TW. But to add a bigger exclamation point to the time lines between releases, is that of Oblivion and Skyrim. By the time Skyrim is released, it will have been nearly 6 years between the two, so I am really hopeful for this and the game engine is a totally different one that was created specifically for Skyrim. Also, Bethesda will be diving deep into developing (and obviously publishing) Fallout 4 (thank the Maker that Obisidian doesn't have that task considering how atrocious Vegas was) and that will more than likely be 4-5 years between Fallout 3 and then 4. You can bet that the Skyrim engine is used for Fallout 4. The engine used for Fallout 3 and Vegas is the same (though a bit modified) engine that did Oblivion


Skyrim looks good.

As for the Witcher 2, I have no doubt, absolutely none, that it will be better than the Witcher, which is saying something.  They've put a lot of time and effort into it (4 years), and haven't rushed it.  CD Projekt has also shown the ability to listen to its customers and care about their opinions.  We saw that with the Enhanced Edition of TW and their not charging people who bought the original.

The proof of a company's soul is in the way they treat their customers and their product.

Sadly, we have seen Bioware now possesses far less of a soul.  It's what EA does to successful, independent developers they've bought.  It's happened every time.


Hmm, good points, since when I bught the Witcher, i got the Enhanced Edition. I loved that game.

#129
Massefeckt

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MaximusPhoenix wrote...

cosgamer wrote...

MaximusPhoenix wrote...

Can
some please explain to me, in a nutshell what happened with this whole
EA/Bioware merger or whatever happened,...and why it needed to happen?
Don't really feel like spending the next 7 hours reading Wikipedia or
something....was it cuz Bioware needed money or something?


No,
Bioware was a successful company with a terrific reputation.  What
happened is Bioware was offered six hundred million dollars. :(


So
then why would Bioware sell themselves to EA if they were successful
and did not need the money? Wikipedia does not say much about
this...just the general info on when they were bought but nothing too
personal [smilie]../../../images/forum/emoticons/surprised.png[/smilie]
     I am just kind of coming to the conclusion that they must have needed the money? :/

On
a sidenote, I also read that since 2007, EA is giving the companies
they bought free creative reign...though that does not seem to be the
case with DA2, unless it was strictly about time.


Sayingthey are giving makers creative freedom and actually doing it for real are two different things. Saying "Do what you like" but then adding "With a small budget and short development time oh and plus add in lots of DLC" can technically be called creative freedom.

Modifié par Massefeckt, 12 mars 2011 - 05:10 .


#130
Dynelven

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cosgamer wrote...

Dynelven wrote...

"Blaming" is completely different than providing constructive criticism. Blaming will go nowhere. Constructive criticism will.

Just because some people think DA2 is a 'bad' game means nothing. Afterall, Bioware does not have the benefit of the entire communty view on the game before publishing it (without having a beta first, if they pay attention to feedback). I'm sure THEY don't think the game is lacking before sending it out. That's what QA people are for. If you want to provide any advice, you should direct it at them (QA'ers), or you should make a thread where people can air their issues with the game (without being insulting) and hope that it is seen by people who can make a real change.

Like you said, they can only learn if they are told, but saying "DA2 sucks" (not saying you did, but a lot of people are) does not help.


They knew it was subpar.  There's the defense artical been the defense of DA 2:

http://www.eurogamer...ge-ii-interview

And the admission by composer Zur that it was rushed:

http://music.ign.com.../1154594p1.html

Those two items right there tell us all we need to know they knew it was a crappy game.


First of all, I was not making an opinion on whther or not DA2 is a bad game. I know you wouldn't know this, because it was in another thread, but I don't even own DA2. Therefore I have no real opinion. I'm only trying to say that, for the most part *steps out of his normal demeanor* the people complaining about DA2 are being whiny 12 year olds. Sorry for that. *steps back in*

I'm actually grateful for the links you provided though, because you ended up proving MY point. That is, this game (even if it was rushed), is not a 'bad game' because of what it is. I think Mike Laidlaw put it best in first link you provided.

Mike Laidlaw said...

Well it's hard to know exactly what's going on with scores that
are really, really negative. One possible culprit could just be a change
backlash, i.e. this isn't Origins and I wanted Origins 2. There may be
some degree of what I would honestly say is emotional investment in the
Origins story, or in the way Origins was presented which is leading to a
stronger than average reaction of disappointment.


...which is EXACTLY what I think is going on, and what I've been saying myself! If you fault them for trying something new that they thought would be better... well... don't ever apply to be a game designer.

Mike Laidlaw said...

I think we would have seen just as much negativity if we just, as I used
to joke, stapled two Archdemons together and called it a super blight.


...except he's NOT correct here... it seems as though this is exactly what those who are complaining really wanted. In that case, I refer you back to my previous statement about the job of a game designer (and I'm not pulling this out of my arse, it's what I went to school for).

Lastly,

Mike Laidlaw said...

We're just very happy to see it out. What we're seeing is something not
really a surprise to us: we're seeing a bit of polarisation. It's not
radical, it's not like people are bursting into open warfare about
things, thank god. We knew going into Dragon Age II we were making some
changes.


Those are his first remarks, and they only solidify what is said above. Some love it, some hate it, Bioware expected that. You have to expect that when you have a game like DAO and change the formula rather extensively for the sequel.

The bottom line is that saying the game sucks, saying the game is amazing; these are all just opinions and to be completely honest, dont matter in the slightest to anyone who could or would do anything about it.

The game is out, it's complete, if you love it great, if you hate it deal with it. I don't know a single person who has bought a game only to decide it's really not their style. That's the risk you take buying games, and if you can't deal with that, stop buying them.

Oh, and your other link...

Unlike other titles from Bioware, this [score] was kind of a rush job.
EA really wanted to capitalize on the success of Origins, so the game
was really being pushed hard to be released now. So I'd like to know if
there are bugs, or if there's anything we could patch or fix. [Editor's
note: Zur is speaking about bugs in the score only; he had no
involvement with the rest of the game's development.]


Sorry, but tht's not valid. I could care less what the guy who created the music for the game thinks, and as the article itself says: he had no involvement with the rest of the game's development. (and before someone demonizes it, saying "EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now" is a 'no duh'. Of course they did, the game was great, people were emotionally invested, you'd be a complete moron to not want to 'capitalize' on that (whether you're the Lead Designer or the CEO of EA).
That source is moot.

1) People flaming the boards about how bad DA2 is are either too invested in DAO, immature, and/or wasting their breath (or building their finger muscles in this case).

2) People debating about the EA/Bioware relationship are pretty much just being completely irrelevent. After all, what do you think you're going to do? Break up the partnership? This has turned into a pointless discussion for it's own sake, and that, people, is even making me feel a little pathetic for taking the time to involve myself.


I'm gonna let out a big sigh now, so don't get near me because my breath is terrible. :lol:

Modifié par Dynelven, 12 mars 2011 - 07:41 .


#131
SnakeSNMF

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Dragon Age 2 is fun, worth the money.. somewhat, but nonetheless the quality is not not on par with that of other games released by Bioware.
They only wanted a year-- so they're both at fault for wanting to milk the money.
If they gave DA2 two-six more years, then we could' have had even more beautiful graphics of which they promised "super sexy visual graphics" of which don't even matter, they're a thing on the side. I like them, but I'd rather have a game finished with no bugs and an actual storyline start to finish with lots of content inbetween .. unlike DA2 of which I finished every quest in about thirty hours.

#132
Dirty Whore

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12 months, almost to the day, after awakenings was released...how is that even remotely enough time to polish and deliver a AAA title?

Pyrate_d wrote...

It's kind of obvious that DA2 was rushed--even if it was 2 years of full time development (which I doubt VERY much) that's shorter than I'd like

like the OP said, it's a good game, but it could have been great---it has all the ingredients to be great

this is what i find MOST distressing.

DA2 has potential...its got a story telling style that hasn't been used in RPG before and given the proper amount of love/care, in an appropriate development cycle, would have been an excellent addition to BioWare's RPG catalogue.

Modifié par Dirty Whore, 12 mars 2011 - 07:28 .


#133
Wanginator

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Dirty **** wrote...

12 months, almost to the day, after awakenings was released...how is that even remotely enough time to polish and deliver a AAA title?

Pyrate_d wrote...

It's kind of obvious that DA2 was rushed--even if it was 2 years of full time development (which I doubt VERY much) that's shorter than I'd like

like the OP said, it's a good game, but it could have been great---it has all the ingredients to be great

this is what i find MOST distressing.

DA2 has potential...its got a story telling style that hasn't been used in RPG before and given the proper amount of love/care, in an appropriate development cycle, would have been an excellent addition to BioWare's RPG catalogue.



It's called concurrent development.

#134
Walrusninja

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I havn't got around to playing DA2 yet, replaying the first 2 parts for character transfer. I do however worry about EA's effect on Bioware. My biggest concern right now is that a few people can't play their game because they stated their opinion of EA on here and got account banned for it. What?! Is that even legal?

#135
Vollkeule

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I think the OP is right. Gaming is a big industry now. But it lacks consumer orientation very much. Time will tell if better publishers arrive...

Modifié par Vollkeule, 14 mars 2011 - 05:34 .


#136
xYOSSARIANx

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DustArma wrote...

I don't know about EA anymore, they've been completely bipolar.

On one side, we have both Dead Space and Mirror's Edge, both excellent, rather experimental games, one that spawned a series and one which didn't, and last year they released NFS: Hot Pursuit, a revival of the Hot Pursuit series (The Baldur's Gate of NFS fans) that IMO, was an excellent game.

Then we have stuff like that interview with Zur that states that EA rushed DA2, and the whole situation of Mirror's Edge 2 being cancelled or not (conflicting reports) because it didn't sell well enough and Crysis 2 which is shaping to be a disappointment bigger than DA2 for its fanbase.

I really, really don't know anymore.


I pretty agree with what you've said. I boycotted EA games for years then after  Riccitiello  came back things appeared to get better. The last 6-8 games I've bought have all been published by EA I think, Activison is the new devil to me and I refuse to buy their games.

However I don't like the way EA have handeled launch DLC, online passes and Battlefields VIP codes, so they still annoy me in many respects.

The EA/Bioware arguments are not relevant anymore Bioware is EA now. Sure EA suits might put pressure on the studio but it's Bioware designers and producers that make and sign off this stuff, if anyone is to blame it's Mark Darrah and Mike Laidlaw the producer and designer respectivly. No one forced them to make DA2 less than half the game DAO was.

#137
ZzrowGraff

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ExtinctRPG wrote...

In Dragon Age 3 the end boss should be EA CEO John Riccitiello.


:lol: If there is a toolset, this would make a great mod.

#138
Mir5

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The game spoiled itself for me by bugging an ending conversation before the actual quest. Also could use more variation or detail in environments. If these aren't a sign of rushed game then don't know what are.

BTW how quick usually is Bioware patching their games?

Walrusninja wrote...

I havn't got around to playing DA2
yet, replaying the first 2 parts for character transfer. I do however
worry about EA's effect on Bioware. My biggest concern right now is that
a few people can't play their game because they stated their opinion of
EA on here and got account banned for it. What?! Is that even
legal?


I guess it'd conflict the consumer protection laws in most civilized countries.

Modifié par Mir5, 14 mars 2011 - 06:09 .


#139
ZzrowGraff

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this isnt my name wrote...

Encarmine wrote...

Well after thinking about things i have read here, i prefer that EA own Bioware and not Activision/Blizzard. Its Activision that really went out of its way to make the gaming industry all the about the money.

Also, most of my favorite titles are in the EA house, and many of the developers are awesom like Bioware in delivering great games.

They were better with M$, ,look at ME1, now ME2.
But best imo is Zeni max, look at skyrim, they dont rush games.


One difference between Zenimax/Bethesda and EA is that the former is privately owned. Everyone wants profits, and there is absolutely nothing wrong with that. However, imo senior management have a lot less acountability in publically owned corporations where the owner isn't looking over their shoulder as closely, so to speak. Shareholders just want to see the stock price and the dividend check.

It's a question of the mentality of senior mangement and how that filters down to the working environment of the Joe's/Jane's sitting at the keyboard producing the product.

#140
M4H AIDAH

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i think mass effect 2 was better then first,

#141
_Infiltrator

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Einmalkommentator wrote...

BioWare got possessed by EA and turned into an abomination.



More likely they got possessed by EA without showing any direct symptoms. They are telling us how everything is fine, how the games are great and more than they would have hoped for, and even when people point out the lies and BS, they keep on the smiely faces and say how it's all good, they expect reactions etc.. but deep inside its the EA demons that are talking through them.

#142
Purple People Eater

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EA probably forced Bioware to put out DA2 quickly to help recoup some of the money TOR is costing them. EA obviously doesnt hold Dragon Age in high esteem, and it isnt a priority franchise for them. Unfortunately Biowares hands are tied in this. So...F*** YOU EA!!!.

#143
Walrusninja

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I'd love to see the Actual people who make the games being 100% percent in charge of their own stuff again. It's getting like the music industry now. Rehashed crap, diluted grandeur, advertised everywhere, sell lots, disappoint, promise you've learnt from it, rinse and repeat.
Just make what YOU want Bioware. Run it by your rules. EA are great because they publish your games, but without the teams like you guys the name would carry no weight at all. They need you. Work together, don't let them shove you around.

#144
nubbers666

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oh i did not realize that EA had control over bioware i take back all the bad things i said about bioware and place it all on ea
do your self a favor bioware drop them loosers like a bad habbit before the customers drop you lol

#145
Spooky81

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It's a fact that EA has a history of buying out people's favorite companies and forcing the studios to rush popular titles out of production before they're ready. Lol, too many people are already agreeing that Bioware's been chained and is nothing more than a cash cow for EA to milk profits out of.

Won't hold my breathe, but maybe EA will come to their senses and get their fingers out of the Bioware pot.

#146
Walrusninja

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I have nothing personal against EA. I love a lot of the games they publish. And contrary to popular belief, I thought much of ME2 was a step in the right direction, there were a few snags but if they don't try things they'll never learn.
EA need to realise that they currently have probably the best studio lineup on the planet. Let those studios do exactly what they want, you don't need to try to "beat" Actvision they're already sliding, wait and see. Respect your studios and in time you'll earn your place at the top.

No good reaching the top if you lose everything your are and everything that makes you strong along the way.

Modifié par Walrusninja, 14 mars 2011 - 07:07 .


#147
Mir5

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M4H AIDAH wrote...

i think mass effect 2 was better then first,


You make a damn fine argument, M4H AIDAH.

#148
M4H AIDAH

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thank you lol ,, i really think it is a great game , and moved it on to a new level

#149
M4H AIDAH

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i felt it was a more serious game

#150
Clammo

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M4H AIDAH wrote...

thank you lol ,, i really think it is a great game , and moved it on to a new level


Damn, with that kind of analytical thinking you should put your copious talents to more use, like solving the third world food crisis, world peace, and the like.... Posted Image